Vitharr Foebane
Living Like Larry Schwag
801
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Posted - 2014.03.20 07:33:00 -
[2] - Quote
Matticus Monk wrote:Spectral Clone wrote:Matticus Monk wrote:Lightning xVx wrote:Over the last month I have seen nothing but Armor stacking Scouts pulling 500-600+ eHP for almost every match that I go into. I have see players use Proto Boundless CR & RR, Proto Scanners and an abundance of Armor plates with hardly any penalties. This month has been nothing but frustrating to say the least and that it doesn't even make ANY sense to run a Scout suit when you can just put that health/ weapons on a Medium. CCP, you need to make it where its more of a penalty for light suits to tank THAT much health, because whats the point in running a medium suit when you can just do Scouts? More upgrades for Biotics, more penalty for Armor. + A billion. I will always defend my scout brothers and sisters equipping their suits how they want but a part of me cries inside when I see tanked out scouts. There really should be more penalty for stacking armor / shields on scout suits... be it reduction to speed or increase to signature. It shouldn't make more sense to speed tank a medium suit and have it be more effective than a light frame. And it shouldn't make more sense to brick tank a light frame and have it be more effective than a medium frame. As a past comrade would say; every time a scout dual tanks, one of the ladies sheds a tear. o7 Hypocrisy detected. "Scouts can fit their suits however they want, but tanked scouts are OP, waaaaah, waaaaah!" I'll be a tanked sensor scout in 1.8. I hope that fits with your ideal of what a scout is (truth is I dont give a damn about what you think. I play this game however I want, because it is a game) Precision 5, Range 5, Dampening 5, Plates 5, Shield Extension 5. CR and possibly Ion Pistol for OHKing undertanked scouts. I think you misunderstand. As it stands the consequences for dual tanking a scout suit are negligible, and this will magnify in 1.8 with additional slots, fitting potential, better passive scanning, etc.... So much that they are stepping easily into the realm of assault suits and will likely be a superior choice to running an assault. If a scout wants to fit tank mods instead of sensor/biotics I think it should be possible (as in not restricted) but I think there should be a bigger penalty to keep other roles viable. And ill say again what good is an amarr light assault that can use a cloak (aka "scout") with out the ability to tank the sh*t out of its suit
Thanks CCP for making the HMG Heavy viable again :3
That's no excuse to slack off on releasing a heavy laser though =.=
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