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Sir Dukey
KILL-EM-QUICK RISE of LEGION
464
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Posted - 2014.03.27 00:48:00 -
[1] - Quote
Scouts are not invisible. They are just undetectable by your peripheral vision.
- If you want something to worry about, worry about the ion pistol. It is so incredibly sh*t. It over heats if you charge your shot 25%. It has gotten their user killed 9/10 in a fight. The only 1/10 they win is when the opponent is using a ion pistol and they just suck at FPS. -Worry about the fact that kin kats cost too much PG and I cant effectively run them on my minmitar commando. -Worry about the fact that Amarr scout soo ugly. Worry -worry about the fact that you might need glasses -worry about the fact that caldari suits are bullsh*t except for the scout which is just AAAMMMMAZZING! |
Sir Dukey
KILL-EM-QUICK RISE of LEGION
464
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Posted - 2014.03.27 00:55:00 -
[2] - Quote
DJINN Marauder wrote:Amarr scout looks badass. Go **** your self
umm. if you think a suit with the neck of a giraffe and the body of a dog looks good, you might need glasses. |
Sir Dukey
KILL-EM-QUICK RISE of LEGION
465
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Posted - 2014.03.27 01:11:00 -
[3] - Quote
Gavr1Io Pr1nc1p wrote:you forgot active scanners needing a hot fix. But, id say my order of fixing is this_ 1. Shield extender mods need to cost more CPu and less pg (60/6 at proto) 2. Fix the lag. Its gotten worse i think, especially in the gallente lag production facility 3. The new suits seem to have glitched hit boxes--caldari scout and min commando especially. Even point blank with shotgun i do under 200 damage 4. Armor tanked scouts 5. Heavies don't really need a 20% nerf, more like 5-10%, or just a turn speed reduction 6. Ion pistol is fine, IMO. Its just a mini shotgun. What really needs a buff is the flay lock, then maybe ion pistol 7. Cloaks are doing this weird thing where the user remains cloaked for a small period of time after they have decloaked, and can use their weapon, which will perfectly balance the cloak, IMO
54 CPU is enough considering that a complex armor plate only takes 30 cpu. Ion pistol is beyond useless to a point its deadly to the user. You probably have more chance of killing someone with melee than the ion pistol. |
Sir Dukey
KILL-EM-QUICK RISE of LEGION
465
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Posted - 2014.03.27 01:18:00 -
[4] - Quote
Echo 1991 wrote:Sir Dukey wrote:Gavr1Io Pr1nc1p wrote:you forgot active scanners needing a hot fix. But, id say my order of fixing is this_ 1. Shield extender mods need to cost more CPu and less pg (60/6 at proto) 2. Fix the lag. Its gotten worse i think, especially in the gallente lag production facility 3. The new suits seem to have glitched hit boxes--caldari scout and min commando especially. Even point blank with shotgun i do under 200 damage 4. Armor tanked scouts 5. Heavies don't really need a 20% nerf, more like 5-10%, or just a turn speed reduction 6. Ion pistol is fine, IMO. Its just a mini shotgun. What really needs a buff is the flay lock, then maybe ion pistol 7. Cloaks are doing this weird thing where the user remains cloaked for a small period of time after they have decloaked, and can use their weapon, which will perfectly balance the cloak, IMO 54 CPU is enough considering that a complex armor plate only takes 30 cpu. Ion pistol is beyond useless to a point its deadly to the user. You probably have more chance of killing someone with melee than the ion pistol. I disagree with your assumption that the ion pistol is bad. Use it properly and only charge it to finish people off.
-.-, you do know that only 10/5000 players have probably gotten proto on the ion pistol. I literally has no range, the damage is sooo little. It's not good as Scrambler pistol. |
Sir Dukey
KILL-EM-QUICK RISE of LEGION
468
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Posted - 2014.03.27 01:48:00 -
[5] - Quote
Hakyou Brutor wrote:Sir Dukey wrote:DJINN Marauder wrote:Amarr scout looks badass. Go **** your self umm. if you think a suit with the neck of a giraffe and the body of a dog looks good, you might need glasses. You realize the one on the right is the Amarr, correct?
That neck tho... |
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