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THE SHR3DD3R
THE FOOTCLAN
1
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Posted - 2014.03.28 15:18:00 -
[1] - Quote
Bring back 360GÇó scans, give logis back the passive 3 armor rep, minmatar assaults passive 1 rep, give assaults 2% per level on all assaults to damage mods bringing assaults back to having the old damage mods when at proto and reduce all scan percision on assaults and heavies and logis by 5 and make percision mods equal to dampeners.
I just fixed the game, your welcome=ƒæì
Edit: and make scanners unable to fit on scouts to force them to lose the HP to scan passively instead of tanking and having scanners. |
Death Shadow117
Endless Hatred Ishuk-Raata Enforcement Directive
30
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Posted - 2014.03.28 15:21:00 -
[2] - Quote
how about leave scanners and then everything else or put scanners scan angle to 180 and keep the snapshots
NOVA KNIVES WTF Are Those
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Soraya Xel
Abandoned Privilege Top Men.
1790
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Posted - 2014.03.28 15:22:00 -
[3] - Quote
360 degree spinning scans were never a good idea. Scanners may be able to be improved in other areas though, like making the areas they are scanning harder to dampen through, widening the scan angles a bit, etc. But you should never really be encouraging players to spin like a top to scan.
I'd rather not see heavies nerfed, but see assaults buffed in damage, whereas heavies keep their naturally higher health.
I'd like to be your CPM1 candidate
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THE SHR3DD3R
THE FOOTCLAN
1
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Posted - 2014.03.28 15:23:00 -
[4] - Quote
Soraya Xel wrote:360 degree spinning scans were never a good idea. Scanners may be able to be improved in other areas though, like making the areas they are scanning harder to dampen through, widening the scan angles a bit, etc. But you should never really be encouraging players to spin like a top to scan.
I'd rather not see heavies nerfed, but see assaults buffed in damage, whereas heavies keep their naturally higher health. Sounds fair |
Louis Domi
Pradox One Proficiency V.
148
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Posted - 2014.03.28 15:25:00 -
[5] - Quote
THE SHR3DD3R wrote:Bring back 360GÇó scans, give logis back the passive 3 armor rep, minmatar assaults passive 1 rep, give assaults 2% per level on all assaults to damage mods bringing assaults back to having the old damage mods when at proto and reduce all scan percision on assaults and heavies and logis by 5 and make percision mods equal to dampeners.
I just fixed the game, your welcome=ƒæì
Edit: and make scanners unable to fit on scouts to force them to lose the HP to scan passively instead of tanking and having scanners.
Logis had passive 5 armor reps btw |
Marc Rime
335
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Posted - 2014.03.28 15:27:00 -
[6] - Quote
I've always felt logis should get better bonuses to equipment. For starters, each race should be specialized in two types of equipment, not only one. There should also be a lower bonus applying to all equipment (its efficiency, not just the fitting reqs). |
Villanor Aquarius
WASTELAND JUNK REMOVAL Top Men.
167
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Posted - 2014.03.28 15:30:00 -
[7] - Quote
I also feel each race should have two equipment bonuses in logi. Gallente and Caldari also need just two different flavors of Hybrid bonus that apply to all hybrids. |
BrownEye1129
Death In Xcess Corporation
225
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Posted - 2014.03.28 15:33:00 -
[8] - Quote
No on the 360 scans if you want to scan your rear turn around and do it. No reason why one scan should light up everything around you.
No to the logi passive rep it was 1 hp per level anyways but has NO PLACE on a logi suit.
Explain to me WHY the Minmatar Assualt suit should have a 1hp regen? It was useless to begin with. Would make more sense giving gallente a free armor regen bonus.
Giving a bonus to Assault suits for damage mods I agree with maybe not 2% increase per level. You might have mis typed and ment to put 1%
The scan precision idea ??? Not picking up the reasoning behind it.
1/5 I'll take those odds in Vegas!
LOL "Easy Mode" Logi QQ
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Auris Lionesse
Capital Acquisitions LLC Dirt Nap Squad.
590
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Posted - 2014.03.28 15:54:00 -
[9] - Quote
Villanor Aquarius wrote:I also feel each race should have two equipment bonuses in logi. Gallente and Caldari also need just two different flavors of Hybrid bonus that apply to all hybrids.
the caldari bonuses give range flavored bonuses for both, and gallente sully give some sort of damage or speed bonus. So caldari suits could get bonuses to blaster and rail range, gal should get damage, rof, etc etc to blasters an hybrids.
I don't think we need two unique bonuses, just a blanket racial themed bonus to both.
Gallente Heavy Ninja Turtles! Gallente Heavy Ninja Turtles!
Heroes in a half Gank!
TURTLE POWER!!!
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Joseph Ridgeson
WarRavens League of Infamy
820
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Posted - 2014.03.28 15:57:00 -
[10] - Quote
Giving Assaults bonus efficacy for damage modules is basically saying "you are like the commando but you have to fit these to get the bonus."
Assaults need something they do better than anyone else. At the moment, they excel at nothing compared to others. They are not the fastest, they are not the tankiest, they are not the most versatile, they don't do the most damage. I am not saying they need all that but they need to be better than other suits at something.
"People that quote themselves in signatures confuse me." -Joseph Ridgeson
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BrownEye1129
Death In Xcess Corporation
225
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Posted - 2014.03.28 16:02:00 -
[11] - Quote
Joseph Ridgeson wrote:Giving Assaults bonus efficacy for damage modules is basically saying "you are like the commando but you have to fit these to get the bonus."
Assaults need something they do better than anyone else. At the moment, they excel at nothing compared to others. They are not the fastest, they are not the tankiest, they are not the most versatile, they don't do the most damage. I am not saying they need all that but they need to be better than other suits at something.
Rate of Fire increase for racial weapons and the 3rd grenade back?
LOL "Easy Mode" Logi QQ
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Auris Lionesse
Capital Acquisitions LLC Dirt Nap Squad.
590
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Posted - 2014.03.28 16:23:00 -
[12] - Quote
Joseph Ridgeson wrote:Giving Assaults bonus efficacy for damage modules is basically saying "you are like the commando but you have to fit these to get the bonus."
Assaults need something they do better than anyone else. At the moment, they excel at nothing compared to others. They are not the fastest, they are not the tankiest, they are not the most versatile, they don't do the most damage. I am not saying they need all that but they need to be better than other suits at something.
Assaults are supposed to be the heavy assault cruisers.
Gallente Heavy Ninja Turtles! Gallente Heavy Ninja Turtles!
Heroes in a half Gank!
TURTLE POWER!!!
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