Mobius Wyvern
Ahrendee Mercenaries Dirt Nap Squad.
4960
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Posted - 2014.03.30 00:24:00 -
[1] - Quote
The-Errorist wrote:On an Incubus, you can have a basic afterburner, an advanced missile turret, and stack the low slots with 1 basic heavy and 2 complex armor repair modules to get 312.5 HP/s repair rate. Keep in mind that a shield tank only repairs at 168 HP/s when not under fire that at least does 102 alpha damage.
A proto assault forge-gunner with lv5 everything with 2 complex heavy damage mods can deal roughly 388 HP/s (reload time factored in) to armor if all the shots hit. The Incubus would be able to rep most of that damage and with it's 2362 armor, it would be able to stay there for quite some time and be able to easily kill the forge-gunner without taking much damage. Two assault forge-gunners would be able to take out the dropship in 5 seconds only if all the shots hit and only if one of the forge-gunners doesn't get killed. If you have 3 of those assault forge-gunners, it would take 2.77s if all of the forge-gunners where able to live that long and not miss a shot.
For an armor tank user, the situation is the similar; one can fit a neutron blaster, a complex armor hardener, 1 complex and basic heavy armor repairer, and get a repair rate of 331.25 HP/s. It has a slightly higher rep rate than the incubus, but it a complex armor hardener which with lv5 engine core calibration and core grid management, the hardener giving 25% damage resistance lasting 45s, which would take 37.5s to cooldown. It would take at least 4.71s of uninterrupted proto assault forge-gun fire from 3 forge-gunners to kill that tank and that's not even taking the hardener into account.
Basically, something needs to be done about vehicle armor repair modules. To put this in perspective, myself and 3 other members of the 1st Airborne in-game chat that Judge Rhadamanthus created were all using our Enhanced and Complex fit Pythons in a squad together in a Skirmish match.
A Dropship pilot - I believe it was Derpty Derp - came up in an Incubus fitted with repair modules similar to what The Errorist described on the other team.
What followed was the 4 of us chasing this Incubus all over the map unable to kill it because of its high repair rate.
Eventually, after he did a lot of damage to me, I turned toward our ground spawn and flew back to it over the central complex in a straight, level line. He took the bait, came in behind me, and then got dived on by the other three Pythons, and we finally took him down.
I think the current mechanics of the armor repair modules could use some looking at.
Amidst the blue skies
A link from past to future
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