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The Robot Devil
Sinq Laison Gendarmes Gallente Federation
2136
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Posted - 2014.03.25 14:31:00 -
[1] - Quote
I really like the AS cooldown timer icon. It clearly shows where the AS is at so I don't have to switch back to see where it is at. +1 for quality of life improvement, a few players don't like the scanner because of the changes but it seems pretty good and more situatational now.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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The Robot Devil
Sinq Laison Gendarmes Gallente Federation
2151
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Posted - 2014.03.26 00:04:00 -
[2] - Quote
MINA Longstrike wrote:I'd love to see icons like that for currently deployed nanohives / drop uplinks, where they display a green circle around them that cycles down as they're used up or disappears entirely when they're destroyed.
That is a good idea. There are times that I want to know how many spawns are remaining or how much the hive has left.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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The Robot Devil
Sinq Laison Gendarmes Gallente Federation
2154
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Posted - 2014.03.26 00:12:00 -
[3] - Quote
Monkey MAC wrote:MINA Longstrike wrote:I'd love to see icons like that for currently deployed nanohives / drop uplinks, where they display a green circle around them that cycles down as they're used up or disappears entirely when they're destroyed. I like it, but how would you represent multiple hives from the same slot? Also is it just me or have they changed the FOV slightly?
I don't know how to keep track of multiple items or even how to show which is low. Maybe just show the lowest one and Have it turn green on the overview map. I would be fine with being able to tell from the overview map only because I just want to know where the item is that is being used the most and how much it has remaining.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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The Robot Devil
Sinq Laison Gendarmes Gallente Federation
2155
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Posted - 2014.03.26 00:19:00 -
[4] - Quote
I am easy so anything is better than nothing. It can and will change as time goes on so getting it perfect the first time isn't high on my list. Right now DUST is getting its footing and we should try as many things as possible. We are on a good path, it may be slow and full of bugs but Rome wasn't built in a day and neither was New Eden. Growing pains suck but are easily overcome with patients and feedback.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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The Robot Devil
Sinq Laison Gendarmes Gallente Federation
2155
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Posted - 2014.03.26 00:26:00 -
[5] - Quote
Iron Wolf Saber wrote:Do it like vehicle icons, if you have multiples it will have multiples.
Sounds great to me, anything that helps me do my job better is welcomed. I made 3k WP today just dropping UL with a dragonfly, it would have been nice to know when they were getting close to being depleted or have been destroyed. I know that they make a noise when destroyed but I don't always hear it so I am not sure if the sound is affected by distance.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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The Robot Devil
Sinq Laison Gendarmes Gallente Federation
2156
 |
Posted - 2014.03.26 05:29:00 -
[6] - Quote
Bump so the topic don't get lost, this is a good idea.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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