Ghost Kaisar
Fatal Absolution Negative-Feedback
3885
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Posted - 2014.03.28 17:56:00 -
[1] - Quote
Zahle Undt wrote:Would any of you ladies and gentlemen care if the cloaking device went away? I haven't played my Gal scout much since 1.8 landed though I did fully skill into the cloak. I see on the forums that cloaked/brick tanked mini assaults are pissing people off. People are QQing about the cloak and other people are defending the device as if it was their dear sweet mother's honor. Personally what little I have used it I find the cloak kind of fun but absolutely unnecessary to effectively play a scout. I am not calling for it to be removed or nerfed, I can't say I really have an opinion on it yet, except in general I prefer to see counters to things added to the game as opposed to content taken out of the game or nerfed.
I can't say I'm an old school scout having only gotten into it a couple months before the update, but I have to admit I liked the scout suit being a little more rare. So what are you real scout vets opinion on cloaks?
I like my cloak. It's nice, and works well.
I don't need it to play scout well though, so I would just miss my happy fun time cloak a lot.
Apart from that, not much.
I do think it needs some tweaks though. Mainly to the being shot part. It should disrupt the cloak.
I got my cloak and daggers, I'm a very happy Ghost
I hack at Mach V
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Ghost Kaisar
Fatal Absolution Negative-Feedback
3893
|
Posted - 2014.03.28 21:02:00 -
[2] - Quote
Ivan Avogadro wrote:cloak is fun times, and not unbalanced. it's ridiculously easy to kill a cloaker, or die while using one.
The problem is what it always was: TTK is wonky, and CCP doesn't have good definitions for roles. Assaults and Scouts are too similar. I'd actually like it if scouts went back to Type II closed beta suits. 2 equip, No sidearm. We have the 2 equip now, why do we still have sidearm? Maybe let the amarr keep it's sidearm.
But that would help the Assault stand out more from the crowd.
Logi = 3 equip slots, bonus to equip use Scout = 2 equip slots, very low signal, very high detection Assault = 1 equip slot, sidearm included
Then I doubt anyone would care about "brick scouts" since they gave up raw power in exchange for speed, intel, and utility.
I support a no sidearm scout, but only if Knives became equipment. Along with the PLC and Swarm
I got my cloak and daggers, I'm a very happy Ghost
I hack at Mach V
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