PLAYSTTION
GamersForChrist
79
|
Posted - 2014.04.01 21:45:00 -
[1] - Quote
Vespasian Andendare wrote:There's been some discussion lately about the effectiveness of armor repair (vs shield repair). I'm curious to get peoples' opinions on armor repairers vs reactive plates vs just regular plates (and I guess ferroscale plates, too).
I've heard that there's really two camps on the issue: you can go full repper (for best effect) or full brick tank. The full repper setup takes advantage of the armor repairer's function of continually repping while being hit, whereas the brick setup usually uses all armor plates and perhaps a reactive plate for some innate repair.
I've heard arguments that a full repper setup is better on a heavy suit (to better augment logi rep tools), while some people have claimed to go full brick setup in that case.
I'm really curious to hear about the community's thoughts on effectiveness/useage of armor tanking modules. Do Gallente setups do best with reppers or brick? The others, with no innate rep, do they need at least a reactive plate/repairer? Do shield tankers typically fill their lows with armor tanking modules, or do shields provide enough tank for speed mods? I just made an assault gk.0 with all reps and its really good. 27hp/s. I run 3 enhanced shields and 4 complex reppers with waterer i want as a gun. U run faster than with plates and i get 550hp as a total. As soon as you take damage it just pops back up
-Open Beta Vet 19 mil sp-
Laser+Flaylock
Dust 514 recruitment link here.
|
PLAYSTTION
GamersForChrist
79
|
Posted - 2014.04.01 21:47:00 -
[2] - Quote
Vespasian Andendare wrote:There's been some discussion lately about the effectiveness of armor repair (vs shield repair). I'm curious to get peoples' opinions on armor repairers vs reactive plates vs just regular plates (and I guess ferroscale plates, too).
I've heard that there's really two camps on the issue: you can go full repper (for best effect) or full brick tank. The full repper setup takes advantage of the armor repairer's function of continually repping while being hit, whereas the brick setup usually uses all armor plates and perhaps a reactive plate for some innate repair.
I've heard arguments that a full repper setup is better on a heavy suit (to better augment logi rep tools), while some people have claimed to go full brick setup in that case.
I'm really curious to hear about the community's thoughts on effectiveness/useage of armor tanking modules. Do Gallente setups do best with reppers or brick? The others, with no innate rep, do they need at least a reactive plate/repairer? Do shield tankers typically fill their lows with armor tanking modules, or do shields provide enough tank for speed mods? And for your last question, spread it out. for assault g-1 and g/1-series use 2 reppers and a normal plate, at proto go 2 plates 2 reps
-Open Beta Vet 19 mil sp-
Laser+Flaylock
Dust 514 recruitment link here.
|