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Xaviah Reaper
Nyain San Dirt Nap Squad.
365
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Posted - 2014.03.27 22:54:00 -
[1] - Quote
Vehicle modules dont just apply to tanks!
let me say it in simpler english.
Chapter 1 !
"Mr tank, likes Mr shield hardener!" "But Mr Dropship and Mrs LAV, also like Mr shield hardener!" "so they all get along in one big happy family"
Chapter 2 !
"But one day, village idiot Mr Hotfix, decided to hurt Mr shield hardener!" "This hurt Mr tank!" "and because Mr shield hardener was hurt, so was Mr dropship and Mrs Lav!"
Chapter 3 !
"The whole family died in a horrible fire" "The end "
If you dont get what im saying so far, turn off your PC and throw it out of the nearest window or basement ventilation shaft.
Just read the damn thread
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Xaviah Reaper
Nyain San Dirt Nap Squad.
367
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Posted - 2014.03.27 23:08:00 -
[2] - Quote
boba's fetta wrote:anyone one who drives a shield lav deserves to die in a fire anyway.
i found this funny, but you suck :)
Just read the damn thread
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Xaviah Reaper
Nyain San Dirt Nap Squad.
370
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Posted - 2014.03.27 23:13:00 -
[3] - Quote
Xender17 wrote:We need separate mods for dropships. But I will say that dropships were possibly worse than tanks were...
did you know : We HAD seperate mods? :D but ccp removed them! hurray! along with the falchion, and the eryx, and the fragmented missiles, and the acceler ....
Just read the damn thread
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Xaviah Reaper
Nyain San Dirt Nap Squad.
370
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Posted - 2014.03.27 23:14:00 -
[4] - Quote
Dexter307 wrote:Xaviah Reaper wrote:Vehicle modules dont just apply to tanks! let me say it in simpler english. Chapter 1 ! "Mr tank, likes Mr shield hardener!" "But Mr Dropship and Mrs LAV, also like Mr shield hardener!" "so they all get along in one big happy family" Chapter 2 ! "But one day, village idiot Mr Hotfix, decided to hurt Mr shield hardener!" "This hurt Mr tank!" "and because Mr shield hardener was hurt, so was Mr dropship and Mrs Lav!" Chapter 3 ! "The whole family died in a horrible fire" "The end " If you dont get what im saying so far, turn off your PC and throw it out of the nearest window or basement ventilation shaft. I dont have a PC
sorry ill edit this in ...
throw said handheld device out window.
Just read the damn thread
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Xaviah Reaper
Nyain San Dirt Nap Squad.
370
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Posted - 2014.03.27 23:16:00 -
[5] - Quote
21yrOld Knight wrote:You forgot chapter 4. The QQ dam breaks!
WARNING idiot alert "what is QQ"
... serious question ...
Just read the damn thread
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Xaviah Reaper
Nyain San Dirt Nap Squad.
370
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Posted - 2014.03.27 23:18:00 -
[6] - Quote
Beck Weathers wrote:Tank speed was the main issue in my pinion, and maybe a bit on the regen side of things, but the hardeners wernt the problem. If anything limiting them to 1 hardener would have fixed allot.
yeah .. only if the other mods were viable .. why do you think we all use hardeners.
Just read the damn thread
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Xaviah Reaper
Nyain San Dirt Nap Squad.
372
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Posted - 2014.03.27 23:22:00 -
[7] - Quote
Monkey MAC wrote:I don't know anyone who uses hardners on a LAV, its almost entirely pointless. As for dropships they don't really need them, they can FLY. It hurts 95% of tankers but only 10% of LAV and Dropship users. It's fine.
edited to be more mature:
"railtankers"
.. i said more mature. not PHD mature :)
Just read the damn thread
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Xaviah Reaper
Nyain San Dirt Nap Squad.
372
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Posted - 2014.03.27 23:25:00 -
[8] - Quote
Patrick57 wrote:I read the thread. Nothing I didn't know.
you have passed the test!
why do you think i wrote it in childs' story book format :l
Just read the damn thread
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Xaviah Reaper
Nyain San Dirt Nap Squad.
