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The Robot Devil
Molon Labe. General Tso's Alliance
2054
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Posted - 2014.03.20 09:02:00 -
[1] - Quote
I know this isn't EVE. I am not stating that AV/vehicles are balanced. I understand there is a problem with AV. I understand that you think CCP doesn't listen or know how to balance things. I understand that you may believe that another patch may not come for a year. I know that the game has problems. I am not trying to say anything about balance, timely releases, quality of released content, competence of CCP or players or anything other than the following:
We all wanted increased TTK and diversity on the field. I think that damage mods will get tweaked later to make them a little better but as it is right now we need to use them, provide constructive feedback once released and let them collect data and take players suggestions. I wouldn't count on these stats staying the same forever, also I hope that we see weapon specific modifiers that change more that just damage output. I would also like to see a few more mods in each tier that have lower and higher fitting costs but provide a slight change in the percentage boost of the mod.
Basic light 3% 23CPU 3PG Optimized Basic light 2.7% 20CPU 3PG Overclocked Basic light 3.3% 26CPU 3PG
I am just putting numbers out there, I am not a game designer so...
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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The Robot Devil
Molon Labe. General Tso's Alliance
2055
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Posted - 2014.03.20 09:33:00 -
[2] - Quote
rpastry wrote:The Robot Devil wrote:We all wanted increased TTK I didnt. And no, its not because I will be worse off. Its because the noobs who come in with a mlt AR will have even less of a chance of chewing through a stacked proto.
I know this isn't EVE. I am not stating that AV/vehicles are balanced. I understand there is a problem with AV. I understand that you think CCP doesn't listen or know how to balance things. I understand that you may believe that another patch may not come for a year. I know that the game has problems. I am not trying to say anything about balance, timely releases, quality of released content, competence of CCP or players or anything other than the following:
The point of prototype is to be better than MLT, the game isn't supposed to easy. Difficulty encourages specialization and emphasizes player skill at fighting and fitting. The problem with DUST is that proto suits are just better in almost every aspect instead of rewarding specialization by changing slot layout and adding specialized bonuses. The screwed the pooch by making prototype suits just better instead of different.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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The Robot Devil
Molon Labe. General Tso's Alliance
2055
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Posted - 2014.03.20 10:31:00 -
[3] - Quote
rpastry wrote:The Robot Devil wrote:The point of prototype is to be better than MLT The Robot Devil wrote:The screwed the pooch by making prototype suits just better instead of different. make your ******* mind up. you want them to be better but not better but different but still better but not better yeh? and wtf has that got to do with ttk. whatever the ttk proto are superior, just with longer ttk it exacerbates one of the long running problems with this game that noobs are put off by not being able to kill antything.
I know this isn't EVE. I am not stating that AV/vehicles are balanced. I understand there is a problem with AV. I understand that you think CCP doesn't listen or know how to balance things. I understand that you may believe that another patch may not come for a year. I know that the game has problems. I am not trying to say anything about balance, timely releases, quality of released content, competence of CCP or players or anything other than the following:
Prototype mods should be better than MLT mods.
Prototype suits should be different, not just better than every other suit.
I hope that clears it up for you.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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The Robot Devil
Molon Labe. General Tso's Alliance
2055
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Posted - 2014.03.20 10:54:00 -
[4] - Quote
rpastry wrote:I know you know this isn't EVE. I know you are not stating that AV/vehicles are balanced. I understand that you understand there is a problem with AV. I understand that you understand that you think CCP doesn't listen or know how to balance things. I understand that you understand that you may believe that another patch may not come for a year. I am aware that you know that the game has problems. I know you are not trying to say anything about balance, timely releases, quality of released content, competence of CCP or players or anything else, but my question is;
different how?
I know this isn't EVE. I am not stating that AV/vehicles are balanced. I understand there is a problem with AV. I understand that you think CCP doesn't listen or know how to balance things. I understand that you may believe that another patch may not come for a year. I know that the game has problems. I am not trying to say anything about balance, timely releases, quality of released content, competence of CCP or players or anything other than the following:
Different slot layouts and different bonuses that allow prototype suits to perform a specialized role. As it is right now a proto suit is just an advanced suit that has more of the same slots.
A prototype logi suit is only more of the same when compared to an advanced. It gets an extra slot but it is the same suit. In EVE as you move up through tech levels (and used to be through tiers) the slot layout changed, stats changed, bonuses changed and the ship became more specialized and different, not just all around better. I don't know how to explain it more with out linking a bunch of stuff but if you like I will to help. Not trying to be an ass, I am just trying to get us on the same page.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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