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![Dexter307 Dexter307](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Dexter307
The Unholy Legion Of DarkStar
1090
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Posted - 2014.03.20 02:34:00 -
[1] - Quote
Stsrt using the breach shotgun NOW! Get used to it as it will not be effected by losing the ROF bonus and will get a bit of boost unlike the normal shotgun. |
![Dexter307 Dexter307](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Dexter307
The Unholy Legion Of DarkStar
1091
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.20 02:48:00 -
[2] - Quote
Hello? |
![N1ck Comeau N1ck Comeau](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
N1ck Comeau
Ahrendee Mercenaries General Tso's Alliance
2332
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Posted - 2014.03.20 02:50:00 -
[3] - Quote
do it.
Tankers- 'Hit us when are hardeners are down"
Proceeds to run three hardeners.
Proud member of RND
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![Cotsy8 Cotsy8](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
49
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Posted - 2014.03.20 02:51:00 -
[4] - Quote
Dexter307 wrote:Start using the breach shotgun NOW! Get used to it as it will not be effected by losing the ROF bonus and will get a bit of boost unlike the normal shotgun.
When a breach can 2 shot a 1400 Gal sentinel then I will consider using it. For now, Get rid of the shotgun and use RE's. |
![Aria Gomes Aria Gomes](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
Aria Gomes
R 0 N 1 N
314
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Posted - 2014.03.20 02:53:00 -
[5] - Quote
Cotsy8 wrote:Dexter307 wrote:Start using the breach shotgun NOW! Get used to it as it will not be effected by losing the ROF bonus and will get a bit of boost unlike the normal shotgun. When a breach can 2 shot a 1400 Gal sentinel then I will consider using it. For now, Get rid of the shotgun and use RE's.
Gal Heavies get a resistance to explosives. :(
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![Chunky Munkey Chunky Munkey](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
Chunky Munkey
Amarr Templars Amarr Empire
3570
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Posted - 2014.03.20 02:53:00 -
[6] - Quote
Cotsy8 wrote:Dexter307 wrote:Start using the breach shotgun NOW! Get used to it as it will not be effected by losing the ROF bonus and will get a bit of boost unlike the normal shotgun. When a breach can 2 shot a 1400 Gal sentinel then I will consider using it. For now, Get rid of the shotgun and use RE's.
Gonna need two of those now too.
No.
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![Joel II X Joel II X](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Joel II X
Dah Gods O Bacon
1785
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Posted - 2014.03.20 02:56:00 -
[7] - Quote
I do use it. Salvage likes to give me KR-17 Breach Shotguns. I got so many, I made a suit dedicated to it. It's a lolfit, though. Fun, but not very effective. Hell, I don't have a sidearm on it. I do well with it sometimes, though. |
![Cotsy8 Cotsy8](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
49
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Posted - 2014.03.20 02:57:00 -
[8] - Quote
Aria Gomes wrote:Cotsy8 wrote:Dexter307 wrote:Start using the breach shotgun NOW! Get used to it as it will not be effected by losing the ROF bonus and will get a bit of boost unlike the normal shotgun. When a breach can 2 shot a 1400 Gal sentinel then I will consider using it. For now, Get rid of the shotgun and use RE's. Gal Heavies get a resistance to explosives. :(
Doh.
Haha well RE still kills everyone else. Get use to them, it'll be most used weapon for a scout vs high eHP builds. |
![Dexter307 Dexter307](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Dexter307
The Unholy Legion Of DarkStar
1091
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Posted - 2014.03.20 03:29:00 -
[9] - Quote
Cotsy8 wrote:Dexter307 wrote:Start using the breach shotgun NOW! Get used to it as it will not be effected by losing the ROF bonus and will get a bit of boost unlike the normal shotgun. When a breach can 2 shot a 1400 Gal sentinel then I will consider using it. For now, Get rid of the shotgun and use RE's. Breach shotgun to the back of the head is more than enough damage, and with its tight spread its easy to get all the pellets to hit the head No modifyers and a headshot 75.6 X 12=907.2 dmg per shot Shield damage + prof 5 in 1.8 + headshot 95.6 X 12=1147.6 dmg per shot Against armor + headshot 68 X 12= 816.5 dmg per shot |
![Cody Sietz Cody Sietz](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cody Sietz
Bullet Cluster Legacy Rising
2761
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Posted - 2014.03.20 04:17:00 -
[10] - Quote
I don't remember how the breach fires before I got prof!
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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![Dexter307 Dexter307](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Dexter307
The Unholy Legion Of DarkStar
1093
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Posted - 2014.03.20 04:32:00 -
[11] - Quote
Cody Sietz wrote:I don't remember how the breach fired before I got prof! Not any noticable differences |
![Dexter307 Dexter307](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Dexter307
The Unholy Legion Of DarkStar
1095
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Posted - 2014.03.20 05:14:00 -
[12] - Quote
Bump
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![Kasote Denzara Kasote Denzara](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Kasote Denzara
A Vulture
1968
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Posted - 2014.03.20 05:23:00 -
[13] - Quote
I keep telling people that it's a buff to the Breach, but they just don't comprehend it.
"Go ahead and dual tank. My Commando dual ganks." -Kasote Denzara
I'm waiting for my G-I suit. It's what I want.
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