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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
309
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Posted - 2014.04.02 16:54:00 -
[1] - Quote
We tried reason, you didn't listen, so now it's time to play by your rules.
Nerf Armor Plate stacking, it's so OP, it can make you nigh unkillable especially if you have someone repping you. Nerf Profile Dampener stacking, it can make you unscannable even by vehicle scanners. Nerf Kin Cat stacking, it can actually make you so fast that you are almost impossible to track. Nerf Cardiac Regs, they can make your stamina way too high and regen way too fast. Nerf Codebreakers, they can make you hack way too fast.
I could go on, but I wont, but I could. Did I mention CPU Upgrades? Nerf those too.
How does it feel?
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
310
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Posted - 2014.04.02 17:01:00 -
[2] - Quote
Jax Saurian wrote:Now all you need to do is get killed at least 100 times by a single infantry no matter what tactics you use
then *BOOM*
your argument is complete
until then
Tanks are still OP (but they are almost balanced) (almost) Been there, done that. And it was in the more balanced build (in favor of vehicles) way before 1.7. Can I get my cookie now?
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
310
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Posted - 2014.04.02 17:04:00 -
[3] - Quote
Chunky Munkey wrote:MarasdF Loron wrote:We tried reason, you didn't listen, so now it's time to play by your rules.
Nerf Armor Plate stacking, it's so OP, it can make you nigh unkillable especially if you have someone repping you. Nerf Profile Dampener stacking, it can make you unscannable even by vehicle scanners. Nerf Kin Cat stacking, it can actually make you so fast that you are almost impossible to track. Nerf Cardiac Regs, they can make your stamina way too high and regen way too fast. Nerf Codebreakers, they can make you hack way too fast.
I could go on, but I wont, but I could. Did I mention CPU Upgrades? Nerf those too.
How does it feel? What the hell are you talking about? I dunno, I'm just using infantry logic. Feels so satisfying.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
310
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Posted - 2014.04.02 17:10:00 -
[4] - Quote
Takahiro Kashuken wrote:Chunky Munkey wrote:MarasdF Loron wrote:We tried reason, you didn't listen, so now it's time to play by your rules.
Nerf Armor Plate stacking, it's so OP, it can make you nigh unkillable especially if you have someone repping you. Nerf Profile Dampener stacking, it can make you unscannable even by vehicle scanners. Nerf Kin Cat stacking, it can actually make you so fast that you are almost impossible to track. Nerf Cardiac Regs, they can make your stamina way too high and regen way too fast. Nerf Codebreakers, they can make you hack way too fast.
I could go on, but I wont, but I could. Did I mention CPU Upgrades? Nerf those too.
How does it feel? What the hell are you talking about? Im guessing its about complaints from infantry that vehicles are allowed to use more than 1 mod and thats unfair while infantry stack multiple mods and thats balanced That's right, it's so incredibly OP to stack anything, I cannot believe anyone is allowed to stack anything. I mean like wtf?
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
311
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Posted - 2014.04.02 17:21:00 -
[5] - Quote
Garrett Blacknova wrote:Dauth Jenkins wrote:MarasdF Loron wrote:We tried reason, you didn't listen, so now it's time to play by your rules.
Nerf Armor Plate stacking, it's so OP, it can make you nigh unkillable especially if you have someone repping you. Nerf Profile Dampener stacking, it can make you unscannable even by vehicle scanners. Nerf Kin Cat stacking, it can actually make you so fast that you are almost impossible to track. Nerf Cardiac Regs, they can make your stamina way too high and regen way too fast. Nerf Codebreakers, they can make you hack way too fast.
I could go on, but I wont, but I could. Did I mention CPU Upgrades? Nerf those too.
How does it feel? Lol nerf CPU Upgrades... how would we go about doing that? Increase PG cost. 50% reduction to CPU bonus provided. +2% Scan Profile for each equipped CPU Upgrade. Sounds fair to me. Sounds perfectly fair. This would be a great start.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
311
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Posted - 2014.04.02 17:24:00 -
[6] - Quote
The dark cloud wrote:Thats just lol worthy at best. Get out of here if you don't support the cause, I didn't ask for infantry opinions. Unless I did? Did I?
