THUNDERGROOVE
ZionTCD
602
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Posted - 2014.03.31 18:12:00 -
[1] - Quote
Atiim wrote:Actually, Swarm Launchers are not the easiest to obtain.
Their are MLT variants of both the Swarm Launcher and Forge Gun, and the Swarm Launcher requires Light Weaponry IV, making it harder to obtain than the Plasma Cannon.
Why does everyone keep trying to downplay the Swarm Launcher? Because I tanked during the days when swarms would 3 volley my fit all STD tank worth 500K with both hardeners running from a tower across the map on Line Harvest
Apart from that a good 70% of swarm users are complete whiners that are unable to do anything without being force fed. I have successfully kill many tanks with swarms because I use something this community apparently lacks. My brain.
Shocker I know. Swarms aren't in the best place right now, however they still work if you're a halfway decent player and position yourself in a smart place.
And now, to answer the OP. I like where tanks are now, there's a lot less redline cunts and the fights tend to be a lot better. Now both tanks are viable for tank v. tank fights if played as intended however the hardener nerf has made a lot my Gunnlogi pilots switch back to damage mods.
Mmmm Scout ak.0
Projects: TDBS | SDETool
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THUNDERGROOVE
ZionTCD
603
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Posted - 2014.03.31 20:04:00 -
[2] - Quote
Atiim wrote: The same could be said about vehicle users. Though the margin wouldn't be 70%. It'd be 99%
Depends on what you consider a tanker, anyone who picked it up before 1.6 don't particularly apply in my book.
Atiim wrote: Yeah, and I had a build that made it theoretically impossible to solo my HAV with anything other than another vehicle, or a Wyrikomi Breach Forge Gun.
Woohoo, that build is good against one thing!
Atiim wrote: I made a total of 250m of off idiot tankers saying that they could solo my HAV with a Swarm Launcher. Care to add to that pot?
I have used swarms effectively against numerous tanks. Then again, I've done the same with plasma cannons. It's the user not the weapon.
Atiim wrote: And the same could be said about 1.6 HAVs, except more. If you were actually good with vehicles, it wasn't that hard to survive AV weapons. Then again, I said "good". And your a pilot.
If you liked hiding in the redline or had a dedicated logilav yeah.
I started tanking in 1.3 on a vehicle character I made to test logi lavs, after I maxed out both the Limbus and Charybdis along with my resists and remote repper and booster skills I went into tanks. They were in a very bad place at the time as it was almost impossible to tank without outside funds. Anyone who was profiting was running ambush or were very skilled. I am infantry about 90% of my time playing Dust and I still argue swarmers are ********. The only time I see swarms are people in "Anti-armor" fits because the people who have put AV into them gave up within the first day because it actually took more skill than hiding on a tower 400 meters from what they were shooting at.
I'm not saying that this is how you are, I'm generalizing about the majority of the swarm users. They lost their easy mode and now they just cry because a tank touched them wrong without even trying.
Now, with that said, I want balance for vehicles but most people have it wrong. You can't balance with price (high or low) and you can't balance with massive changes. It requires small tweaking which CCP can't seem to do, they need to add 25 meters for a week to swarms for an example, gather some data and don't listen to the delusional community on the forums. They need to get in game with people instead.
Mmmm Scout ak.0
Projects: TDBS | SDETool
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