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knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
894
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Posted - 2014.03.26 01:35:00 -
[1] - Quote
than its one hell of a stupid idea, CCP. pls dont do this but if you do anyways make it a 10% nerf and not 20% because thats just ridculous, and pls dont nerf the min heavy, he already has the lowest Ehp there is as a heavy
Trust the rust In Rust We Trust Vhreokor Warrior
jack of all trades winmatar specialist master dual tanker
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Joel II X
Dah Gods O Bacon
1923
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Posted - 2014.03.26 01:36:00 -
[2] - Quote
I agree. 20% is too much, but a slight nerf is needed. Maybe 5%? 10%?
CCP always over-nerfs things. |
Espartoi
Krusual Covert Operators Minmatar Republic
143
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Posted - 2014.03.26 01:37:00 -
[3] - Quote
At least limit the how many frame types it can be deploy on battle(if i can call it battle).
I don't know it will be a bloodbath because everyone wants to be scout or heavy.
I win you lose.
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knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
894
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Posted - 2014.03.26 01:42:00 -
[4] - Quote
id say at least 10%
and that would be a stupid idea, Espartoi. limiting how many things can be in a battle is generally a bad idea
Trust the rust In Rust We Trust Vhreokor Warrior
jack of all trades winmatar specialist master dual tanker
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DootDoot
Da Short Buss RISE of LEGION
314
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Posted - 2014.03.26 01:47:00 -
[5] - Quote
Id rather them Nerf HMG damage.
Heavies need the Survivability they have now...
Butt they shouldn't be able to just glance in the general direction of a Medium or Scout suit and drop them.
Heavies Should Be tanks, Not the best DPS on the field aswell. |
Espartoi
Krusual Covert Operators Minmatar Republic
144
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Posted - 2014.03.26 01:47:00 -
[6] - Quote
knight guard fury wrote:id say at least 10%
and that would be a stupid idea, Espartoi. limiting how many things can be in a battle is generally a bad idea
Is always a bad idea but there must be a way to control the spam.
I win you lose.
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Joel II X
Dah Gods O Bacon
1926
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Posted - 2014.03.26 01:50:00 -
[7] - Quote
Espartoi wrote:knight guard fury wrote:id say at least 10%
and that would be a stupid idea, Espartoi. limiting how many things can be in a battle is generally a bad idea Is always a bad idea but there must be a way to control the spam. While suits can be spammed, they can also be countered with different methods, unlike tanks that need lots of teamwork to counter.
Suits should never be limited to a deployment number. |
Espartoi
Krusual Covert Operators Minmatar Republic
144
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Posted - 2014.03.26 01:57:00 -
[8] - Quote
Joel II X wrote:Espartoi wrote:knight guard fury wrote:id say at least 10%
and that would be a stupid idea, Espartoi. limiting how many things can be in a battle is generally a bad idea Is always a bad idea but there must be a way to control the spam. While suits can be spammed, they can also be countered with different methods, unlike tanks that need lots of teamwork to counter. Suits should never be limited to a deployment number.
Teamwork in Dust? Is kinda hard defining teamwork here.
I was pointing that idea in order to avoid the nerf for heavies but is only that.
I win you lose.
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Joel II X
Dah Gods O Bacon
1930
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Posted - 2014.03.26 02:17:00 -
[9] - Quote
Espartoi wrote:Joel II X wrote:Espartoi wrote:knight guard fury wrote:id say at least 10%
and that would be a stupid idea, Espartoi. limiting how many things can be in a battle is generally a bad idea Is always a bad idea but there must be a way to control the spam. While suits can be spammed, they can also be countered with different methods, unlike tanks that need lots of teamwork to counter. Suits should never be limited to a deployment number. Teamwork in Dust? Is kinda hard defining teamwork here. I was pointing that idea in order to avoid the nerf for heavies but is only that. CCP nerf hammer is undodgeable lol. Um, but a 10% isn't TOO bad. My friend had more armor than my Baloch, dude. |
Beck Weathers
Ghosts of Dawn General Tso's Alliance
897
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Posted - 2014.03.26 02:21:00 -
[10] - Quote
Nerf their turn speed, or nerf the HMG, but not the heavys HP, I still die like a clown to NK, Remotes, RRs, and nlt SMGs
These forums must be located in the Californin country side, there is whine as far as the eye can see.
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Johnny Guilt
Algintal Core
614
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Posted - 2014.03.26 02:25:00 -
[11] - Quote
Dont do it CCP, you may regret it and make more problems for your self later
A strange game.
The only winning move is
not to play.
GalHeav E-vo
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Xocoyol Zaraoul
Superior Genetics
1855
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Posted - 2014.03.26 02:27:00 -
[12] - Quote
Joel II X wrote:My friend had more armor than my Baloch, dude.
Your Baloch regenerates hundreds of HP per second and is resistant to small arms fire to such an extent that it literally has ten times the EHP.
That said, raw HP values currently only slightly exceed old theoretical max HP values of the old sentinels, my old sentinel had almost 1200 HP and 600 shields, though obviously not with these fancy new resist bonuses.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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Bro-metheus
Storm Wind Strikeforce Caldari State
47
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Posted - 2014.03.26 02:30:00 -
[13] - Quote
Let the community play test the heavies for a month before even evaluating the need for a change. |
Scalesdini
BlackWater Liquidations INTERGALACTIC WARPIGS
423
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Posted - 2014.03.26 02:32:00 -
[14] - Quote
Bro-metheus wrote:Let the community play test the heavies for a month before even evaluating the need for a change.
This. |
Joel II X
Dah Gods O Bacon
1938
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Posted - 2014.03.26 02:40:00 -
[15] - Quote
Xocoyol Zaraoul wrote:Joel II X wrote:My friend had more armor than my Baloch, dude. Your Baloch regenerates hundreds of HP per second and is resistant to small arms fire to such an extent that it literally has ten times the EHP. That said, raw HP values currently only slightly exceed old theoretical max HP values of the old sentinels, my old sentinel had almost 1200 HP and 600 shields, though obviously not with these fancy new resist bonuses. He can survive a Forge Gun blast... a STD one, at least. Not sure of the other tiers. Probably not.
He was a Gallente Sentinel. |
Joel II X
Dah Gods O Bacon
1938
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Posted - 2014.03.26 02:41:00 -
[16] - Quote
Scalesdini wrote:Bro-metheus wrote:Let the community play test the heavies for a month before even evaluating the need for a change. This. 2 weeks should be enough. |
Th3 Hunt3d
Eyniletti Rangers Minmatar Republic
2
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Posted - 2014.03.26 02:42:00 -
[17] - Quote
I think the only thing that needs to be nerfed is the heavies turning speed. To many times I have snuck up behind a heavy, hit him in the back with fully charged knives, only for him to instantly flip a 180 and shred me like tissue paper with a hmg |
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