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Reav Hannari
Red Rock Outriders
3404
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Posted - 2014.03.23 16:16:00 -
[1] - Quote
You can't use heavy weapons without a heavy suit. Support equipment without the appropriate logistics suit will soon be 25% weaker. If you want to use a cloak without screwing your fitting you need a scout.
Vehicle module cycle time and recovery should require a pilot suit, otherwise it'll be 25% worse. Other vehicle attributes should be influenced by a racial suit and vehicle matched set once we have parity.
I'm also a firm believer that you shouldn't be able to sit in the pilot seat without having the appropriate skills.
Why shouldn't a pilot require the appropriate suit to properly interface with his vehicle? Why should any merc be able to operate a vehicle his hasn't had any training in?
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Reav Hannari
Red Rock Outriders
3407
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Posted - 2014.03.23 16:32:00 -
[2] - Quote
Booby Tuesdays wrote:The pilot suit should be required to run a tank or dropship. LAV's are fine as they are.
Tanks and dropships should be gimped for all but pilot suit users. Use of a proto pilot suit should grant vehicles the prowess they currently have, but without it they should be fragile tinder boxes at militia and basic.
We need more SP sinks. With every respec we get more and more EZ mode buttmunches.
I don't think the suits should be required, but it should be needed for full performance. LAVs don't need module performance unless you are running specialized fits, so yes, they will be fine as is.
The pilot suit modules should affect aspects of vehicle performance. If you want to spend the money for a full proto suit you get more benefit. Otherwise, high skill on a standard suit works like regular suits.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Reav Hannari
Red Rock Outriders
3408
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Posted - 2014.03.23 16:43:00 -
[3] - Quote
da GAND wrote:Hmmm maybe, cuz I do like killing tankers while they are out of their tank and then steal it.
That is pretty fun.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Reav Hannari
Red Rock Outriders
3432
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Posted - 2014.03.24 15:22:00 -
[4] - Quote
Skihids wrote:DRaven DeMort wrote:Skihids wrote:You can balance vehicles with or without a pilot suit. If you balance it with the suit you require all pilots to wear it to be balanced and it becomes yet another SP and ISK sink.
If you balance without it, you can't introduce it into the game without unbalancing vehicles again.
So pilot suits are simply a bad idea. says the guy whos sp is all over the place, i have 18k into ads its core skills, and turrets. i dont have any suits and i just got some nova knives today eveything els is locked, pilot suits should be for pilots only. I don't think you understand. Pilot suits would simply add yet another skill tree that pilots would have to climb in order to fly effectively. We already have Vehicle Upgrades, Turrets, and Vehicle Command. We need a pilot suit tree like we need another hole in our heads and our wallets.
I have 17 mil SP in Dropsuit Upgrades tree and its not done yet, plus my suits and weapons. We all have our SP sinks. I understand how much you put into vehicles as I've put 5 mil into them and have a long way to go.
Pilots should demand their suits to set them even farther apart from the infantry. Your suit should make you even better than some scrub running militia gear.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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