Vespasian Andendare
Subsonic Synthesis RISE of LEGION
845
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Posted - 2014.04.14 21:49:00 -
[1] - Quote
CCP really needs to move away from the idea that Amarr are in any way, shape or form shield tankers. Amarr have never been, and will never be, shield tankers. Their suits don't need any bonuses to shields; they don't even need shields. ;)
In the Eve universe, Caldari are the shield masters, with Minmatar using shields to enhance their skirmish tactics (though some of their ships are armor). Gallente have been known to fit a shield ship effectively here and there (with their main love being active armor tanks), but never have Amarr used shields or even had respectable midslots to fit adequate shield boats (with requisite ewar and the like).
Please don't try and reinvent the wheel here, CCP. Many of us who play Dust are intimately familiar with Eve's races and their play styles. If anything, we need to be moving Dust closer to Eve: Online's racial profiles: Gallente need suits that give +25-50% increased armor repair effectiveness, Amarr need either resistance bonuses to armor or increased armor plate hitpoint bonuses, Caldari need the same Amarr style bonuses with respect to shields, and Minmatar need increased effectiveness on shield energizers, rechargers or regulators. The universe is already written and fleshed out. No need to reinvent a successful and lore-rich universe that's already established.
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Vespasian Andendare
Subsonic Synthesis RISE of LEGION
851
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Posted - 2014.04.15 19:02:00 -
[2] - Quote
Lone Wolf 777 wrote:But why would one specific heavy get the amror rep when all should have have it. Some more than others depending on the faction. And as we all know.... logis usually don't help much anymore. They'll be standing next to a heavy more than half the time and not even repair. Or you get logis that only revive andno heal. Also if i should make a tough descion then why cant the gallente make a tough descision also. Again trying to keep things fair. I think you just like the idea because your not Amarr :) For the same reason that Caldari have a 1 sec shield recharge time, Minmatar are fast and have quick stamina regen and Amarr have more base armor. Innate armor regen is a Gallente racial trait. But you're not honestly trying to argue that the 1--ONE-- hp/s granted by a Gallente heavy suit somehow imbalances the Gallente heavy vs the rest.
That 1 hp/s will take 949 seconds to regen the suit from near-death to full. 949 seconds is OVER 15 MINUTES. If you can't get support within that 15 minute period, or you're simply not taking enough damage to matter, then 1) you're doing it wrong or 2) the enemy team is doing it wrong. Everyone knows that if you're fitting an armor suit, you have dependable Logi standing by or you have fit armor reppers. In neither case will the 1 hp/s break the balance toward Gallente.
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