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
311
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Posted - 2014.04.02 17:29:00 -
[7] - Quote
Contaminator Aquarius wrote:MarasdF Loron wrote:We tried reason, you didn't listen, so now it's time to play by your rules.
Nerf Armor Plate stacking, it's so OP, it can make you nigh unkillable especially if you have someone repping you.
eh increase move speed penalty when stacking plates. Other than that your complaints are just rage that your tanks aren't indestructible. see my signature for advice in how to handle your future. Actually, no, I want the Armor per module reduced, doesn't matter if you stack them or not, same for Shield Extenders tbh.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
311
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Posted - 2014.04.02 17:35:00 -
[8] - Quote
Cat Merc wrote:It feels... It feels... Like a fountain of tears passively-aggressively directed at us. And I LOVE it! But you know what works best when dealing with CCP, tears... tears indeed.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
312
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Posted - 2014.04.02 17:46:00 -
[9] - Quote
Hecarim Van Hohen wrote:This thread wasn't as amusing as I was lead to believe by reading the OP What did you expect?
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
313
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Posted - 2014.04.02 18:24:00 -
[10] - Quote
calisk galern wrote:Spkr4theDead wrote:Jax Saurian wrote:Now all you need to do is get killed at least 100 times by a single infantry no matter what tactics you use
then *BOOM*
your argument is complete
until then
Tanks are still OP (but they are almost balanced) (almost) If you think tanks are OP, you're probably trying to destroy them with infantry weapons. or you use infantry..... as a member of bother worlds infantry is right you are wrong. infantry will never balance tanks for fighting other tanks, but infantry av is just laughable. Infantry just "balanced" tank vs tank combat. Instead of CCP listening to actual constructive feedback from vehicle players about what should be done with vehicle hardener stacking problem they listened to infantry. And now look at it, it's completely broken.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
313
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Posted - 2014.04.02 18:36:00 -
[11] - Quote
Thumb Green wrote: Except you're not using logic, not even infantry logic as you put it; you're like one of those kids that put a sarcastic twist on what people say because they hurt your feelings.
Hold on (of course you wont actually have to hold on as you read this), I am gonna go and quickly look for the closest infantry statement that I can find.
And here we are:
pyramidhead 420 wrote:should be zero stacking in this game period. maximum, one of each mod per fit. that way, fitting something would require a brain, instead of how much hp can I stack and rep
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
313
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Posted - 2014.04.02 18:39:00 -
[12] - Quote
Atiim wrote:MarasdF Loron wrote:We tried reason, you didn't listen, so now it's time to play by your rules.
Nerf Armor Plate stacking, it's so OP, it can make you nigh unkillable especially if you have someone repping you. Nerf Profile Dampener stacking, it can make you unscannable even by vehicle scanners. Nerf Kin Cat stacking, it can actually make you so fast that you are almost impossible to track. Nerf Cardiac Regs, they can make your stamina way too high and regen way too fast. Nerf Codebreakers, they can make you hack way too fast.
I could go on, but I wont, but I could. Did I mention CPU Upgrades? Nerf those too.
How does it feel? Now how about presenting video evidence with explanation about how these are gamebreaking like the Infantry side did? (Technically it was presented by a neutral party, but the evidence did enforce the Infantry side's point) Which video are you referring to? I would be very interested to know. If you are talking about the CEO Pyrex's video linked earlier today then I can only laugh at how much attention you paid to that video.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
314
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Posted - 2014.04.02 18:41:00 -
[13] - Quote
Atiim wrote:Takahiro Kashuken wrote: How dare we have variety
We should only be allowed to fit 1 of each module and all have the same fit
You think this is a sandbox? no this is concrete where we tell you how to play, when to kill, when to hack and when to die
It's not like AV has variety either. Only 2 Weapons actually worth a damn (usually 1 depending on the situation), and the fittings all involve Damage Mod stacking. Just because infantry doesn't have many AV weapons, doesn't mean that they don't have a lot of variety in modules. We don't, CCP took that away from us in 1.7. And we don't have many AI weapons either, just the Blaster tbh. And on top of Blaster we have 2 AV weapons, Rail and Missiles (that really only work against Armor tanks unless the Shield tanker is total scrub).
Atiim wrote:MarasdF Loron wrote: Which video are you referring to? I would be very interested to know. If you are talking about the CEO Pyrex's video linked earlier today then I can only laugh at how much attention you paid to that video.
