Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
577
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Posted - 2014.03.19 21:46:00 -
[1] - Quote
bamboo x wrote:whiny QQing faggots will tell you it isnt
but i think it is. Scramblers are OP as ****, and will still be when the patch drops
Edit: Amarr always looked the best to me, because it has a balance between armor and shields, although it sacrifices speed to a small degree
Hey look, no mention of the combat rifle (30% more damage per trigger pull, 102.5% damage profile, lol fittings)
I didn't realize a complex kinetic catalyer worth of speed was small, apparently it is to you.
Listen, the amarr assault is a choice ONLY if you want to use scrambler rifles or laser rifles. That is the only reason anyone uses them. Honestly, outside of FW (or even inside of it) how often do you see the amarr assault ak.0, or even amarr assaults anymore? I see minmatar assaults as often as I see amarr assaults.
OH, and like people choose to ignore... 2 slots > 1 (for instance, 2 x basic armor plates is 170 HP while using 20 CPU and 2 PG with 4% movement penatly vs 135 HP, 30 CPU , 12 PG, 5% movement and over 2xs the cost.)
Also, this huge fitting advantage.. I don't see it... Sure the amarr assault has a TON of CPU, but it is entirely PG limited. I have never even come close to maxing out the CPU (I normally have at least 70-80 left) when I run out of PG.The ak.0 has 8 more PG than the mk.0, that is nothing, especially when best case scenario the prototype scrambler tka e7.75 more PG than the proto type combat rifle.
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
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Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
594
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Posted - 2014.03.20 00:18:00 -
[2] - Quote
Drapedup Drippedout wrote:Magnus Amadeuss wrote:
Hey look, no mention of the combat rifle (30% more damage per trigger pull, 102.5% damage profile, lol fittings)
I didn't realize a complex kinetic catalyer worth of speed was small, apparently it is to you.
Listen, the amarr assault is a choice ONLY if you want to use scrambler rifles or laser rifles. That is the only reason anyone uses them. Honestly, outside of FW (or even inside of it) how often do you see the amarr assault ak.0, or even amarr assaults anymore? I see minmatar assaults as often as I see amarr assaults.
OH, and like people choose to ignore... 2 slots > 1 (for instance, 2 x basic armor plates is 170 HP while using 20 CPU and 2 PG with 4% movement penatly vs 135 HP, 30 CPU , 12 PG, 5% movement and over 2xs the cost.)
Also, this huge fitting advantage.. I don't see it... Sure the amarr assault has a TON of CPU, but it is entirely PG limited. I have never even come close to maxing out the CPU (I normally have at least 70-80 left) when I run out of PG.The ak.0 has 8 more PG than the mk.0, that is nothing, especially when best case scenario the prototype scrambler tka e7.75 more PG than the proto type combat rifle.
Ok, a few problems here. 1. The ak.0 is MUCH more prevalent than mk.0, MUCH. 2. The armor vs shield discussion is a LENGTHY one, but one that CCP is aware of. Do a forum search, many many threads point this out. And while you're stacking 170 hp over 2 slots, good players are stacking 270 hp with reps. The point being you don't need to be fast when your optimal is upwards of 60m. Kincats on an amarr assault are for a niche build at best. 3. And the PG limited? bro, get your core up. The amarr assault is the EASIEST suit to fit all proto on, hands down, no exceptions at all. Maybe you need to read the patch notes? Assaults are receiving a 5% reduction per level to fitting reqs on weaps. So your point about the ScR costing too much is null and void.
Do I have to repeat the "fast" definition again?
1) Nope, observational bias. Unless we have stats from CCP themselves, all we can state is what we see, not a definitive statement like what you made.
2) Ignores my point entirely, good job. I mean I had to go through some mental hoola-hoops to try to figure out what thehell you were reffering too in the first place. 1slot < 2 slots, my point exactly.
3) You just don't care much for numbers do you. I guess why would you, they might prove you wrong and then you would have to change your view. the ak.0 with MAX SKILLS has 8 more PG than the mk.0 with max skills... that is it. Oh, and if I were to increase my other skills more (ones that reduce CPU usage mind you) then the ak.0 would have closer to 100 spare CPU most of the time. The suit is purely PG limited.
The FACT (see what I did there) that the Scrambler comparitively cost tons of resources doesn't change much with the 5%/lvl to PG/CPU, so my point stands. Even with MAXXED out skills and bonus, the scrambler cost 5.87 PG more than the CR, which eats up 72% of the difference (PG wise) between suits. Like I said, the extra CPU is WORTHLESS.
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
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