376
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Posted - 2014.03.27 23:42:00 -
[9] - Quote
Monkey MAC wrote:Xaviah Reaper wrote:Monkey MAC wrote:I don't know anyone who uses hardners on a LAV, its almost entirely pointless. As for dropships they don't really need them, they can FLY. It hurts 95% of tankers but only 10% of LAV and Dropship users. It's fine. edited to be more mature: "railtankers" .. i said more mature. not PHD mature :) Still why put even a shield hardener on either, a booster is logical but if your in the kind situations where you regularly need a hardener then your not quick enough with your drop-offs!
an ADS doesnt really drop-off friendly players. also, have you flown a dropship against a "MILITIA" railgun? i advise you do so. compare hardener, to non hardener. then return. we discuss more then :)
Just read the damn thread
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Xaviah Reaper
Nyain San Dirt Nap Squad.
377
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Posted - 2014.03.27 23:52:00 -
[10] - Quote
Llast 326 wrote:Xaviah Reaper wrote:Beck Weathers wrote:Tank speed was the main issue in my pinion, and maybe a bit on the regen side of things, but the hardeners wernt the problem. If anything limiting them to 1 hardener would have fixed allot. yeah .. only if the other mods were viable .. why do you think we all use hardeners. Because "it happens to a lot of pilots" "Sometimes you just need a little help Hardening up" GǪ I'll see myself out
.... high five ..
Just read the damn thread
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Xaviah Reaper
Nyain San Dirt Nap Squad.
380
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Posted - 2014.03.28 00:25:00 -
[11] - Quote
bamboo x wrote:Wah! My dropship hardener isn't OP as **** now with two or even three hardeners! WAAAAAH
actually, the main point of this thread was ..... the hell am i even explaining this to you.
That aside, dropships need hardeners to "live" .. to actually survive "any" form of av or attack on the vehicle. its not a case of OP, its a case of "oh yey now all tiers of AV can kill me". edit : this isnt totally a bad thing, its just if we are completely vulnerable to "all" av, the higher end av such as breach forge and particle cannons will 1 hit us every time, no doubts. And that, is game breaking.
Just read the damn thread
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Xaviah Reaper
Nyain San Dirt Nap Squad.
387
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Posted - 2014.03.28 01:26:00 -
[12] - Quote
Pvt Numnutz wrote:TheBLAZZED wrote:Beck Weathers wrote:........ If anything limiting them to 1 hardener would have fixed allot. This Also limit damage mods. ^^this and ^this
personally, i feel it would really dumb down, and dull down the fittings for me.. id really like a different alternative, but as much as i hate to admit it, these ideas really would solve a certain number of problems..
however, they would drastically shorten the dropship lifespan and / or effectiveness on the field, as they would be backing out of the fight to cd mods in order to prevent instant destruction from railguns and what not ..
so in a sense, it is a win / lose.
Just read the damn thread
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Xaviah Reaper
Nyain San Dirt Nap Squad.
398
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Posted - 2014.03.28 19:10:00 -
[13] - Quote
Pvt Numnutz wrote:Dropships are going to be fine, rail tanks have had their range reduced by 50% so they will have to come out of the red. As a tank and dropship pilot I'm happy with the hardener Nerf. I'm sure av is happy as well. Dropships and especially pythons were on the verge of being op, and hardeners could make vehicles invincible. True vehicle pilots don't want to be invincible, they want a challange.
would like to emphasize that the point in this thread was to inform people that vehicle mods dont just effect tanks, and for everybody to stop throwing garbage nerf and buff requests all over the forums ..
that is all.
Just read the damn thread
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Xaviah Reaper
Nyain San Dirt Nap Squad.
398
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Posted - 2014.03.28 19:17:00 -
[14] - Quote
Atiim wrote:Yeah.