Video proof and explanation about why Hardeners (and Dropships by proxy) needed to be fixed. Here I am not even gonna start talking about Dropship base resistance to Swarms.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
314
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Posted - 2014.04.02 18:44:00 -
[14] - Quote
Derrith Erador wrote:Dauth Jenkins wrote:Jax Saurian wrote:Now all you need to do is get killed at least 100 times by a single infantry no matter what tactics you use
then *BOOM*
your argument is complete
until then
Tanks are still OP (but they are almost balanced) (almost) Tanks are balanced now, unless I've been missing something... they can be soloed by someone specialized in Anti Vehicle work are you fighting subpar tankers? because that is the only time you should be able to solo a tank. Are you bad @ AV? If you are, you don't know how to solo a tank. Not saying any tank can be soloed cause someone might get away, but any tank can be driven away from the battlezone by a solo AV guy.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
314
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Posted - 2014.04.02 18:45:00 -
[15] - Quote
ReGnYuM wrote:TANK QQ IS THE BEST QQ... SO IS INFANTRY QQ...
At least I'm having such good laughs here.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
314
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Posted - 2014.04.02 18:47:00 -
[16] - Quote
Atiim wrote:MarasdF Loron wrote:Thumb Green wrote: Except you're not using logic, not even infantry logic as you put it; you're like one of those kids that put a sarcastic twist on what people say because they hurt your feelings.
Hold on (of course you wont actually have to hold on as you read this), I am gonna go and quickly look for the closest infantry statement that I can find. And here we are: pyramidhead 420 wrote:should be zero stacking in this game period. maximum, one of each mod per fit. that way, fitting something would require a brain, instead of how much hp can I stack and rep The statement of 1 person does not equate to the general consensus of an entire community subset. Or would it be fair to say that EnglishSnake & Spkr4TheDead share the common beliefs and goals of the entire Pilot community? If you really want me to, I can find more similar QQ from the past few days here on the forums, or better yet, use your own eyes and see what's going on.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
314
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Posted - 2014.04.02 18:51:00 -
[17] - Quote
calisk galern wrote:MarasdF Loron wrote:calisk galern wrote:Spkr4theDead wrote:Jax Saurian wrote:Now all you need to do is get killed at least 100 times by a single infantry no matter what tactics you use
then *BOOM*
your argument is complete
until then
Tanks are still OP (but they are almost balanced) (almost) If you think tanks are OP, you're probably trying to destroy them with infantry weapons. or you use infantry..... as a member of bother worlds infantry is right you are wrong. infantry will never balance tanks for fighting other tanks, but infantry av is just laughable. Infantry just "balanced" tank vs tank combat. Instead of CCP listening to actual constructive feedback from vehicle players about what should be done with vehicle hardener stacking problem they listened to infantry. And now look at it, it's completely broken. yep like I said, infantry can't decide what the nerf is, but they are completely right that their is a problem. There was a problem, but vehicle pilots actually provided constructive feedback in regards to what should have been done about it, but CCP decided to only listen to "QQ nerf them, nerf them!" instead of tweaking them or even taking vehicle pilot ideas into any sort of consideration. Now they are completely useless in vehicle vs. vehicle fights.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
316
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Posted - 2014.04.02 19:20:00 -
[18] - Quote
ResistanceGTA wrote:You know, I really think you have put way too much stock in CCP's methods of buffing and nerfing things... Asking the community for help? Taking our feedback and actually rolling with it. It all comes down to their playtests, look at the Heavy nerf they were planning, that didn't come from the community (at least that I saw), that came from them, and them alone. So, let's all just simmer down, CCP is like the proverbial Honey Badger, they don't care. Lol...
That's all I'm gonna say on the subject, I will go back to reading this, hopefully it will get funny... You are right about the heavy nerf, but other than that it's usually the result of QQ overflow. And just look at my thread, whenever I post something serious nobody cares, but when I make a QQ post (for my own entertainment mostly) then my thread overflows.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
316
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Posted - 2014.04.02 19:37:00 -
[19] - Quote
Bax Zanith wrote:MarasdF Loron wrote:Takahiro Kashuken wrote:Chunky Munkey wrote:MarasdF Loron wrote:We tried reason, you didn't listen, so now it's time to play by your rules.
