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Takahiro Kashuken
Red Star. EoN.
3130
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Posted - 2014.03.28 16:17:00 -
[1] - Quote
I can
Large blaster is effectively a large AR, where you aim is where you hit
Missile are crap, you need a direct hit to get a kill because the splash is terrible, a mass driver has better splash and even small missile are even better than the large missile
Railguns are iffy, if they work you need a direct hit and splash is nonexistant but also the rail can easily glitch up
Now some say well use small turrets, rails have just got nerfed, missile are okay but at distance missile travel time comes into effect and small blasters just dont have the range or power not too mention i want my people in my tank not johnny foreigner who fires at the MCC and wastes my ammo
To deal with AV the blaster is great at its job, if i spot them i can deal with them, its accurate and precise and not luck of the shot
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
3130
|
Posted - 2014.03.28 16:41:00 -
[2] - Quote
IMPAIRS YOUR ABILITY wrote:Thanks for the reply do you thing they work in context of being a force multiplier with a limit on the number of players? At the moment there scissors on crack but the the only rock is a rail tank does that sound right to you?
Its linked with matchmaking/pubs and player counts
We currently have 16vs16 against any players
When its against academy players they have no chance, take PC tho vehicles are mostly balanced since we end up mostly whacking each other and not infantry half the time
But pubs is a different kettle of fish, no matchmaking at all so noobs vs vets, squads vs randoms and in these games the organized and experieanced knows what to do and how to do it on whatever map it is
Throw in a tank and it all goes to ****, the academy players dont have a clue, the solo players just dont have the players and the squads can choose to hide or fight either using AV/vehicles
But the playercounts are low, we do have big maps that can hold more but we dont know if the system can handle it yet so having 6 tanks on a 16man side seems excessive to say the least but on a 32man side is meh
Problem is then do you limit vehicles like they have done for ambush? if you do how do you go about it? currently you have to spam your vehicle at the start of the match to make sure you get yours in or you hit the vehicle limit and your 20mil SP is now useless because you are forced on foot
Overall as a force mulitplier its working, a hard counter is the railgun mainly because of the power it has since missiles can be iffy and also not as accurate as the rail and generally the rail is there to put other vehicles in check such as the blaster tank
It would be great if it was like blaster kills rail, rail kills missile and missile kills blaster and sort of a triangle of death but with the various fits and player skill missile can kill rails depending on situation etc
But everytime we changes things for HAVs the DS/LAV suffer and generally suffer alot more, same with AV whatever is changed the DS/LAV suffer
Between 1.7 and chrome we did have balance twice sort of, chrome had a diff balance to 1.7 but then again vehicles were completely different
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
3131
|
Posted - 2014.03.28 18:16:00 -
[3] - Quote
IMPAIRS YOUR ABILITY wrote:Short of a rail tank what is the option to counter a blaster tank. Ground based infantry is not working and hasn't ever against it. Again this in context of being a force multiplier.
If its armor missile
2 FG can defo put a hole in it when they work but atm glitched like rails have been
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
3131
|
Posted - 2014.03.28 18:22:00 -
[4] - Quote
IMPAIRS YOUR ABILITY wrote:I really do appreciate the comments from the tankers, unfortunately the response seem short sighted I'd imagine tanks will continue to experience constant pendulum swings based on this. Have fun.
Its always been this way
If pilots are happy infantry is not
If infantry are happy pilots are not
If CCP go the way of EVE and add in Cap and all the mods and everything else it would work better
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
3135
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Posted - 2014.03.28 21:27:00 -
[5] - Quote
pink FLUFF wrote:Takahiro Kashuken wrote:[quote=IMPAIRS YOUR ABILITY] ~Words about tanks in ambush
There are other game types. Your 20m is not wasted, stop doing ambush and explore your options.
It could be wasted if they ever add restrictions to skirm and domo which is all i play
Its like restricting infantry and so everyone is forced to run heavy and only 1 logi or assault and its whoever spawns 1st
Intelligence is OP
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