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Zepod
Living Like Larry Schwag
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Posted - 2014.03.27 15:54:00 -
[1] - Quote
How about we increase the CPU/PG requirements of modules that yield HP, and lower the CPU/PG requirements of EWAR and Biotic modules?
That way every suit has to make a sacrifice if they want to have a massive eHP pool, while also encouraging people to do something other than "brick tank".
"Stand behind me children, and I let my Forge guide you through the darkness".
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Zepod
Living Like Larry Schwag
2
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Posted - 2014.03.27 16:00:00 -
[2] - Quote
Sinboto Simmons wrote: problem: shields are already pretty high, to the point that I can have problems fitting my scout, I'd rather not be more gimped than I am now thanks.
Then perhaps we could simply adjust the Base HP?
I assume your using a Minmatar Scout perhaps? I don't have too much trouble fitting shields on my Caldari Scout unless I'm using a cloak.
"Stand behind me children, and I let my Forge guide you through the darkness".
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Zepod
Living Like Larry Schwag
2
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Posted - 2014.03.27 16:05:00 -
[3] - Quote
Spectral Clone wrote:Adapt or die. I'd be careful with that. Your beginning to sound like the players who abused the Logistics class, and the people who drive HAVs.
I hate to be the bearer of bad news, but being underpowered in the past doesn't constitute an imbalance. When a role can be abused for something that it wasn't intended to be used for, it needs adjustment.
Saying otherwise makes you no better than the "Slayer Logis", Redline Snipers, Vehicle Pilots, Pre-Nerf AV users, and Flaylock Pistol users.
"Stand behind me children, and I let my Forge guide you through the darkness".
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Zepod
Living Like Larry Schwag
2
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Posted - 2014.03.27 16:16:00 -
[4] - Quote
Sinboto Simmons wrote: I am, and there lies my problem, since I don't brick tank any fitting or HP changes to shields effect me greatly, I should be a low EHP high damage suit with damage mods in my lows, but with the DM in the high (due to lack of mods I'd think) my playstyle is only half of what it could be.
And their lies the problem, lack of content.
If it were up to me, I'd re-work the whole slot layouts to where their is 1 type of slot for HP Modules, another for Biotics, and a 3rd slot for EWAR and Damage Modifiers. Unfortunately this is far too drastic and CCP would never implement it.
I guess we'll have to wait until Fanfest for additional High Slot modules. Till then you could always use Myrofibril Stimulants and a Precision Enhancer.
"Stand behind me children, and I let my Forge guide you through the darkness".
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Zepod
Living Like Larry Schwag
2
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Posted - 2014.03.27 16:23:00 -
[5] - Quote
Spectral Clone wrote:Dont think you can play your scout like you have always been. Think more about how you can adapt your fitting and playstyle to be able to counter a heavily tanked scout.
Do not go and tell others what they cannot do just because your tactics fail. I don't need to do anything. Scouts and Heavies all die quickly to my Shotgun anyways.
That doesn't change the fact that Scouts have way too much eHP for their own good. I don't believe you were okay with Logistics users abusing their class for higher eHP, so I'm not too sure why it's okay for Scouts to do the same.
"Stand behind me children, and I let my Forge guide you through the darkness".
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