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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8404
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Posted - 2014.03.19 20:38:00 -
[1] - Quote
Beld Errmon wrote:OgTheEnigma wrote:Racro 01 Arifistan wrote:so. why not take it from dropships and lavs as well? I always fly assault dropships in 1st person, so I wouldn't be against it. They just need to add turret rotation to this viewpoint and it will be almost perfect, although a FOV increase would be nice as well. how on earth can you fly a dropship in 1st person, without dying in a fire constantly? I could live without the third person view on tanks, when ever im shooting im in the first person view anyway, but please god never suggest this for dropships, they are challenging enough to keep alive.
Not that hard to fly......but to aim in 1st person is a nightmare....and you have situational awareness.
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
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![True Adamance True Adamance](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8404
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Posted - 2014.03.19 20:48:00 -
[2] - Quote
I don't really see the need for its removal.....
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
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![True Adamance True Adamance](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8413
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Posted - 2014.03.19 22:21:00 -
[3] - Quote
Derpty Derp wrote:Beld Errmon wrote:OgTheEnigma wrote:Racro 01 Arifistan wrote:so. why not take it from dropships and lavs as well? I always fly assault dropships in 1st person, so I wouldn't be against it. They just need to add turret rotation to this viewpoint and it will be almost perfect, although a FOV increase would be nice as well. how on earth can you fly a dropship in 1st person, without dying in a fire constantly? I could live without the third person view on tanks, when ever im shooting im in the first person view anyway, but please god never suggest this for dropships, they are challenging enough to keep alive. I wouldn't suggest having only the 1st person view on dropships, but I do switch back and forth between the 2, it's easy enough to fly the 1st person view, but shooting anything directly below you becomes a bit dangerous, lol. As for tanks and LAV's 1st person view is my preference, but still switch back and forth between both... I think it would actually make tanks require at least a little bit more skill, but not really the best option for balance, lets just nerf the range of large rails, but allow them to look up, also nerf the refire time or add recoil that doesn't correct itself.
Why allow them to look up?
Range cannot be lowered it doesnt make sense that Railguns only fire 600m anyway, it makes even less sense to allow them to look upwards but fire out to a lesser distance.
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
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![True Adamance True Adamance](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8460
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Posted - 2014.03.20 03:43:00 -
[4] - Quote
Outer Raven wrote:Only having first person in vehicles would be fine if they ever flushed out the interiors similar to EVE Valkyrie where they show the inside of the vehicle and your pilot. Having proper enter and exit sequences wouldn't be bad in this regard either.
As for tanks for now keeping the 3 person view is fine I can except that their are viewing nodes all around the hull an such. However I don't believe that turning your camera should be tied to the main cannon as well, if you want to operate the cannon then you will need to switch to it but you will not be able to have the advantage of mobility as well (as a single man unit).
For proper tank operation meaning mobility with modules usage and turret operation you will need at lest one other team mate. In my opinion I don't mind where tanks are now I just think we need more tools against them other than constant buffs or nerfs at this point.
But I also think that a tank should require at least a team effort to operate as opposed to just being a protosuit alternative. This way there can be some give an take when calling in vehicles. Too many on the ground an you will not have enough troops on the ground so tank units would be self limiting and with a single pilot they will have full operation of the vehicle but be limited to doing one operation or another meaning more chances for AV to retaliate. I understand the comments that tanks should require multiple players to operate.....but simply put they cant. I dont have constant buddies who will pilot the tank with me I already run my HAV as an APC, I cant trust blue berries, nor should I have to.....
I can appreciate that is how it works in real life.....but in a game it cannot, or it will be undesirable.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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