Nerf Armor Plate stacking, it's so OP, it can make you nigh unkillable especially if you have someone repping you. Nerf Profile Dampener stacking, it can make you unscannable even by vehicle scanners. Nerf Kin Cat stacking, it can actually make you so fast that you are almost impossible to track. Nerf Cardiac Regs, they can make your stamina way too high and regen way too fast. Nerf Codebreakers, they can make you hack way too fast.
I could go on, but I wont, but I could. Did I mention CPU Upgrades? Nerf those too.
How does it feel? What the hell are you talking about? Im guessing its about complaints from infantry that vehicles are allowed to use more than 1 mod and thats unfair while infantry stack multiple mods and thats balanced That's right, it's so incredibly OP to stack anything, I cannot believe anyone is allowed to stack anything. I mean like wtf? Your mods made you death proof, our mods don't do that. Your hardeners allowed you, one player, to take on a team of 16 withought too much thought, can you name a single infentry mod that allows one to do that? Are swarms and or forgas oneshoting you, are they preventing you from leaving your redline? No? Then start stacking armor reps with the rest of your kind, and deal with it. Lol Armor Repped tank is terribad against good players. Just wanted to get that out of the way first. Now, I never said hardener stacking without any sort of penalties was balanced, on the contrary, it wasn't, I just think they needed a tweak, not a direct nerf, as now the only way to make them effective is to stack them.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
316
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Posted - 2014.04.02 19:39:00 -
[20] - Quote
Charlotte O'Dell wrote:Stop crying. Only hardeners and rails were nerfed. It was completely justified, too I'm not even talking about that.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
316
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Posted - 2014.04.02 19:40:00 -
[21] - Quote
Atiim wrote:Derrith Erador wrote: are you fighting subpar tankers? because that is the only time you should be able to solo a tank.
Then by those standards, pilots should only be able to solo subpar AV. Damn right, that's how it should be.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
316
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Posted - 2014.04.02 19:44:00 -
[22] - Quote
Atiim wrote:MarasdF Loron wrote: Lol Armor Repped tank is terribad against good players. Just wanted to get that out of the way first. Now, I never said hardener stacking without any sort of penalties was balanced, on the contrary, it wasn't, I just think they needed a tweak, not a direct nerf, as now the only way to make them effective is to stack them.
So now everyone who doesn't have a vehicle or Wyrikomi Breach Forge Gun is bad? You say that as if tankers wouldn't stack hardeners anyways. Do you have to twist everything I say? They probably would, but if it had downsides to it they would have to actually plan accordingly when to use them. For instance, my proposal for Shield Hardeners was to keep 60% but give 30% reduction to top speed and acceleration, so 90% if all 3 are active. You are basically almost immobile. And for Armor Hardeners 40% and 25% speed and acceleration reduction. So if they stacked 2 they would have lost half their speed when they activated both.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
316
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Posted - 2014.04.02 19:52:00 -
[23] - Quote
Ok, I think it's time to end this troll, thanks for all the fun guys, you were great. Except Charlotte, I expected much more from you. I really don't give a sh!t about your puny infantry modules. For all I care you can have small nukes that oblitirate all enemy vehicles on the battlefield.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
316
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Posted - 2014.04.02 19:57:00 -
[24] - Quote
Toby Flenderson wrote:MarasdF Loron wrote:Chunky Munkey wrote:MarasdF Loron wrote:We tried reason, you didn't listen, so now it's time to play by your rules.
Nerf Armor Plate stacking, it's so OP, it can make you nigh unkillable especially if you have someone repping you. Nerf Profile Dampener stacking, it can make you unscannable even by vehicle scanners. Nerf Kin Cat stacking, it can actually make you so fast that you are almost impossible to track. Nerf Cardiac Regs, they can make your stamina way too high and regen way too fast. Nerf Codebreakers, they can make you hack way too fast.
I could go on, but I wont, but I could. Did I mention CPU Upgrades? Nerf those too.
