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Thread Statistics | Show CCP posts - 1 post(s) |
KalOfTheRathi
Nec Tributis
1076
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Posted - 2014.03.30 11:41:00 -
[1] - Quote
Whether CCP/Shanghai Devs have played other FPSs isn't known. But what is known is that these huge changes done, seemingly on the spur of the moment or in response to Forum QQ Kittens is very divisive to the player base. The QQ Kittens feel vindicated while those being effected feel like they got the short end of the stick or a knife in the back.
Two items are on the current quick change list to get or have just received a Nerf Hammer of Doom from CCP/Shanghai.
First was the announcement that all Heavies would lose 20% of their armor. Then it was clarified that it was not immediate and might change a little, sort of, but not much. No specific ETA was mentioned.
Second was the truncating of the rail gun turrets range in half. That was done with no appreciable warning.
The armor Nerf might have been mentioned elsewhere but these forums were surprised that a patch that had been extremely slow in coming was going to get a Nerf almost immediately. This caused anguish to your customers and disdain by those by the same customers. These actions are unprofessional and ill thought out. Combined these actions are not those of a reasonable company in control of their own decision making progress.
I propose that you make smaller adjustments. Rail Guns decreased by 50m or 100m. Heavies get a 5% decrease. Each change should be documented as to why it was being done and what the hoped for outcome would be. Then a time period could pass and some statistics could be published to explain why there was more needed if they had gone too far.
Without this level of exchange CCP/Shanghai is being perceived as arbitrary and capricious.
In addition, if you announce something on Twitter or Facebook please announce on these forums as well. Many of us do not actively follow Twitter or the Devs and some of us actually avoid Facebook like the plague.
Welcome to Dust
And so it goes.
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KalOfTheRathi
Nec Tributis
1077
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Posted - 2014.03.30 12:26:00 -
[2] - Quote
CCP Saberwing wrote:KalOfTheRathi wrote:Whether CCP/Shanghai Devs have played other FPSs isn't known.
In addition, if you announce something on Twitter or Facebook please announce on these forums as well. We do, and we do. :) Hotfix Announcement! When was the twitter/facebook announcement done versus the forum announcement.
If they preceded the forum they you have missed my point. If they were at the same time then why do the extreme adjustments?
If you do play other FPSs then why don't we have the most basic data from the game? How many kills this week? A histogram of kills by weapon type? Did the newest weapon jump to the top of the chart? Suits lost, clone revived, vehicles destroyed (by vehicles/by AV).
The list could go on but we have absolutely nothing and we are approaching the one year anniversary of Dust. Exactly how much longer is SOON(tm) supposed to cover?
Also I did note that you deleted my comments on being less dramatic in the violent changes to the game. Merely as a suggestion to reduce the rage and QQ on the forums if for no other reason.
And so it goes.
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KalOfTheRathi
Nec Tributis
1110
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Posted - 2014.03.31 18:02:00 -
[3] - Quote
Meee One wrote:TL;DR You're a rail tanker that wears a fat suit inside their vehicle,and you're upset you have to leave the redline to get any kills and that you may die.
Big words or not this can be summarized with two letters "QQ". I drive Maddy Rail Gun or Blaster depending on what the state of the battlefield is. I only do the Rail Gun Red Line dance when being a lone wolf against multiple tanks with ADV or PRO gear. I prefer to get in closer and slug it out with tanks, blasters are for wiping all the Red Belles off the map.
Since 1.8 I dropped my standard suit (never have run a heavy in a tank, always try to kill them that do). I run a free scout suit with an uplink or a repair tool. Again, depending on the battlefield. My last one cost me 25k and this one Zero.
I have hammered QQ Kittens on these forums plenty. I hammer CCP/Shanghai as well. I was a software developer for 25+ years and am now retired. The near mythical failure of this game would make a good book on what not to do. Although one would have to flip a coin to determine if it was a comedy or a tragedy.
