|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8405
|
Posted - 2014.03.19 20:57:00 -
[1] - Quote
A built in heat sink is useful for any laser weapon.
But IMO thats all the Amarr assault is good for. Laser Weapons.
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8405
|
Posted - 2014.03.19 20:58:00 -
[2] - Quote
bamboo x wrote:whiny QQing faggots will tell you it isnt
but i think it is. Scramblers are OP as ****, and will still be when the patch drops
Edit: Amarr always looked the best to me, because it has a balance between armor and shields, although it sacrifices speed to a small degree
No more so than the Combat Rifle is right now and will continue to be.
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8407
|
Posted - 2014.03.19 21:03:00 -
[3] - Quote
Viktor Hadah Jr wrote:bamboo x wrote:whiny QQing faggots will tell you it isnt
but i think it is. Scramblers are OP as ****, and will still be when the patch drops
Edit: Amarr always looked the best to me, because it has a balance between armor and shields, although it sacrifices speed to a small degree Then why is not everyone using them? Never hear people go: "Damn i hate those FOTM Amarr Assault users and there OP scram rifles"
And instead always using Combat Rifles or Rail Rifles.
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8407
|
Posted - 2014.03.19 21:18:00 -
[4] - Quote
bamboo x wrote:True Adamance wrote:Viktor Hadah Jr wrote:bamboo x wrote:whiny QQing faggots will tell you it isnt
but i think it is. Scramblers are OP as ****, and will still be when the patch drops
Edit: Amarr always looked the best to me, because it has a balance between armor and shields, although it sacrifices speed to a small degree Then why is not everyone using them? Never hear people go: "Damn i hate those FOTM Amarr Assault users and there OP scram rifles" And instead always using Combat Rifles or Rail Rifles. Because 1.8 hasn't dropped yet to nerf the **** out of all the rifles. I've said it before and I'll say it again. You narrow-minded peons who think you can run around with armor-based weapons and kill everything, are going to get a harsh awakening when a shield-tanking suit fucks your day up.
..... I don't use any Anti Armour weapons...what are you talking about?
Both of us are Pure Amarrian and wreck shield based suits.
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8411
|
Posted - 2014.03.19 21:49:00 -
[5] - Quote
Magnus Amadeuss wrote:bamboo x wrote:whiny QQing faggots will tell you it isnt
but i think it is. Scramblers are OP as ****, and will still be when the patch drops
Edit: Amarr always looked the best to me, because it has a balance between armor and shields, although it sacrifices speed to a small degree Hey look, no mention of the combat rifle (30% more damage per trigger pull, 102.5% damage profile, lol fittings) I didn't realize a complex kinetic catalyer worth of speed was small, apparently it is to you. Listen, the amarr assault is a choice ONLY if you want to use scrambler rifles or laser rifles. That is the only reason anyone uses them. Honestly, outside of FW (or even inside of it) how often do you see the amarr assault ak.0, or even amarr assaults anymore? I see minmatar assaults as often as I see amarr assaults. OH, and like people choose to ignore... 2 slots > 1 (for instance, 2 x basic armor plates is 170 HP while using 20 CPU and 2 PG with 4% movement penatly vs 135 HP, 30 CPU , 12 PG, 5% movement and over 2xs the cost.) Also, this huge fitting advantage.. I don't see it... Sure the amarr assault has a TON of CPU, but it is entirely PG limited. I have never even come close to maxing out the CPU (I normally have at least 70-80 left) when I run out of PG.The ak.0 has 8 more PG than the mk.0, that is nothing, especially when best case scenario the prototype scrambler tka e7.75 more PG than the proto type combat rifle.
About time you joined us
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8412
|
Posted - 2014.03.19 22:11:00 -
[6] - Quote
Drapedup Drippedout wrote:Magnus Amadeuss wrote:
Hey look, no mention of the combat rifle (30% more damage per trigger pull, 102.5% damage profile, lol fittings)
I didn't realize a complex kinetic catalyer worth of speed was small, apparently it is to you.
Listen, the amarr assault is a choice ONLY if you want to use scrambler rifles or laser rifles. That is the only reason anyone uses them. Honestly, outside of FW (or even inside of it) how often do you see the amarr assault ak.0, or even amarr assaults anymore? I see minmatar assaults as often as I see amarr assaults.
OH, and like people choose to ignore... 2 slots > 1 (for instance, 2 x basic armor plates is 170 HP while using 20 CPU and 2 PG with 4% movement penatly vs 135 HP, 30 CPU , 12 PG, 5% movement and over 2xs the cost.)
Also, this huge fitting advantage.. I don't see it... Sure the amarr assault has a TON of CPU, but it is entirely PG limited. I have never even come close to maxing out the CPU (I normally have at least 70-80 left) when I run out of PG.The ak.0 has 8 more PG than the mk.0, that is nothing, especially when best case scenario the prototype scrambler tka e7.75 more PG than the proto type combat rifle.
Ok, a few problems here. 1. The ak.0 is MUCH more prevalent than mk.0, MUCH. 2. The armor vs shield discussion is a LENGTHY one, but one that CCP is aware of. Do a forum search, many many threads point this out. And while you're stacking 170 hp over 2 slots, good players are stacking 270 hp with reps. The point being you don't need to be fast when your optimal is upwards of 60m. Kincats on an amarr assault are for a niche build at best. 3. And the PG limited? bro, get your core up. The amarr assault is the EASIEST suit to fit all proto on, hands down, no exceptions at all. Maybe you need to read the patch notes? Assaults are receiving a 5% reduction per level to fitting reqs on weaps. So your point about the ScR costing too much is null and void.
He probably means in the FW zones where actually it is not seen as often as you would think.
I know 2 PIE members who run it, maybe 3 others who join us from outside of corp. But is generally outdone by the Commando Ak.0 or Logi Ak.0 which work better in ocnjunction.
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8423
|
Posted - 2014.03.20 00:10:00 -
[7] - Quote
bamboo x wrote:bamboo x (Boundless Heavy Machine Gun) True Adamance, Viktor Hadah Jr bamboo x (Viziam Scrambler Pistol) True Adamance, Viktor Hadah Jr
/thread
If you Boundless me...it would mean I'm a pretty **** tanker...... I think it would go more like this.
True Adamance (Road Kill) bamboo x
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8423
|
Posted - 2014.03.20 00:11:00 -
[8] - Quote
Dauth Jenkins wrote:Vell0cet wrote:I think it is. ScRs are tough to use effectively without them IMO, and LRs greatly benefit from having a longer window of engagement. I don't think they're OP, they require good aim and smart play to maximize their potential, and the speed penalty is quite significant. Escaping to safety when outnumbered is pretty difficult with the Amarr assault. With a scrambler you have to chose your engagements. Getting caught in a large, multi target firefight is a nightmare, as you overheat and have to just sit there. Oh, and running around a corner into 2 heavies normally results in an respawn. You can get the most DPS out, but if you don't manage to land all your shots, or if you don't manage your heat, you wind up murdering yourself with overheat
Agreed its not designed for multiple hostiles and overheating is certain death.....
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
|
|
|
|