Ghost Kaisar wrote:Cotsy8 wrote:This is actually what scouts say when they have no defence for their cloak.
Invalid reasoning, dumb comments, and denial...
Get good, eyes are OP, be more aware. There's no valid argument here, no real reason to support cloaks other than you suck and they make you good. So now you enjoy being UP, when two weeks ago you sucked. You haven't improved, you've just equipped a cloak.
The cloak is a crutch straight from the CCP hospital, which players have been sending you to for a long time. Just be honest with yourself, the cloak has no drawbacks and rewards poor gameplay.
Bull.
Cloaks are crap when used poorly.
Anyone who is aware of their surroundings can notice cloaks within 20m.
Below is what separates the noob cloakers from the smart ones IMO.
Noob cloakers will run straight at the target with a cloak on. Any smart heavy will see the shimmer and light you up. Noob cloakers also try to run straight through an area where fighting is going on. People will be hyper aware in that area, so you are as good as dead.
Smart cloakers will not run straight at a target. They will either flank around while cloaked, or if they haven't been noticed, and they aren't close to where the target will walk, they will wait. Wait for them to open their own flank, and then rush them.
Smart Cloakers don't run though an area where fighting is going on. They use the cloak to hide their presence at range, and run on the outskirts of the battle. With people actively engaging other targets, they tunnel vision themselves, and have trouble seeing a cloak in their peripherals. Use this to your advantage and decimate a flank. When they start to turn to engage you, run until you break LOS. After that, cloak, and head in a direction that you wouldn't normally head in.
It's all about smart tactics and mind games. Welcome to the world of scouts.
Anyone can notice a cloak within 20m, thats hilarious. So anyone outside of 20m is just gonna kill you before you see them, right?
You try to defend cloaks and make dumb remarks, scouts do not need to run around targets and have no run around targets since cloaks were introduced. There is no reason to flank because cloaks provide the advantage you need to down an enemy.
I'm pretty sure you haven't played much, scouts cloak run to the front lines and kill people and run away until cloak recharges and just repeat. This tactic is terrible but also terribly effective. I've been a scout for a long time, I've learned how to play and i can clearly see (and i can do it) just scouts attacking the front lines and acting wreck less and putting up scores.
You also seem not to know that cloaks aren't necessary....you explain that scouts can be effective by playing a certain way yet a cloak was not required previously and yet scouts were still great. Scouts had no problems flanking and coming up behind enemies before cloaks, 1.8 even gave scouts a boost.. So why all of a sudden do you need a cloak now to kill and be effective when before you did not?!
You clearly think flanking is key, you know selective targeting is the way to play... Yet none of this is happening, none of this is required to be effective with a cloak on. Whether it be hacking objectives, slaying foes, climbing ladders, placing RE's and watching them blow up, or camping with a cloak on... Etc...
Advantage you need to down an enemy, that's exactly the point. You must be a terrible scout before 1.8 to need such a massive crutch to even kill someone. That a ridiculous statement, it's also invalid. You don't need the advantage of a cloak, you surely do not need the cloaks ability to cover your terrible gameplay just to kill someone. Thats a joke comment and a comment that just show how 1.8 scouts lack the skills required without a cloak on, which only means a cloak is the only reason these players are doing well.
So,you provide 3 points, one is invalid and two seem to support the idea that cloaks are not necessary.