Not everything is as you would make it out to be. Maybe you aren't what you seem to be either. Closed minded does look like a perfect fit so far.
And so it goes.
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KalOfTheRathi
Nec Tributis
1110
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Posted - 2014.03.31 18:10:00 -
[4] - Quote
Altina McAlterson wrote:Obviously no one at CCP has ever directly said this but I get the impression that Sony's QA policies have a lot to do with it. Every time they want to change something they have to submit it to Sony for approval so constantly making small changes isn't really feasible. Nothing is ever as simple as "just changing a single value". Small disagreement. If Sony makes them do this massive testing how did the last to hot fixes come through to bite us in the butt?
Sony does some testing and those are tied to the patches, I would guess so anyway. Their previous statements regarding their own QA was that the next patch would be in QA when the current one dropped. If QA said it needed to continue then the patch slipped. The 1.7 tank reboot was delayed for many months as I am sure all tankers remember.
Much of the big deal Sony (and MS) testing is on original games and major patches.
I would suspect that changing something like the rail gun range was relatively simple. There are only four turrets in the game, with the additional version the turret installations use. So, not one but not major code changes. Otherwise we would be at 1.7 stats until 1.9 dropped.
And so it goes.
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KalOfTheRathi
Nec Tributis
1110
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Posted - 2014.03.31 18:36:00 -
[5] - Quote
Shion Typhon wrote:The very nature of the game with the SP system and specialisations promotes tribalism. People specialise then gravitate to camps because no one except extremely SP-rich vets can ford to omni-soldier.
I seriously haven't experience that in my squads, a full mix of suit types and play styes*.
In fact the only time I have seen the tribalism you mentioned was with squads of dual wielding Flaylock pistols were devastating everything before them.
EVE and Dust have different customer bases. EVE is a point and click space ship game played on PCs with a spreadsheet at its core and a space ship UI. Dust was supposed to be about Mercs in Spaaace that had some interesting tie ins to EVE but the average player is a controller wielding console players. Some of my friends are loyal PS3 owners that never play on a PC.
Making the SP system more like EVE would mean SP was Only Passive. How would you get RPG/FPS/MMO players to even download it when there is no SP reward for actually playing the game? ISK, AUR nor LP matter in Dust, only SP matters.
* KR started as a sniper, switched to Minmatar Logi, added Heavy then HAVs. Is considering Assault Derps but is waiting to spend SP in suits until they Say they are finished Nerf Hammering Heavies while waiting until all the medium suits are updated to their actual CPU/PG/Slot configurations.
And so it goes.
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KalOfTheRathi
Nec Tributis
1117
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Posted - 2014.04.01 03:18:00 -
[6] - Quote
TYCHUS MAXWELL wrote:In the Free to play market, every game is constantly releasing new content. This is the standard business model for f2p games, to constantly update to encourage micro transactions. Have a look around, I'll wait here. Yes! A thousand likes, here take some.
F2P requires constant updates. New players need an enticements, vet players need a reason to try the latest, players that dropped the game need them as well. They are the very basis for long term existence of F2P games. Without updates a F2P will be nothing more than a churn back, new customers come in as old customers leave. That is not a valid business model for F2P.
And so it goes.
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KalOfTheRathi
Nec Tributis
1117
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Posted - 2014.04.01 03:24:00 -
[7] - Quote
TYCHUS MAXWELL wrote: --- snip --- They skimmed through the forums and did what they wanted to do anyways, don't blame us. Sorry for the confusion, I am most distinctly not blame Dust users, even the QQ Kittens are free from blame in this. The blame for these changes rest directly on the shoulders of CCP/Shanghai Devs and their massive Nerf/buff swings.
CCP/Shanghai carries the weight of doing the right thing here and they drop it nearly every single time. Day One OP, first step to selling AUR weapons and the longer the delay two things change. First is, I am guessing here, they make more AUR sales as the OP FOTM sells more items. Second the respect the community has for CCP/Shanghai decreases.
And so it goes.
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