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DRaven DeMort
Valor Academy
77
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Posted - 2014.03.23 07:15:00 -
[1] - Quote
The pilot suits should be for pilots only! not and not for tank drivers or gunners. |
DRaven DeMort
Valor Academy
78
|
Posted - 2014.03.24 05:30:00 -
[2] - Quote
Skihids wrote:You can balance vehicles with or without a pilot suit. If you balance it with the suit you require all pilots to wear it to be balanced and it becomes yet another SP and ISK sink.
If you balance without it, you can't introduce it into the game without unbalancing vehicles again.
So pilot suits are simply a bad idea.
says the guy whos sp is all over the place, i have 18k into ads its core skills, and turrets. i dont have any suits and i just got some nova knives today eveything els is locked, pilot suits should be for pilots only. if you try to take my ship i will de_cloak and cut you B17(h. |
DRaven DeMort
Valor Academy
78
|
Posted - 2014.03.24 06:32:00 -
[3] - Quote
Skihids wrote:DRaven DeMort wrote:Skihids wrote:You can balance vehicles with or without a pilot suit. If you balance it with the suit you require all pilots to wear it to be balanced and it becomes yet another SP and ISK sink.
If you balance without it, you can't introduce it into the game without unbalancing vehicles again.
So pilot suits are simply a bad idea. says the guy whos sp is all over the place, i have 18k into ads its core skills, and turrets. i dont have any suits and i just got some nova knives today eveything els is locked, pilot suits should be for pilots only. I don't think you understand. Pilot suits would simply add yet another skill tree that pilots would have to climb in order to fly effectively. We already have Vehicle Upgrades, Turrets, and Vehicle Command. We need a pilot suit tree like we need another hole in our heads and our wallets.
Radar, or a data link allowing you to see enemy contacts encountered by your whole team and not just your squad. countermeasure, increased power/Cpu, ability to use more complex aircraft, module or the ability to ovrload systems. increased module effectiveness ect |
DRaven DeMort
Valor Academy
81
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Posted - 2014.03.25 00:37:00 -
[4] - Quote
Reav Hannari wrote:Skihids wrote:DRaven DeMort wrote:Skihids wrote:You can balance vehicles with or without a pilot suit. If you balance it with the suit you require all pilots to wear it to be balanced and it becomes yet another SP and ISK sink.
If you balance without it, you can't introduce it into the game without unbalancing vehicles again.
So pilot suits are simply a bad idea. says the guy whos sp is all over the place, i have 18k into ads its core skills, and turrets. i dont have any suits and i just got some nova knives today eveything els is locked, pilot suits should be for pilots only. I don't think you understand. Pilot suits would simply add yet another skill tree that pilots would have to climb in order to fly effectively. We already have Vehicle Upgrades, Turrets, and Vehicle Command. We need a pilot suit tree like we need another hole in our heads and our wallets. I have 17 mil SP in Dropsuit Upgrades tree and its not done yet, plus my suits and weapons. We all have our SP sinks. I understand how much you put into vehicles as I've put 5 mil into them and have a long way to go. Pilots should demand their suits to set them even farther apart from the infantry. Your suit should make you even better than some scrub running militia gear.
i really believe that you shouldn't be able to drive or pilot any vehicle without locking yourself into it. would keep blue berry rdvs from smashing vehicle, and it would stop tank spams and to some extent red line rails. |
DRaven DeMort
Valor Academy
81
|
Posted - 2014.03.25 00:40:00 -
[5] - Quote
Skihids wrote:Sounds like all the non pilots are in favor of another SP sink for pilots.
I suppose we could do the same with infantry and require a special AV suit separate from the rest of the suit skill tree to properly use AV.
i have yet to find an sp sink for ds |
DRaven DeMort
Valor Academy
81
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Posted - 2014.03.25 00:52:00 -
[6] - Quote
Skihids wrote:l would love a way to separate dedicated pilots from militia users, but you can do that with the existing skill trees.
There are issues with putting skills into the suit rather than the vehicle itself. The first is you have to decide if the bonus is tied to the skill level or to the actual suit itself. That makes a difference because having to risk a prototype suit on top of the vehicle inflates the ISK cost dramatically. If it's a bonus you can run the basic and get the full skill benefit. In that case it's an SP sink but not a huge ISK sink.
Then you have to figure out what differences there are between different racial suits and how many suits you are going to have to skill up. If you fly both the Python and the Incubus do you need to skill two suits to prototype?
yay circle talk! been awhile since i read it done so well. all those words and yet nothing was said. |
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