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Pokey Dravon
OSG Planetary Operations Covert Intervention
1849
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Posted - 2014.04.03 08:59:00 -
[1] - Quote
Original Text Source: https://forums.dust514.com/default.aspx?g=posts&m=2013941#post2013941
Graphical Version: https://drive.google.com/file/d/0B6Pqc0ScXKN7YUtkS3dBbzZzbVk/edit?usp=sharing
Or if you dislike Google Drive, here is the Photobucket version: http://smg.photobucket.com/user/leowen/media/PC2-Flowchart_zps38ca1874.jpg.html
Be sure to click to see the full version, otherwise it might be a little hard to see
Here is a conceptual design I did for an overhaul of the Planetary Conquest System. Please view the links at the top of this post.
This system is designed around the concept of resource management and balance. Corps must decide what the proper balance between factories are in order to properly defend the district but also pull a profit and support their EVE support. They must also manage their time and manpower as not to take too many districts and allow them to be overrun by Rogue Drones, making them both weak and vulnerable. This also opens countless opportunities for corps to hire each other for things such as Drone Scrubbing or Shipping Services.
It discourages singular groups from holding massive amounts of land and allows for newer corps to get a taste of PC without being completely locked out on every front. It also establishes a rudimentary industry and market system, allowing for corps to make money off of their districts without raw ISK injections into the economy.
Please remember that this is for conceptual purposes only and while we may not agree on everything, healthy and constructive criticism is expected.
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Pokey Dravon for CPM1
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1868
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Posted - 2014.04.03 20:53:00 -
[2] - Quote
Jaysyn Larrisen wrote:Solid idea, Pokey.
Looks like you've set up a method where neither EVE nor Dust require the other to actually do anything but they are incentivised to use each other and that looks like a healthy approach.
How do you envision this creating opportunities for smaller / mid-size corps and alliances vs what we have now?
I believe this sort of system will open up additional opportunities within PC that do no necessarily require the holding of Districts. Because attackers obtain all of the resources in the captured District's armory, we could see smaller to mid sized corps attacking and taking a district, shipping all the stored materials off site, and then let the district be recaptured. These 'Raids' would give smaller skilled corps the ability to make PC profitable, even if they're unable to maintain and defend districts for long periods of time.
There is also the prospect of being hired to scrub infestations or transport goods, making PC more than just attacking and defending districts against other corps.
As CCP opens up new territory to control, it will be harder and hard for the existing PC Corps to maintain a stranglehold on the new areas, especially with the PvE Infestation element. As player counts increase, CCP can expand the amount of available space to accommodate that balance. I would like to see your average small corp of 20-30 people able to hold a least one district so they can be involved in PC.
However if it eventually comes to a point where there are not enough districts to service everyone and alliances start holding massive amounts of land, the system must make renting districts to other corps more profitable than the cost in time, effort, and ISK for an alliance to defend in the long run. If a situation like that occurs, smaller corps should be able to rent a district or two from an alliance and still make a decent profit maintaining and defending it themselves.
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Pokey Dravon for CPM1
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1874
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Posted - 2014.04.03 22:50:00 -
[3] - Quote
Don't get me wrong, I'm all about player freedom in the game. But right now it is too easy to control PC. If players want to dominate, the game should make them work their asses off to do so. On that same note however, everyone should get a decent chance for a piece of the pie, and districts should be available enough so that smaller or newer corps can actually play PC; the game mode that likely drew them to Dust in the first place. See how this comes full circle to enhancing the new player experience?
As for raiding, I would relate it to attacking an enemy POS in EVE. You're not entirely sure what is inside those Hangars, but if you break that bubble and get inside, there may be huge profits. Or huge losses. It's all part of the game and the risk/reward mechanic. Imagine the espionage element for a moment. Leaking false intel to an enemy corp to coax them into attacking a district which they think is full of resources, but is actually empty. You could burn their ISK, make them suffer and pay for the capture, and when they finally get it, they have nothing to show for it. Scorched Earth Tactics at their finest.
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Pokey Dravon for CPM1
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1885
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Posted - 2014.04.04 20:54:00 -
[4] - Quote
M1tch Rapp wrote:Awesome work, now we just need to get the OP on the CSM
Im happy to have your support! Post up in my CMP1 Candidate thread to show your support (link in my signature) and tell your corp and alliance about me. I'd be more than happy to meet with anyone to discuss whatever you like.
