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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
SgtDoughnut
DUST University Ivy League
527
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Posted - 2014.03.25 11:06:00 -
[1] - Quote
The Terminator T-1000 wrote:CCP Logibro wrote:With the Uprising 1.8 Deployment, we are also looking at some additional hotfixes in the near future.
Caldari Scout CK.0 and Caldari 'Neo' Scout CK.0 have switched skill requirements. Further internal playtesting has shown that the heavy EHP is too high, and it will be lowered (likely by about 20%, but this is to be confirmed).
This thread will be updated with more hotfixes as they are created. Wow already nerfing things????!!!! This is why I am always worried about spending my SP. You bring new suits and weapons only to trick players into buying boosters and spending their SP only to make them useless? I am tired of this roller coaster. How many time are you going to buff and nerf the heavy and the hmg. I guss i will not be spending my SP.
Tinfoil hat much, its not a trick dude, some things were discovered before patch day (most likely within the last week ) that could not be fixed before deployment, so they warn us ahead of time when they can and fix it ASAP. If it really was a trick they wouldn't tell you at all in any form. |
SgtDoughnut
DUST University Ivy League
532
|
Posted - 2014.03.25 12:52:00 -
[2] - Quote
People need to remember every patch has to go to Sony for approval, this is also the reason we do not get a test server, SOE already had CCP jump through a ton of hoops just to get us able to connect to tranquility, I doubt they are going to just let us connect to sisi as well. |
SgtDoughnut
DUST University Ivy League
532
|
Posted - 2014.03.25 12:59:00 -
[3] - Quote
Denesian Morenti wrote:CCP Logibro wrote:With the Uprising 1.8 Deployment, we are also looking at some additional hotfixes in the near future.
Caldari Scout CK.0 and Caldari 'Neo' Scout CK.0 have switched skill requirements. Further internal playtesting has shown that the heavy EHP is too high, and it will be lowered (likely by about 20%, but this is to be confirmed).
This thread will be updated with more hotfixes as they are created. "Stupid question", but what does EHP mean? Effective hp It is more relevent in eve where you have passive and active hardners to change your resistance to damage types, you increase your ehp by either giving yourself more hp or making that hp harder to drain away. |
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