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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
3322
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Posted - 2014.03.19 02:10:00 -
[1] - Quote
Roman837 wrote:Benjamin Ciscko wrote:Roman837 wrote:Hey now!RA Eve guys havnt been chirping on the forums. Dust and Eve although connected..are totally seperate. And here's why...one hour..we may have had an epic fight on the satelite costing untold millions..which always ends in people saying GF and PMs being sent out and guys chatting...the next hour...the same guys you just fought..are the guys coming to your aide Vs some random fleet. We may fight each other to support our dust guys...but any other fleet is red...which in turns makes you guys temporarily blue! So no need to chirp Eve side. Were loving the fights. Dust side..bring on the chirps you bunch of pansy wankers! You seem to be forgetting that we just whooped Escrow and AE in every battle last nigh tell SpartanBiker thanks for the Gastuns. Don't know how that has any connection to my post refference EVE...But...I literally just checked the Dust Alerts on twitter to check what you ment. I didn't see and TSO corps take any districts...but I did see a few lose a couple.
Winning battles doesn't get you districts, though. Launching attacks from other districts does. And to do that, you need your own districts to not be under attack. Something that is currently impossible when your enemy holds nearly everything in molden heath.
You happen to have them because you inherited them at a time when nobody else gave a damn. That's all there is to it.
No sense making a big fuss about us losing districts. There is quite literally no other outcome here. What else are we supposed to do? If everyone wants you out of PC, you're going out of PC. It's just a question of how many times you get to punch your opponent in the nuts before you're finally expelled. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
3322
|
Posted - 2014.03.19 02:25:00 -
[2] - Quote
All that really needs to happen is CCP needs to create garrison districts that effectively shield other timers from being hit.
Bottleneck the fights. It's the real reason people started locking in the first place. Nobody cares for having a million timers. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
3326
|
Posted - 2014.03.19 04:16:00 -
[3] - Quote
Small manageable bottlenecks are a good and healthy thing. Large bottlenecks are a bad thing. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
3326
|
Posted - 2014.03.19 06:44:00 -
[4] - Quote
Free Beers wrote:Himiko Kuronaga wrote:Small manageable bottlenecks are a good and healthy thing. Large bottlenecks are a bad thing. I just never see that happening. One of the few things ccp got right with pc 1.0 is that there is no war fronts. There are district based clone attacks and clone packs. You do realize what you are asking for would give control of most of PCland to a few corps. what if AE only had to defend 1 out of 5 districts. RA could own and defend all of PC
They are already doing that. If anything, we're about to be pushed out because we can't keep our clone count up on enough districts to launch a military offensive. And if we get pushed out, then that moves it one step closer to MH being controlled by just a handful of corps.
I'm thinking on a smaller scale though. A garrison just defends around 3 or so districts a piece. If there is clone upkeep on them that cripples the monetization of those districts, not all districts will be garrisoned. That also helps keep the front open due to greed and the desire to monetize.
And bare in mind that the fights are going to spill onto neighboring magma planets and whatnot in the future. We're inevitably going to have more districts per star system, but we're not guaranteed to see a population increase in the player base to fill that space. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
3327
|
Posted - 2014.03.19 18:03:00 -
[5] - Quote
Free Beers wrote:Himiko Kuronaga wrote:Small manageable bottlenecks are a good and healthy thing. Large bottlenecks are a bad thing.
Whatever the intended reason, the timers absolutely kill it. Just having a paltry 8 districts means we have to fight for 8 hours straight. If you play EVE and you have hundreds of players in an alliance who can do that stuff, its manageable to an extent. In this game there are far fewer people capable of being considered A-team material, and individuals burn out easily if you push them for too long.
It's bad game design. Timers are a different thing and there was no other option. If you dont have timers. You go to bed and wake up and NS controls all of districts in MH. CCP learned from FW in eve years ago. Plus you would get nothing but empty fights as attackers would wait till district owners were asleep an take it. I always thought you were a sensible poster but this seems a bit desperate in looking for an excuse now. Especially since what you are calling for would allow small A team to control a lot more of space than is already possible.
I never said it should be a free for all without timers. I said the timers should be more manageable. Small teams, if anything, hold very little power in MH right now. As can be seen, we're winning our battles but we're losing the war. You say that if this change went into effect than small teams like ours would gobble up MH, but how? District count will continue to expand. I don't see that as likely.
And I've yet to see another solution to the problem other than "unplug PC". |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
3332
|
Posted - 2014.03.20 06:54:00 -
[6] - Quote
Fiddlestaxp wrote:Himiko Kuronaga wrote: And bare in mind that the fights are going to spill onto neighboring magma planets and whatnot in the future. We're inevitably going to have more districts per star system, but we're not guaranteed to see a population increase in the player base to fill that space.
I am looking forward to underwater levels as well. Probably the fanfest announcement.
You already have that. It's called EVE Online, the submarine simulator. |
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