Vehicle Hardeners themselves needed a nerf. Their abuse wasn't with HAVs, but Dropships and even LAVs as well.
Assault Dropships could simply turn on hardeners and make it to where the only AV weapon that could effect them was the Wyrikomi Breach Forge Gun. But even then, it's charge time is so long that any ADS pilot with a good aim would have the Forge Gunner dead in that time frame.
All it took was the ROF Bonus, a Damage Modifier, Hardener, an Afterburner, and a Shield Booster and you were literally god. Heck, there is even a pilot (Sir Snugglz) that has a fitting that can survive 3x Dmg Modded 80GJ Railguns as well. [citation needed]
Get hit with a Forge Gun? Just break the sound barrier and cling to the Flight Ceiling and pop your Shield Booster. Then just activate your Damage Mod & Hardener and kill everyone in sight. Risk Free.
Now that we've broken the Hardener crutch, let's do something about those Armor Repairers.
well ... thats your perspective of it.
ad a full time ADS pilot, my perspective of the hardener situation is this..
If i do not have a hardener active, i cant survive anything long enough to evade the av or tank that is shooting at me. Most times even while using a hardener, i cannot evade the av fast enough to survive. And if the hardener is not already active, i will instantly be killed by most AV in the game.
So in order for me to remain in the fight and not have to retreat after 10 seconds of combat for an entire minute and a half, i need 2 hardeners. My 3rd module is a shield extender, so that i have the HP to harden.
basically, no harder = instant death. 1 hardener = flying in safety for too long to CD mods. and 2 hardeners = double combat time + survivability vs av.
Its a very tight rope to achieve balance ... so lets hope it goes well.
Just read the damn thread
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Xaviah Reaper
Nyain San Dirt Nap Squad.
398
|
Posted - 2014.03.28 19:26:00 -
[15] - Quote
Monkey MAC wrote:Xaviah Reaper wrote:Atiim wrote:Yeah.
Vehicle Hardeners themselves needed a nerf. Their abuse wasn't with HAVs, but Dropships and even LAVs as well.
Assault Dropships could simply turn on hardeners and make it to where the only AV weapon that could effect them was the Wyrikomi Breach Forge Gun. But even then, it's charge time is so long that any ADS pilot with a good aim would have the Forge Gunner dead in that time frame.
All it took was the ROF Bonus, a Damage Modifier, Hardener, an Afterburner, and a Shield Booster and you were literally god. Heck, there is even a pilot (Sir Snugglz) that has a fitting that can survive 3x Dmg Modded 80GJ Railguns as well. [citation needed]
Get hit with a Forge Gun? Just break the sound barrier and cling to the Flight Ceiling and pop your Shield Booster. Then just activate your Damage Mod & Hardener and kill everyone in sight. Risk Free.
Now that we've broken the Hardener crutch, let's do something about those Armor Repairers. well ... thats your perspective of it. ad a full time ADS pilot, my perspective of the hardener situation is this.. If i do not have a hardener active, i cant survive anything long enough to evade the av or tank that is shooting at me. Most times even while using a hardener, i cannot evade the av fast enough to survive. And if the hardener is not already active, i will instantly be killed by most AV in the game. So in order for me to remain in the fight and not have to retreat after 10 seconds of combat for an entire minute and a half, i need 2 hardeners. My 3rd module is a shield extender, so that i have the HP to harden. basically, no harder = instant death. 1 hardener = flying in safety for too long to CD mods. and 2 hardeners = double combat time + survivability vs av. Its a very tight rope to achieve balance ... so lets hope it goes well. True but you can always fly over the top of the tank and he can't get you. As for AV a booster and afterburner is enough, the trick is that the control seems to have changed again, so its harder to get the quick landing I used to enjoy doing.
you cannot fly over red line rail tanks. and you cannot out maneuver tanks either as a result of their speed. Their speed is fine, but their damage in hand with their speed makes in unfair gameplay and dropships cannot land the firepower to eliminate the tank, and die in the process of trying.
Just read the damn thread
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