Dexter307
The Unholy Legion Of DarkStar
1266
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Posted - 2014.03.29 02:34:00 -
[1] - Quote
CCP Logibro wrote:Hey guys, as always, we'll be posting known issues for Uprising 1.8 in this thread
Light Basic Frames for Caldari and Amarr are missing skill requirements Fix deployed on 2014-03-27
Scout ck.0 and 'Neo' Scout ck.0 have switched skill requirements Fix deployed on 2014-03-27
Commando G-I is missing it's low slots Fix deployed on 2014-03-27
- Scout G-I has it's old slot layout
Amarr Scout Dropsuits skill has a 4x multiplier, should be 8x Fix deployed on 2014-03-27
- Dropsuit Core Shield/Armour skills are not applying properly on spawn all the time. It should correct itself after a few seconds.
- Pressing T does not open the chat menu. Reports indicated that this has be remapped to J.
- Amarr Basic Heavy has old Armour/Shield base values
- Light C-I frame first person view shows Gallente light hands, not Caldari
- Amarr Assault heat buildup bonus is not applying
- Logistics CPU/PG reduction bonus is applying to cloaks
Minmatar Assault still has built in armour repair Fix deployed on 2014-03-27
Amarr and Caldari Light Basic frames PG/CPU does not increase with tier Fix deployed on 2014-03-27
Amarr Commandos are incorrectly priced at Advanced and Prototype tiers Fix deployed on 2014-03-27
Inconsistent pricing for Heavy Basic Prototype frames Fix deployed on 2014-03-27
Minmatar Scout has 110 melee damage instead of 120 Fix deployed on 2014-03-27
- Republic Scout mk.0 has low and equipment swapped around (should be 3/2, is 2/3)
- Minmatar Assault bonus to clip size is not applying in some cases
- Various Heavy frames (Sentinel, Basic and Commando) have incorrect colour schemes
- Amarr and Gallente scout descriptions are reveresed
Commando mk.0 has three high slots instead of two Fix deployed on 2014-03-27
Amarr Commando has 450 armour, should be 480 Fix deployed on 2014-03-27
- Minmatar Basic Heavy Frame has a shield recharge rate of 8.5, should be 20
- Multiple reports of shotgun and Ion Pistol damage not registering correctly
- Imperial Commando ak.0 has a sidearm slot instead of an additional high.
- Forge guns are reported to have issues with firing (no round exits gun on first shot, holding the trigger will fire the second).
- Gallente Militia Heavy does not have any base armour repair
- A large number of skills do not appear to be applying on spawn, including dropsuit skills, weapon skills and core skills. Extent is unconfirmed and still under investigation
- Commando Suits have 240 melee damage instead of 150
- Gallente, Minmatar and Caldari Heavy Basic frames do not get increased PG/CPU with higher tiers.
As always, please only post new issues encountered in Uprising 1.8 Are you aware of the issue where the ion pistol and bolt pistol cant shoot past their effective range? |