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Thread Statistics | Show CCP posts - 0 post(s) |
DEZKA DIABLO
Inner.Hell
553
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Posted - 2014.03.30 09:40:00 -
[1] - Quote
Ludvig Enraga wrote:CCP went too far and gave scouts too many advantages. I am a scout and I like the new stealth play style but the ability to brick tank scouts and cloak at the same time hurts the game balance badly. Keep the stealth, cut down ability to brick tank. I run 2 percision enh, two speed mods, two dampeners, 87 shields/ 167 armor, are your for fakkin real dude?
Dead trigger master , an ya I do that ISH ON PURPOSE!
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DEZKA DIABLO
Inner.Hell
553
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Posted - 2014.03.30 09:42:00 -
[2] - Quote
tander09 wrote:how about we nerf the shotty and gallente scout first... It was NERFED , do you even patch note bro!?
Dead trigger master , an ya I do that ISH ON PURPOSE!
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DEZKA DIABLO
Inner.Hell
553
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Posted - 2014.03.30 09:50:00 -
[3] - Quote
Monkey MAC wrote:Ok, Im all for a SLIGHT nerf to scouts EHP (meeting scouts with more armour than I have EHP is getting tiresome), but we need to be careful not to over do it. The simplest solution would be to take back the slot buffs scouts got, even 1 slot will make a difference.
For those wondering I run a Minmatar Medium Assault, typically at advanced level. I have Shields and Armour Skill trees maxed out. I fit 2xAdvanced Shield Extender 1xEnergizer 1xAdvanced Plate 1xAdvanced Repper
I get ~ 220 Shields + 240 Armour = 460EHP
Yesteday I met an advanced scout with 480 Armour and >150 Shields. Today I met an advanced scout with just shy of 400 Shields It proves Mediums need a bit of a hand up( maybe even leave scouts where they are and buff mediums. Scouts were screwed for 9 months leave them cuz assaults need a buff, a amar scout with one plate has almost 350 armor, and don't take the slots cuz then scouts can't see scouts, REAL SCOUTS don't run 800 HP most of em anyway, it's the new scouts that are the problem, make a better medium problem solved
Dead trigger master , an ya I do that ISH ON PURPOSE!
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DEZKA DIABLO
Inner.Hell
553
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Posted - 2014.03.30 09:53:00 -
[4] - Quote
Monkey MAC wrote:Ok, Im all for a SLIGHT nerf to scouts EHP (meeting scouts with more armour than I have EHP is getting tiresome), but we need to be careful not to over do it. The simplest solution would be to take back the slot buffs scouts got, even 1 slot will make a difference.
For those wondering I run a Minmatar Medium Assault, typically at advanced level. I have Shields and Armour Skill trees maxed out. I fit 2xAdvanced Shield Extender 1xEnergizer 1xAdvanced Plate 1xAdvanced Repper
I get ~ 220 Shields + 240 Armour = 460EHP
Yesteday I met an advanced scout with 480 Armour and >150 Shields. Today I met an advanced scout with just shy of 400 Shields It proves Mediums need a bit of a hand up( maybe even leave scouts where they are and buff mediums. Scouts were screwed for 9 months leave them cuz assaults need a buff, a amar scout with one plate has almost 350 armor, and don't take the slots cuz then scouts can't see scouts, REAL SCOUTS don't run 800 HP most of em anyway, it's the new scouts that are the problem, make a better medium problem solved
Dead trigger master , an ya I do that ISH ON PURPOSE!
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