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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Chuck Nurris DCLXVI
Enlightened Infantries Special Planetary Emergency Response Group
15
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Posted - 2014.04.06 10:13:00 -
[1] - Quote
CCP Logibro wrote: * Reduced Large Railgun turret range from 600m to 300m, lowered max. vehicles in Ambush and Ambush OMS to 2 per team.
* Small Railgun range has been reduced from 300m to 200m.
When are the Drop Ship altitude range and gun range being nerfed likewise? Right now you just removed just about the ONLY counter we had against DS, it was bad enough that you nerfed the max upward angle of rails earlier, so that a tank or turret have 0% chance of countering an attacking DS, now only ground troopers can reach them to assist their tank, and then only if they have geared into proto items, and are useless for anything but anti DS while doing so, and those people can't keep up with the only (remote) chance a tank has to survive a DS; that is; to run. |
Chuck Nurris DCLXVI
Enlightened Infantries Special Planetary Emergency Response Group
19
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Posted - 2014.05.12 11:40:00 -
[2] - Quote
CHANCEtheChAn wrote: You seem to be forgetting your not on Earth anymore pretty boy. Your on distant planets with constantly fluctuating gravities and unstable magnetic fields. Your lucky your sniper round doesn't fire and fall straight to the ground at your feet, but it won't cause this is the unreal engine and all $100 CCP paid for it won't do you any good to be realistic.
The rail RIFLES need a range nerf as well, ugly boy. They already outdistance just about all other weapons. Forcing a sniper into the mix of everybody else will only lead to an ineffective sniper, and a very dead one. All other types are jack rabbits, jumping around like they were high on something. Snipers are the only type that has to remain stationary when shooting. That is already hard to do.
As for the earlier comment about redline snipers having only other snipers as counter. Yes. That is one of the jobs of a sniper, apart from slowing the enemy down. One shot kills are very rare for a sniper. We soften up the opposition instead, and even then we rarely get the assist kill. |
Chuck Nurris DCLXVI
Enlightened Infantries Special Planetary Emergency Response Group
25
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Posted - 2014.06.08 16:16:00 -
[3] - Quote
AceMercenary wrote:This is actually quite good but CCP uh I just checked my dropsuits and my Starter Fit Anti-Armor doesn't have enough PG to be able to use. I can't use it. It won't let me use it. It is red.
The one on my main works, but it has quite a bit of skill into drop suits. Hardly a starter fit now :P |
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