alten hilt
DUST University Ivy League
126
|
Posted - 2014.03.31 21:50:00 -
[1] - Quote
If you guys think HAV's and ADS's have it tough, try being a dedicated LAVer!
I have an alt that only runs LAV's with a small rail gun. It's a fun way to skirmish, but dang did the hardener nerf hurt! Now, an ADV swarm + damage mod, and any railgun (without damage mods) can 2-shot me off the field no matter how I fit the LAV. Used to be able to survive 3 shots with a hardener.
And swarms are a little OP against LAV's at the moment. Mostly because once a lock on is achieved there is almost nothing I can do to evade those suckers. Can't outrun them ( they will fly forever until they hit something), they can reverse direction instantly, and navigate around corners like crazy. If I'm lucky, I can kill the swarmer before he gets that second shot off, but due to the fact that the swarm explosion animation drops my frame rate to 0, this is unlikely.
Plus, an HAV with a overdrive can keep up with my LAV
Plus CCP fills my LAV's fuel tank with high explosives. If a HAV so much as bumps me I blow up, even friendly HAV's.
Plus rail gun installations have near perfect tracking and aim. Once one locks on I'm toast unless there is a corner I can turn before that second shot hits.
Plus the usual railgun glitches; like poor hit detection; invisible occlusion over the front of the LAV, railings, walls, hills, etc; firing blanks; and runaway firing without animation or sound.
Plus CCP just cut my range down by 1/3, only giving me a 50 meter window to avoid swarm lock on in a best case scenario. In reality, the small railgun struggles to hit anything past 125m.
Plus, despite the description of the small railgun being best for installations and vehicles, it suffers a 23% - 44% damage profile reduction to all vehicles and installations? WTF?
AND THE MOTHER OF ALL PROBLEMS for LAVer's: I can't lock my LAV and prevent death by blueberry. Seriously, I die more from my own team than I do from the enemy. If I catch a blueberry even so much as looking at my ride, I'm out of there. Seriously, can't you see that I'm sniping the enemy and covering your approach? Don't you see that I'm killing enemies at a nice safe distance? Don't you see me covering the hack of your squad mate? Or that I'm helping a friendly HAV kill an enemy HAV? Or that I'm defending against an enemy rush? NOPE! Blueberry just gets in the drivers seat and drives me into the redzone, or into a crowd of enemy AV, or infantry, or an enemy HAV, or a friendly HAV, or tries to low speed murder taxi, or gets my LAV stuck on the terrain. You think I'm going to just abandon my LAV? it's a 170,000 ISK LAV!! I'm going down with this baby.
Anyway, what were you saying about HAV's and ADS's being UP? |
alten hilt
DUST University Ivy League
128
|
Posted - 2014.04.01 12:48:00 -
[2] - Quote
Atiim wrote:alten hilt wrote: And swarms are a little OP against LAV's at the moment. Mostly because once a lock on is achieved there is almost nothing I can do to evade those suckers. Can't outrun them ( they will fly forever until they hit something), they can reverse direction instantly, and navigate around corners like crazy. If I'm lucky, I can kill the swarmer before he gets that second shot off, but due to the fact that the swarm explosion animation drops my frame rate to 0, this is unlikely.
This statement is a lie. Swarm Launchers cannot turn corners, and a NOS module allows you to turn the corner with ease. Perhaps you should take note of where the Swarm Launcher user is, so you know which corner to turn when he fires. It's not difficult.
You obviously never been on the receiving end of swarms. I've turned 90' corners and had a whole flight of swarms follow me without a problem. I suppose it depends on how far away they are. If I turn a corner right as you launch them, then yeah, the swarms will try to head straight to my new position. But if they are even halfway to me, then they turn the corner 8 times out of 10 |