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Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
2378
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Posted - 2014.03.26 08:30:00 -
[31] - Quote
What pisses me off is that they knew that it was a bad idea, but they still went through with it.
How do I know that they knew, you ask? Because they hid it from us. The tucked it away in the SDE, and didn't speak a word of it. They never provided a reason for the nerf either. They his it from us, hoping we would never notice, trying to cut back or delay and community backlash. They knew it was a bad idea, yet they did it anyway...
...nobody ever even asked for a ScP nerf.
Fizzer94 // Forum Warrior Operation II // MAG Vet
Gallente Neutron Rifle
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Buster Friently
Rosen Association
2089
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Posted - 2014.03.26 15:27:00 -
[32] - Quote
Skullmiser Vulcansu wrote:I feel like it was ruined so that it would be closer to the new side arms, which have to be weak for no reason.
They have to be weak because "the community" decided a while ago that sidearms should be useless. Thus, they are. I was pretty disappointed when the flaylock was nerfed in to uselessness, but I am a little surprised that the flaylock's level of performance is the new norm.
CCP, please buff both of these weapons to make sidearms usable. |
AfroSunshineY Consequence
R 0 N 1 N
258
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Posted - 2014.03.26 15:30:00 -
[33] - Quote
It's true, but the clip size is now bigger at least. I used to have 11 in a clip. Now 13. |
Leadfoot10
Molon Labe. General Tso's Alliance
920
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Posted - 2014.03.26 15:31:00 -
[34] - Quote
I've never been a user of the ScP....
Yesterday, in experimenting with all the sidearms, I had no issue getting kills with it.
It's still the strongest sidearm if you aim for the head and have the skill to not miss (although the Magsec is probably the easiest to use).
Perhaps if you previously spammed the ScP trigger hoping to get a hit, I could see how this might not be a welcome change.
But it's a sidearm, and sidearms (particularly ones with 450% headshot bonus) shouldn't be primary weapons. They should be finishing weapons, and they finish just fine -- even after the ROF nerf.
IMO, of course....Lead |
Tectonic Fusion
1320
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Posted - 2014.03.26 17:52:00 -
[35] - Quote
Leadfoot10 wrote:I've never been a user of the ScP....
Yesterday, in experimenting with all the sidearms, I had no issue getting kills with it.
It's still the strongest sidearm if you aim for the head and have the skill to not miss (although the Magsec is probably the easiest to use).
Perhaps if you previously spammed the ScP trigger hoping to get a hit, I could see how this might not be a welcome change.
But it's a sidearm, and sidearms (particularly ones with 450% headshot bonus) shouldn't be primary weapons. They should be finishing weapons, and they finish just fine -- even after the ROF nerf.
IMO, of course....Lead Yes...because a weapon with 20% less damage to shields is a good sidearm... It was only ever a good sidearm because you could use it to flank with head shots and fire quickly.
Solo Player
Squad status: Locked
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Byozuma Kegawa
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
194
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Posted - 2014.03.26 17:57:00 -
[36] - Quote
I don't get how this was a stealth nerf. It was in the patch notes and all the dev posts involving weapon adjustments. I was expecting it and while I'm not blasting away like I used to, it's helped me curtail emptying entire clips into people. It's still a fun weapon right there next to laser rifles. |
Skullmiser Vulcansu
the third day Galactic Skyfleet Empire
54
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Posted - 2014.03.26 19:51:00 -
[37] - Quote
Leadfoot10 wrote:I've never been a user of the ScP....
Yesterday, in experimenting with all the sidearms, I had no issue getting kills with it.
It's still the strongest sidearm if you aim for the head and have the skill to not miss (although the Magsec is probably the easiest to use).
Perhaps if you previously spammed the ScP trigger hoping to get a hit, I could see how this might not be a welcome change.
But it's a sidearm, and sidearms (particularly ones with 450% headshot bonus) shouldn't be primary weapons. They should be finishing weapons, and they finish just fine -- even after the ROF nerf.
IMO, of course....Lead
It was MY primary weapon. My secondary was the laser rifle, for people outside the scrambler pistol's Range.
I can shoot people with the scrambler pistol just fine, I'm not spamming it to get a single hit in, but now it fires too slowly to kill well at all. before the decreased rate of fire, it was not more lethal than rifles. Now it is unbearable. I don't know what you mean by finishing weapon. Any fire arm can get the last hit in. That means nothing.
If this game was fun, I wouldn't be playing it.
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Aria Gomes
R 0 N 1 N
327
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Posted - 2014.03.26 20:14:00 -
[38] - Quote
I think we all just have to get used to the new rhythm of the fire rate. |
DeadlyAztec11
Ostrakon Agency Gallente Federation
4783
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Posted - 2014.03.26 21:04:00 -
[39] - Quote
Aria Gomes wrote:I think we all just have to get used to the new rhythm of the fire rate. No.
Wait, I didn't mean that; I meant Hell no!
CCP needs to fix this!
Taco Cat backwards is still Taco Cat
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Skullmiser Vulcansu
the third day Galactic Skyfleet Empire
68
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Posted - 2014.03.26 21:47:00 -
[40] - Quote
I hate having an Amarr Logistics suit because of this change.
If this game was fun, I wouldn't be playing it.
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bamboo x
Eternal Beings Proficiency V.
422
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Posted - 2014.03.26 21:49:00 -
[41] - Quote
I've said it before and I'll say it again. It's still going to be useful as a shield-based weapon. Especially for heavies. In my opinion it's the best option for a Sentinel (except maybe Minmatar in which case I'd chose Ion Pistol).
Having used the AR which is the most underpowered rifle for 6 months now, I can tell you that a 40% RoF nerf isn't going to render the ScP useless. You're still going to perform well with it.
That's why I chose it for my sentinel ak.0 not only that but its range is better than the IoP.
You people who have an ego trip from proto stomping have a harsh reality waiting in life after you turn off the PS3.
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Aria Gomes
R 0 N 1 N
334
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Posted - 2014.03.26 21:50:00 -
[42] - Quote
DeadlyAztec11 wrote:Aria Gomes wrote:I think we all just have to get used to the new rhythm of the fire rate. No. Wait, I didn't mean that; I meant Hell no! CCP needs to fix this!
haha I hate it but I figure if I keep using the damn thing maybe I'll get used to it. |
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