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Dexter307
The Unholy Legion Of DarkStar
1218
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Posted - 2014.03.27 15:37:00 -
[1] - Quote
TranquilBiscuit ofVaLoR wrote:why?
and the thread is pretty pointless if you don't give a suggestion as to what you might want it to be. just looks like mindless QQ right now. Because kick reduction is pointless when it recenters before each shot 5% reduction to charge time per level would be good Also damage needs a significant increase as it's current DPS is ~210 |
Dexter307
The Unholy Legion Of DarkStar
1218
|
Posted - 2014.03.27 15:49:00 -
[2] - Quote
Louis Domi wrote:Dexter307 wrote:TranquilBiscuit ofVaLoR wrote:why?
and the thread is pretty pointless if you don't give a suggestion as to what you might want it to be. just looks like mindless QQ right now. Because kick reduction is pointless when it recenters before each shot 5% reduction to charge time per level would be good Also damage needs a significant increase as it's current DPS is ~210 Whered you get 210? 1 shot is 1 second right? so thats like 135 dps at basic right? i might be wrong tho. please confirm Shot interval is .4 but because of .25 charge before each shot the actual shot interval is .65 To get the ROF you need to do 60/.65 which gives you 92.3 RPM |
Dexter307
The Unholy Legion Of DarkStar
1220
|
Posted - 2014.03.27 16:38:00 -
[3] - Quote
Louis Domi wrote:Dexter307 wrote:Louis Domi wrote:Dexter307 wrote:TranquilBiscuit ofVaLoR wrote:why?
and the thread is pretty pointless if you don't give a suggestion as to what you might want it to be. just looks like mindless QQ right now. Because kick reduction is pointless when it recenters before each shot 5% reduction to charge time per level would be good Also damage needs a significant increase as it's current DPS is ~210 Whered you get 210? 1 shot is 1 second right? so thats like 135 dps at basic right? i might be wrong tho. please confirm Shot interval is .4 but because of .25 charge before each shot the actual shot interval is .65 To get the ROF you need to do 60/.65 which gives you 92.3 RPM Slower than a tac sniper .-. Yep I personally would like to see either A. Remove charge between each shot Or B. increase damage to 200/210/220 for STD/ADV/PRO as well as change operations skill to 5% reduction to charge time per level Both of these changes would give it a DPS of ~340 which is much more in line with the other side arms and would still be the second slowest DPS so I think it's fair
Personally I like option B better |
Dexter307
The Unholy Legion Of DarkStar
1220
|
Posted - 2014.03.27 16:44:00 -
[4] - Quote
Chunky Munkey wrote:It's long range and the skill reduces kick. Seems great to me. Did you even read any of my posts? It's a useless skill |
Dexter307
The Unholy Legion Of DarkStar
1220
|
Posted - 2014.03.27 16:48:00 -
[5] - Quote
Krom Ganesh wrote:Anyone else think it would be cool if the op skill made the bolt pistol's rounds penetrate through mercs (at reduced damage)? For example, at lvl5 the bolt's pistol round could hit up to 5 mercs with a single flechette. To balance this, the flechette could deal 10% less damage for each merc it has to pass through.
This would certainly make the gun unique.
I would want this in addition to the damage increase though. There's very few situations where this would help though Something like a charge time reduction combined with a damage increase would balance the weapon much better |
Dexter307
The Unholy Legion Of DarkStar
1226
|
Posted - 2014.03.27 18:09:00 -
[6] - Quote
Ld Collins wrote:Breach basic does 128 and has less range basic bolt has 135 and much farther range proto has 148.5 dmg while the advanced breach has 134.4 the bolt is better. Though It really depends on the situation at close range the breach pistol will be better it should shoot faster but suffer at long ranges. Vice versa for the bolt if someone pulled out a bolt and the other a breach and they both stood at the optimal range of the bolt pistol who would win? Its clear to me that the bolt pistol user would win that match up and if they stood at the optimal range of the breach its obvious the breach pistol would win. The effective range on the bolt pistol is 72 meters and optimal is 54 how could the breach compete. Bolt pistol bullets completely disappear at 65 meters unless they fixed it in the hotfix Also the breach pistol still has a advantage because of its headshot multiplayer and higher ROF and DPS Alternatively compare it to the magsec which kills faster at all ranges and all situations If the bolt pistol is going to be long range and low DPS then it needs to shoot much faster and get a bigger mag, with even more range, to make it easier to use |
Dexter307
The Unholy Legion Of DarkStar
1226
|
Posted - 2014.03.27 18:10:00 -
[7] - Quote
Krom Ganesh wrote:Dexter307 wrote:Krom Ganesh wrote:Anyone else think it would be cool if the op skill made the bolt pistol's rounds penetrate through mercs (at reduced damage)? For example, at lvl5 the bolt's pistol round could hit up to 5 mercs with a single flechette. To balance this, the flechette could deal 10% less damage for each merc it has to pass through.
This would certainly make the gun unique.
I would want this in addition to the damage increase though. There's very few situations where this would help though Something like a charge time reduction combined with a damage increase would balance the weapon much better I think a damage increase would be enough to balance it in a 1v1 scenario. The penetration op skill would be to give the bolt pistol a unique trait. As is, the BP is just a pistol. The ScP has its headshot bonus The Ion Pistol has its charge ability The Flaylock has explosive rounds that deal splash damage All of the other pistols have some trait that makes them more than a standard pistol. Bolt pistols trait is it's long range |
Dexter307
The Unholy Legion Of DarkStar
1251
|
Posted - 2014.03.28 14:31:00 -
[8] - Quote
Ld Collins wrote:Dexter307 wrote:Ld Collins wrote:Breach basic does 128 and has less range basic bolt has 135 and much farther range proto has 148.5 dmg while the advanced breach has 134.4 the bolt is better. Though It really depends on the situation at close range the breach pistol will be better it should shoot faster but suffer at long ranges. Vice versa for the bolt if someone pulled out a bolt and the other a breach and they both stood at the optimal range of the bolt pistol who would win? Its clear to me that the bolt pistol user would win that match up and if they stood at the optimal range of the breach its obvious the breach pistol would win. The effective range on the bolt pistol is 72 meters and optimal is 54 how could the breach compete. Bolt pistol bullets completely disappear at 65 meters unless they fixed it in the hotfix Also the breach pistol still has a advantage because of its headshot multiplayer and higher ROF and DPS Alternatively compare it to the magsec which kills faster at all ranges and all situations If the bolt pistol is going to be long range and low DPS then it needs to shoot much faster and get a bigger mag, with even more range, to make it easier to use You have to be in range to apply full damage bolt gets 165% headshot bonus on armor at 54 meters you can't beat that. Factor in caldari assualt skills and bolt pistol skills you have a badass sidearm that is good at hipfire from long distances and its fairly accurate down the sights the breach can't compete. Also let me repeat that the dev blog says Its the most powerful pistol on the market. Per shot Least powerful in terms of DPS |
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