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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8444
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Posted - 2014.03.20 03:07:00 -
[1] - Quote
Ace Boone wrote:It sickens me how pre-rendered this is. Did CCP at one point actually have the budget to make something look that good? Or did they just hope it would pick up enough steam for them to be able to update their game faster?
Not whining, just asking a genuine question out of curiosity?
What trailer?
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8444
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Posted - 2014.03.20 03:18:00 -
[2] - Quote
You do know CCP originally developed Dust on an entirely different high performance engine.....then settled for Unreal 3 when they realised Carbon would melt our consoles.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8447
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Posted - 2014.03.20 03:23:00 -
[3] - Quote
Garrett Blacknova wrote:That was an early trailer built in the Carbon engine, which they originally tried to run the game on.
Unfortunately, whether because of sheer overpowered-ness or poor optimisation for the system, the engine melted several PS3s, so they had to move to something less processing-intensive in order to actually make it viable.
To our detriment. Carbon was what attracted people to Dust 514....what we have now only traps them here.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8447
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Posted - 2014.03.20 03:28:00 -
[4] - Quote
Michael Arck wrote:Concept video. All developers does this. And we speak as this game doesn't have a constant development process ongoing. The game has grown and continue to grow. We'll get there when we get there.
Sure but Carbon was available to build on in 2010.....nearing the end of the PS3's life span, CCP had to have realised that when they were ready to release they would be bordering next gen......
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8453
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Posted - 2014.03.20 03:36:00 -
[5] - Quote
Michael Arck wrote:Yes of course. Given the way next gen always works, they knew they had time before having to worry about next gen.
I still honestly hope we get Carbon back one day....the graphics looked so sharp and elegant, the power behind it...... even the assets like the fighter and LAV looked incredible.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8460
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Posted - 2014.03.20 03:45:00 -
[6] - Quote
da GAND wrote:True Adamance wrote:Michael Arck wrote:Yes of course. Given the way next gen always works, they knew they had time before having to worry about next gen. I still honestly hope we get Carbon back one day....the graphics looked so sharp and elegant, the power behind it...... even the assets like the fighter and LAV looked incredible. Indeed it did look great, and so much more seemed to already be finished and ready. Dude do you remember the accurate suspension that LAV used to display? That looked incredible....as opposed to how them flip now......
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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