Umma Kabula
Hitchhiker's Guide to the Galaxy
7
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Posted - 2014.03.28 10:06:00 -
[1] - Quote
Sorry for bed inglish, not my first language XD
IMHO, cloack as it is now isn't working as intended. I thought it should have helped me more bypassing walls of enemies undetected in order to take a tactical advantage than in killing randoms... I thought the cloack should have been something with REALLY HUGE needs of cpu/pg. But I can fit pretty much all I want even with that. I shouldn't be able to be tanked and cloacked at the same time. I think this is a little too much.
I don't like the mechanics.. I'd like something more focused on infiltration/evasion. As it is now, It is too easy to take advantage of A RANDOM (just don't approach him 30 meters far when he's looking in your direction and he will be dead). At the same time, it's not that useful vs ORGANIZED SQUADS. Enemies will easily spot you if you're moving. 1 enemy spots you, 6 guys comin'... Actually, I have to do exactly what i had to do before the cloack came in. Moving from cover to cover. It definitely helps me in doing that. i get noticed a lot less by "randoms". And it feels like I'm completely invisible if the enemy is focused on something else. but it doesn't open new tactical windows (like it was before the cloak, I just need less accuracy in doing that)
I'd like a change in the mechanics. Or maybe just a variant of the cloack. Something that keeps you invisible even if you're sprinting. Or even better ONLY if you're sprinting (you wanna be invisible? run cardio instead of tanking). Give it ENORMOUS fitting costs (just basic weapons and modules with that) and a lot shorter cloacking time (10s at basic? maybe a little more?) mixed with higher regen time and higher delay after decloacking. Like this, you have ridicolous offensive/defensive capabilities but a great tactical advantage.
For example: one objective is full of enemies, the squad has difficulties in breaking those defences.. I cloack myself, run in at the best moment (even if you're completely invisible, enemies crosshairs will still become red), bypass them, get to a nice point, de-cloack, flux other squad's uplinks, put down mine, re-cloack and run away.
Situation 2: a enemy spots me. With current cloack i have to stay still in order to get that invisibility. With that variant i can cloack myself for about 10 secs.. just the time to run away and find a cover. You wouldn't be perma-cloaked, you have to think more on when to use that.
No kill exploitation, just a great tactical advantage. I think this would give a more defined role to the cloack.
If you want a more "powerful" scout, run a fit without a cloack (like I'm doing... i can use a wyirkomi injector and still run a lot of complex mods XD
thnx for all the fish!
Umma Kabula, Wolfgang Tee Funk, Il Gallo Cedrone. Sono uno e trino.
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