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Tonka Legacy
POISION ROSES Galactic Skyfleet Empire
74
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Posted - 2014.03.30 07:15:00 -
[1] - Quote
Pardon my French, but your an ***hole! Yeah, lets also extend the forge gun time to 30 secs, nerf the range to 30meters, and give it one bullet per magazine. You die hard tankers/pilots make me laugh.
Scrambler rifles, the REAL way to scramble eggs...
Laser rifles, good for popping corn...
Shotgun, great for parties...
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Tonka Legacy
POISION ROSES Galactic Skyfleet Empire
74
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Posted - 2014.03.31 01:36:00 -
[2] - Quote
Shadow Archeus wrote:Whatever nerf the forge I don't care anymore......it seriously is completely useless unless the tanker is a moron....it now has the firing glitch that prevents firing.....**** it CCP obviously favors tanks over infantry av....just stop trying folks tankers cry n get what they want... It does seem CCP favors tanks over everything, IN THAT CASE, let tanks have the ability to drive up walls, never overheat, and instakill anything it hits. In fact, why even have AV in the game, if you have a tank, you win, that's it.
Scrambler rifles, the REAL way to scramble eggs...
Laser rifles, good for popping corn...
Shotgun, great for parties...
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Tonka Legacy
POISION ROSES Galactic Skyfleet Empire
74
|
Posted - 2014.03.31 07:19:00 -
[3] - Quote
bacon blaster wrote:Slight problem on nerfing the forge gun: The damage it does is terrible. It takes a full mag from an assault forge gun to take down a militia tank. That is assuming that you land all the shots and the gun fires every time.
Second, tanks are already broken enough. Forge guns don't do that much damage to them, where tanks can basically dominate the game. Anything less than an orbital or half your team switching to av, and the tank tends to live.
Third, this would leave us with no way to effectively fight drop ships. As is, the forge gun is the only thing with a range worth bothering at the sky, now you want to take that as well.
There is already a problem with rail tanks sitting back and sniping at things. Giving them the range advantage would make the forge gun pointless. Rails can kill you it one shot. The come on a much more durable platform. They are much more mobile.
I think a much more useful suggestion for you would be to say that we should just remove the forge gun entirely and give everyone their sp back, as well as remove av nades, swarm launchers, proxi mines, and make remote explosives innevective Well put
Scrambler rifles, the REAL way to scramble eggs...
Laser rifles, good for popping corn...
Shotgun, great for parties...
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