|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
550
|
Posted - 2014.03.22 19:45:00 -
[1] - Quote
It would be nice if they made small patches between the patches that make bigger impacts, something like 1.8.5 or whatever. Things like fixes and such.
After Uprisings release the forums were a bad place, I'll never forget how CCP screwed up so badly.
|
da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
553
|
Posted - 2014.03.22 21:48:00 -
[2] - Quote
Maken Tosch wrote:I blame it on the complete lack of communication. NO, not with the community. What I'm talking about is the interdepartmental communication within their company. It seems there are some teams not communicating with others as effectively.
If there was a list of possible guesses as to what's wring with CCP Shanghai then I would definitely guess communication as one of them.
After Uprisings release the forums were a bad place, I'll never forget how CCP screwed up so badly.
|
da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
556
|
Posted - 2014.03.23 00:23:00 -
[3] - Quote
deezy dabest wrote:Cotsy8 wrote:da GAND wrote:It would be nice if they made small patches between the patches that make bigger impacts, something like 1.8.5 or whatever. Things like fixes and such. It's too expensive to release patches, which places the importance on game testing which isn't CCP strong suit. It seems they are more invested in Valkyrie and VR then Dust. I don't blame them, they lost 22m $ last year so a free to play game isn't gonna be their focus. They came no where near losing 22 million dollars. They removed the giant fluff value they had applied to Dust for tax purposes. The funny part is they will now write off the new valuation as a loss to keep from paying taxes on their Eve money as well as the little bit they pull in from us dust bunnies. Quote: During the year the company assessed its capitalized development assets and determined that a portion of those assets would likely not have future economic benefits. IAS 38 requires that such assets should be derecognized and removed from the balance sheet. The expense related to the derecognized assets are presented as part of research and development expense in the statement of comprehensive income.
and Quote: CCP would have lost $30.4 million, but the company's accounts are good and apparently made $9 million from income tax.
We are nothing more than a tax write off to save them some tax money at the end of the day. Probably why the base for Dust is in Shanghai so that they can fluff any expenses they want to.
Hmmm disturbing, nothing but a tax write off. But it's not like they are making a whole lot of money off Dust except from those that are throwing money at active boosters lol.
After Uprisings release the forums were a bad place, I'll never forget how CCP screwed up so badly.
|
da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
557
|
Posted - 2014.03.23 15:36:00 -
[4] - Quote
Paran Tadec wrote:TYCHUS MAXWELL wrote:Really I think the only issue is the programmers don't play the game, and the designers simply give them mandarin stickies saying... Flaylock too strong or Tanks too weak.
A Public Test server would fix that and would save everyones actual characters from getting lolraped by the eventual FOTM that spawns from every half baked idea that gets thrown live without testing.
Edit: It would slow down updates surely, but who hear would of waited a month more on 1.7 if it meant tanks and rail rifles would have been toned down to a balanced level? I know I would. That and hot patching issues when they arise, but we all know no one in the company actually plays this game. Or you know, made on PC where they could patch it whenever, run multiple test servers etc...
Agreed things would be going smoother, and the EVE players wouldn't hate this game.
After Uprisings release the forums were a bad place, I'll never forget how CCP screwed up so badly.
|
da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
557
|
Posted - 2014.03.24 00:34:00 -
[5] - Quote
Summ Dude wrote:Korvin Lomont wrote:Scheneighnay McBob wrote:AV WPs are getting buffed, making AV more viable, encouraging the use of AV More AVers means that while they still may not be able to destroy vehicles (being addressed, I'm sure), they'll be able to chase them off with any effort. We still don't know how much WP we will get for Vehicle damage, and of course we don't know how long it will there. CCP removed that feature for a Reason... So if we get not eough WP for damaging Vehicles nothing will changed (who would risk a 80K suit for wp/1000 damage??) If we get too much WP (or a reasonable amount) people will strt to exploit this as hell. Sadly thats it was the community is best at. And when people start to abuse this CCP will let them as they don't punish exploiters, sooner or later they will then remove the WP again or will make them so low that its not worth again... What an incredibly lazy perspective. Also based in non-truth. CCP originally removed it due to farming, yes. They have since added a max WP cap feature that prevents this. They said as much.
I can't wait to see if and when someone finds a way to exploit it.
After Uprisings release the forums were a bad place, I'll never forget how CCP screwed up so badly.
|
|
|
|