LAVALLOIS Nash
QcGOLD
50
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Posted - 2014.03.23 19:28:00 -
[1] - Quote
So ever since 1.8 all I have been seeing are debates as to who is the blame? Are vehicles too strong? AV too weak? Who needs a buff? Who needs a nerf? Who is "ruining" the game? Is this Infantry 514 or Vehicle 514?
Well, enough! I cant believe no one sees the real problem here; other infantry.
I have fittings that can solo a non hardened tank. I have Forge Guns fitting that can scare a tank away into the hills with 1 shot. And when I use them, 90% of the time its enemy infantry who kill me while i am attacking the tank.
See, i just dont get it. Some of you act like you hate vehicles oh so much, but then you pad your KDRs by killing enemies with Sward Launchers, and then subsequently wonder why vehicles run rampant. You discourage someone from being dedicated AV, and then wonder why there are tanks everywhere?!
Stop asking CCP to fix problems that are enabled by your own wants! If this community had any backbone, you could rally a "let the AV guys do their job" movement, and have the tanks scared within a month. But no, you kill the guys killing the tanks, and then complain that you should be able to kill the tank too. **** off with the double standards. If you are against tanks, let the enemy kill the friendly tank on your team.
So my advice for the whole situation is; **** off and let the guy do his job! Even if he is attacking a friendly tank, thing is, if he succeeds, the friendly tanker may put his tanks away, and wont make an appearance as an enemy tank a few games later.
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LAVALLOIS Nash
QcGOLD
57
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Posted - 2014.03.24 13:43:00 -
[2] - Quote
Soldiersaint wrote: All i keep seeing is....WAAAA ITS NOT FAIR SO DONT DO IT OR IM GONNA TELL MOMMY.
Where was i crying? If you want to keep killing enemy AV and keep losing your proto swarm launcher to milita ARs thats fine. Unlike you im not trying to force my views on people im just making suggestions and pointing out a viewpoint that differs from the standard mainstream view of "I should be a super soldier who can OHK any tank".
Im just pointing out the basic fact of any eco system anywhere; if you kill off the natural predator, you will get an infestation and overgrowth of its prey.
All im saying is dont complain when you lose 10 suits to an Ion Cannon in a game because you wanted to kill 10 AVers in the game before.
Justice Prevails wrote:As much as I hate tanks, hate red dots more. Its up to CCP to fix the problem. If a tank is on my team, it is my job to protect him and I hope they feel that it's their job to protect me. Besides, the AV guy is still a threat to infantry teammates.
But thats what im trying to say; There is no problem. The problem is that AV give up and dont bother. The solution you want is a militia AV grenade that does 10,000 damage. You want to be able to run your anti infantry assault fit and just have an AV grenade sitting around thinking "I got 3 AV grenades I can kill 3 tanks ah well everythings balanced".
Right now there are inexpensive AV fits that can 1 vs 1 a tank. The real problem, is they get killed by some opportunistic infantry before they get a chance to finish their job.
Once AV are able to give it their full fight, and its still not working, thats when we can discuss OP/UP.
Toby Flenderson wrote: *snip*
The concept is so simple to understand. Which is why I didnt expect many to be able to follow along. So I decided to make a points bulletin to try and see if you can follow;
-Guy spawns as AV near area where Madrugar Ion Cannon is picking apart team -Guy throws AV nades at unhardened tank. Tank gets ready to flee, but backs into a wall -Guy prepares his LV5 swarm to finish the tank -Guy gets killed by enemy infantry -Tank flees, repairs, comes back and keeps farming. -Guy gives up trying to do AV and just lets tank farm team
......3 matches later........
-Player who killed AV guy is now on the opposite team of Ion Cannon Madrugar -Player gets killed several times by tank -No one on Players team feels like doing AV cause its unprofitable -Madrugar Ion Cannon tank didnt take any losses last match, so he has a "extra" tank for this match if anything happens -Madrugar Ion Cannon tank goes 27-0 -Player then goers on forums to complain vehicles are too OP and AV too UP
Do you get it? If someone tries to do AV and get nothing but heavy losses, they will give up doing AV. And when they give up doing AV, the tanks run fearless. And when tanks run fearless, they are in large numbers in every match.
Some of you think that its a "balance issue", but really, Im just pointing out how its a problem you brought upon yourselves. You want an easy kill by killing an AVer, but you dont want to live with the consequences of that choice. (With the consequence being less AV = more tanks around)
Im not asking you guys to do anything except understand the consequences. Killing spiders = more mosquitos. Killing AVers = more Tanks.
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