M1tch Rapp wrote:Kevall Longstride wrote:Pokey, great concept.
I'd been thinking along the same lines but lack the ability to get it across in a simple way like that. Lol
I would add one more thing however.
I would make it so the PvE element works like how FW does now. The more districts a corp owns the higher the rate of district infestation from rogue drones. Make it so it's harder work to maintain more and allow smaller corps a change to make ISK.
We need to expand beyond MH however. With something like this, I'm not sure you'd need to expand for a while. I don't think people really understand how few people are actually involved in PC at the moment.
As for the infestation bit, what if we implemented a system where Infested districts would boost the infestation rate of adjacent districts by a margin and that rate boost would stack with additional nearby infestations. It would give the sense that the Infestation is spreading from district to district, and corps that control entire planets would need to diligent in constantly scrubbing infestations, otherwise the planet would very quickly become overrun due to this stacking effect.
This would effectively make the infestation rates of districts controlled on planets higher, such that holding a large chunk of land would mean a lot of work to maintain it.
As for opening up additional territory, the beauty of that is that the rate at which new districts are opened up and when that happens, is easily controllable. CCP could implement this system and see how it goes. If we still need more space, more space can be easily opened up. Obviously there is a ton of number crunching I have not gotten into, but I think the concept is fairly clear.
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Pokey Dravon for CPM1
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1885
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Posted - 2014.04.04 23:12:00 -
[5] - Quote
Something like that yes. On that same note there should be some incentives to holding blocks of land, so a corp can consider how much effort they can put into defending groups of districts. If they can handle dealing with the infestations, then go for it. But if they're lacking in manpower then the cost of maintaining those districts may not be worth that "bulk" bonus.
You could also introduce a new SI that reduces the rate of infestation buildup.
EDIT: I'd also add that you get what you kill for. Capturing a district also means inheriting its existing infestation. So while heavily infested districts are easier to capture, you're then stuck with the task of clearing it out before its going to be profitable.
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Pokey Dravon for CPM1
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1907
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Posted - 2014.04.06 23:24:00 -
[6] - Quote
Kevall Longstride wrote: Would the drones have some sort of salvage value that we as dusters could sell to the Eggers at all you think? Perhaps a product that can normally be harvested in PI and sold in the open market? This would bring a further revenue stream to corps that would make maintaining a District profitable while still having to work for it.
Eggers? Haha I like that.
Initially I'd say Alloys as those were typically what dropped from Rogue Drones in EVE but that has since been removed.
If we were in Wormholes, I know Sleeper Salvage sells for a nice penny but thats best saved for Sleeper PvE missions down the the road.
I would probably suggest some of the salvage items that are valuable in EVE but also small in volume so it makes sense that it would come out of a more human-sized drone rather than a frigate sized one. By using existing EVE materials you allow that market to develop but it doesn't make EVE dependent on Dust
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Pokey Dravon for CPM1
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1910
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Posted - 2014.04.07 18:17:00 -
[7] - Quote
Thor Odinson42 wrote:Gyn Wallace wrote:+1
It wasn't til I sat down and thought about this for a while, that I realized how important it is that PC 2.0 look like this. Is there any means to achieve this, in addition to getting Pokey on the CPM, that can help make this happen? I'm afraid that it's already been determined, but rest easy Kain Spero is the voice of PC to CCP. What could go wrong?
I doubt we'll see anything more than a few band-aid hot fixes for PC during CPM0's term. I expect PC 2.0 to come about during CPM1's term.
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Pokey Dravon for CPM1
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1929
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Posted - 2014.04.08 19:33:00 -
[8] - Quote
TokinABowl wrote:Wow. Perfectly done concept map. I really hope CCP Looks into this. May i suggest posting this in The Councils Chambers?
I've already shown CPM0 and they have forwarded it directly to the Devs.
Now elect me for CPM1 so I can make sure they don't screw it up
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Pokey Dravon for CPM1
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1994
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Posted - 2014.04.18 08:04:00 -
[9] - Quote
bump
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Pokey Dravon for CPM1
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