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Asha Starwind
DUST University Ivy League
566
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Posted - 2014.03.23 13:35:00 -
[1] - Quote
Played TF2 for the first time in half a year, and looted a beggar's bazooka(finally). Then it got me thinking.
Why not rework the swarm launcher a little and reintroduce dumbfire, but not the beast that was staked in the heart long before my time and horror stories of which circulate the forums today.
1. First change would call for changing the way the ammunition is displayed to total number of missiles carried rather that number of salvos.
Mlt - (2/4) (4 missiles) -> 8/16 Std - (3/6) (4 missiles) -> 12/24 Adv -(3/6) (5 missiles) -> 15/30 Pro - (3/6) (6 missiles) -> 18/36
2. Next re-enable the swarm launcher to dumbfire only a single missile at a fire rate of 60rpm. <-- also serves as minimum refire time
3. To fire additional missiles per shot a lock-on needs to be established. The longer the lock the more missiles are fired up to the maximum of the tier.
*not taking operation skill into account ** values for non-variant swarm launcher
Mlt - 0.47 sec per additional missile fired Std - same as mlt Adv - 0.35 sec per additional missile fired Pro - 0.28 sec per additional missile fired
Example. At the pro tier, when the trigger is held and a lock is established for .56 seconds a 3 - missile salvo will be fired, holding lock for the full 1.4 seconds fires a full salvo
4. Adjust splash range, and adjust splash damage to an acceptable amount.
Summary
1 - Add dumbfire 2 - Change the way ammo is displayed 3 - Tweak firing mechanic 4 - Tweak splash
Thanks for visiting
Mad Bomber
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Asha Starwind
DUST University Ivy League
574
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Posted - 2014.03.23 16:35:00 -
[2] - Quote
Atiim wrote:The Swarm Launcher's splash damage is 19HP per missile.
Meaning that the splash damage per volley looks like this (76/95/114). Considering how that's less than the PLC, I think the splash damage doesn't need adjusting.
Good idea otherwise.
It fires one rocket when dumbfired, that's why I suggest the splash damage adjustment
Mad Bomber
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Asha Starwind
DUST University Ivy League
574
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Posted - 2014.03.23 16:43:00 -
[3] - Quote
jerrmy12 kahoalii wrote:Asha Starwind wrote:Played TF2 for the first time in half a year, and looted a beggar's bazooka(finally). Then it got me thinking.
Why not rework the swarm launcher a little and reintroduce dumbfire, but not the beast that was staked in the heart long before my time and horror stories of which circulate the forums today.
1. First change would call for changing the way the ammunition is displayed to total number of missiles carried rather than number of salvos.
Mlt - (2/4) (4 missiles) -> 8/16 Std - (3/6) (4 missiles) -> 12/24 Adv -(3/6) (5 missiles) -> 15/30 Pro - (3/6) (6 missiles) -> 18/36
2. Next re-enable the swarm launcher to dumbfire only a single missile at a fire rate of 60rpm. <-- also serves as minimum refire time
3. To fire additional missiles per shot a lock-on needs to be established. The longer the lock the more missiles are fired up to the maximum of the tier.
*not taking operation skill into account ** values for non-variant swarm launcher
Mlt - 0.47 sec per additional missile fired Std - same as mlt Adv - 0.35 sec per additional missile fired Pro - 0.28 sec per additional missile fired
Example. At the pro tier, when the trigger is held and a lock is established for .56 seconds a 3 - missile salvo will be fired, holding lock for the full 1.4 seconds fires a full salvo
4. Adjust splash range, and adjust splash damage to an acceptable amount.
Summary
1 - Add dumbfire 2 - Change the way ammo is displayed 3 - Tweak firing mechanic 4 - Tweak splash
Thanks for visiting You loot gear in tf2? Is there a cloak without a 5 sec delay to shoot?
Mad Bomber
Now with 50% less profile
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Asha Starwind
DUST University Ivy League
579
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Posted - 2014.03.23 21:17:00 -
[4] - Quote
wiseguy12 wrote:That would end up being to OP and then get nerfed to near uselessness
Exactly how?
60rpm, One missile a second at 220 damage per missile with splash damage less than that. It's the only weapon in the game that is 100% completely useless against infantry. Considering that it takes up a light weapon slot that is unacceptable.
Mad Bomber
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Asha Starwind
DUST University Ivy League
729
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Posted - 2014.04.05 21:21:00 -
[5] - Quote
Helmsman, to the first page.
Mad Bomber - 50% less profile
Return dumbfire to Swarms
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