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Takahiro Kashuken
Red Star. EoN.
3137
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Posted - 2014.03.28 21:30:00 -
[1] - Quote
I would say right now they dont protect that much
25% armor hardener is easily bypassed by swarms since they deal an extra 20% to armor
40% shield hardener seem more useless since again swarms which are supposed to do 80% damage to shields still stops the shield regen even if you have 1 active hardener on
Right now im not sure what they are supposed to do because simply put they aint working that well now
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
3137
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Posted - 2014.03.28 21:36:00 -
[2] - Quote
Dingleburt Bangledack wrote:Not just the front but if hardeners affected the front, sides, and back at diminishing values respectively, that might be pretty good.
For Example: Shield - Front 60%, Sides 45%, Back 30%
Armor - Front 45%, Sides 30%, Back 15%
(These are just example values. No balancing attempt was made.)
As shown, the hardener nerf would HAVE to be reversed were this to ever be implemented.
It reminds me of WOT
How they do it is armor thickness and the angle and where the shell hits the armor and at what angle and that determines if the shell bounces or gets through and how much damage is caused and if it hits anything
Problem is swarms hit the middle of the tank everytime, FG and PLC you can aim but also you forgot about the top
I think it would require another overhaul
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
3137
|
Posted - 2014.03.28 21:36:00 -
[3] - Quote
Bro-metheus wrote:Takahiro Kashuken wrote:I would say right now they dont protect that much
25% armor hardener is easily bypassed by swarms since they deal an extra 20% to armor
40% shield hardener seem more useless since again swarms which are supposed to do 80% damage to shields still stops the shield regen even if you have 1 active hardener on
Right now im not sure what they are supposed to do because simply put they aint working that well now Has the shield hardener hotfix nerf been applied? I thought it has yet to be deployed.
Today
It does have the potential to ruin shield vehicles
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
3142
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Posted - 2014.03.28 21:47:00 -
[4] - Quote
Bro-metheus wrote:Takahiro Kashuken wrote:Bro-metheus wrote:Takahiro Kashuken wrote:I would say right now they dont protect that much
25% armor hardener is easily bypassed by swarms since they deal an extra 20% to armor
40% shield hardener seem more useless since again swarms which are supposed to do 80% damage to shields still stops the shield regen even if you have 1 active hardener on
Right now im not sure what they are supposed to do because simply put they aint working that well now Has the shield hardener hotfix nerf been applied? I thought it has yet to be deployed. Today It does have the potential to ruin shield vehicles today is in this next upcoming downtime? because there is no mention on the announcements.
It was ment to be yday but issues so they did it today
Its in effect now
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
3145
|
Posted - 2014.03.28 22:03:00 -
[5] - Quote
Bro-metheus wrote:Takahiro Kashuken wrote:Dingleburt Bangledack wrote:Not just the front but if hardeners affected the front, sides, and back at diminishing values respectively, that might be pretty good.
For Example: Shield - Front 60%, Sides 45%, Back 30%
Armor - Front 45%, Sides 30%, Back 15%
(These are just example values. No balancing attempt was made.)
As shown, the hardener nerf would HAVE to be reversed were this to ever be implemented. It reminds me of WOT How they do it is armor thickness and the angle and where the shell hits the armor and at what angle and that determines if the shell bounces or gets through and how much damage is caused and if it hits anything Problem is swarms hit the middle of the tank everytime, FG and PLC you can aim but also you forgot about the top I think it would require another overhaul Yeah swarm launchers need changes anyway so maybe they should lock on with like a retical about where on they tank they are going to strike? like a laser is the exact spot. the swarms are going for bar the tank turning around or shifting is pos. I would think top of the tank turret would be like its head so a good direct shot their would do more dmg, but only for a small very top of its tank turret. same dmg as rear or so the rest of the tanks top would have the same protection as that section of the tank. dont want overcomplicate it. but a more WOT style would be cool.
Requires another complete shake up of vehicles and AV
https://forums.dust514.com/default.aspx?g=posts&t=150302&find=unread
Intelligence is OP
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