Ripley Riley wrote:First, understand that my dad is not a gamer, but has spent dozens of hours watching me play Dust in the last six months. He is a fan of science-fiction and thoroughly enjoys the lore behind the New Eden universe. He also enjoys watching me die in fantastically hilarious ways*.
Dad and I sat down yesterday and he mentioned that he might buy a PS3. I asked him why and he explained that he wanted a blu-ray player and to play Dust 514. We then talked about what he would like to do in Dust, and after much deliberation, he decided upon the Amarr Sentinel dropsuit with an forge gun/SMG.
It then occurred to me that he could create his Dust character on my PS3 before he purchased his own. This way he would have some SP waiting on him. We did so**. I handed him the controller, told him which buttons fired, moved, aimed, reloaded, etc. I helped him spend his SP to get into a STD Amarr Sentinel dropsuit and fit a MIL forge gun to it.
He joined an instant battle.
First match:
0 kills
2 kill assists
0 deaths
200 WP's (he damaged two LAV's)
Considering the last video game he played was Mega Men V, not bad right? Especially when "This ******* thing has too many buttons...". Fast forward to his first non-Instant Battle Academy match...
0 kills
1 kill assist
9 deaths
25 WP's
A bit disheartened, he said he will play more today when he gets off of work.
Why am I telling you this? Well I want to point out one very specific thing he said to me as we talked after the last match. I'm paraphrasing slightly...
"Why can't we fight computers when we are first learning the game? Like a firing range, target practice, or something. Will I always be fighting other players?"
CCP... please listen to this... this is fairly clear feedback on what new players want. Instant Battle Academy isn't a terrible idea, but it is too short. Even if Instant Battle Academy was longer we still need some kind of training environment or Dust will have incredible new player retention problems down the road.
*: Like that time I held a grenade too long.
**: Explaining to him that bloodline really didn't do anything whatever was daunting. Why the **** do we even have that anymore?! At one time the bloodline provided some minor passive bonuses in Eve, but they don't anymore so can't we just cut it out entirely?