How does it feel? What the hell are you talking about? I dunno, I'm just using infantry logic. Feels so satisfying. You're missing. Badly. I'd be happy to trade you my cardiac regulators for cycling shield hardening equivalents for my drop suit any day. Would you really give up your armor repair for ours? Also keep in mind that even if you say yes to troll me, tanks can kill any infantry while only a specialized dropsuit with specific (basically otherwise useless) weapons can even pick a fight with a tank to begin with. I'll do anything you want.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
316
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Posted - 2014.04.02 20:15:00 -
[25] - Quote
Sieg Brute wrote:never go full ****** You just went full r3tard?
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
326
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Posted - 2014.04.03 03:58:00 -
[26] - Quote
Atiim wrote:MarasdF Loron wrote: Do you have to twist everything I say?
Answer the question. Either your defending a crutch (which wouldn't surprise me), or your calling everyone who doesn't have either a Wyrikomi Breach Forge Gun or Vehicle a bad player. MarasdF Loron wrote: They probably would, but if it had downsides to it they would have to actually plan accordingly when to use them. For instance, my proposal for Shield Hardeners was to keep 60% but give 30% reduction to top speed and acceleration, so 90% if all 3 are active. You are basically almost immobile. And for Armor Hardeners 40% and 25% speed and acceleration reduction. So if they stacked 2 they would have lost half their speed when they activated both.
That wouldn't solve the V vs. AV issue. The problem was the fact that people were cycling their hardeners so they could have a permanent resistance, not people activating all their hardeners at the same time for a stronger resistance. Unless the speed penalty would apply at all times, pilots would still be able to stack hardeners indefinitely, and still be able to evade at the speed of sound when if their hardeners were down. You'd just have 30% less speed or acceleration. I wasn't calling anyone bad, but you are obviously bad. See the difference?
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
326
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Posted - 2014.04.03 04:09:00 -
[27] - Quote
Thumb Green wrote:Similar QQ from pilots from the past year can be found here on the forums as well. In fact similar QQ from pilots has been popping up here since Chromosome started and when they finally got infantry AV nerfed and vehicles buffed what did they QQ about? Other vehicles killing them. Please do find me a post where some vehicle pilot says that you infantry players shouldn't have X modules or X weapons or X module combination / stacking. I'm waiting. There's plenty of posts around where infantry wants to remove this or that from us completely or better yet, some hae gone as far as saying that vehicles shouldn't even exist in this game.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
326
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Posted - 2014.04.03 04:13:00 -
[28] - Quote
Jacques Cayton II wrote:MarasdF Loron wrote:We tried reason, you didn't listen, so now it's time to play by your rules. Nerf Armor Plate stacking, it's so OP, it can make you nigh unkillable especially if you have someone repping you. Nerf Profile Dampener stacking, it can make you unscannable even by vehicle scanners. Nerf Kin Cat stacking, it can actually make you so fast that you are almost impossible to track. Nerf Cardiac Regs, they can make your stamina way too high and regen way too fast. Nerf Codebreakers, they can make you hack way too fast. I could go on, but I wont, but I could. Did I mention CPU Upgrades? Nerf those too. How does it feel? EDIT: Ok, I think it's time to end this troll, thanks for all the fun guys, you were great. Except Charlotte, I expected much more from you. I really don't give a sh!t about your puny infantry modules. For all I care you can have small nukes that oblitirate all enemy vehicles on the battlefield. Have fun guys! You mad your tank can be soloed by av again wah wah wah ccp help me I've always believed that solo tank should be able to be soloed by AV of the same gear level quite easily, and that AV of higher gear level should just mop the floor with vehicles of lower gear level.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
326
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Posted - 2014.04.03 04:24:00 -
[29] - Quote
Bones McGavins wrote:Lol to tankers whining while forge is still completely broke. Wait until we have viable AV that doesn't misfire 90% of the shots again. And don't mention the work around for non assault forges. Basic is good for AI ans breah is good against dropships but assault is a must for tanks Can I please give you a cookie, sir? You can have it from the same jar as we vehicle pilots, sir. Sharing is caring, sir, even if it is bugs, sir.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
333
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Posted - 2014.04.04 03:09:00 -
[30] - Quote
Atiim wrote:MarasdF Loron wrote: I wasn't calling anyone bad, but you are obviously bad. See the difference?
A tanker is talking about skill. Now I have seen it all. Don't recycle your posts, or have you got nothing new to say?
R.I.P. Pre-1.7 tanks, you will be missed.
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