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AP Grasshopper
Ancient Exiles. Renegade Alliance
211
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Posted - 2014.03.18 22:32:00 -
[1] - Quote
Charlotte O'Dell wrote:AV weapons may not kill tanks, but they sure can move them. If a few mines OHK a tanker who isn't paying attention, then he deserves to die no matter how many hardeners he is running. Also add Flux Mines for shield tanks.
Do you even think before positing? Your spamming buff AV threads are getting old, While I agree AV needs tweaking the ideas you've thrown out about MAV's, AV flat damage buff and Proxy damage buffs are dumb ideas. There are more fun an interesting ways to create balance without using "buff / nerf culture"
Atleast come up with some good ideas to buff them. Where are you even coming up with your numbers from? Maybe a damage increase for proxy mines would be appropriate but I doubt you can come up with a logical reason for the numbers you've provided. If you did, please share. |

AP Grasshopper
Ancient Exiles. Renegade Alliance
211
 |
Posted - 2014.03.18 22:35:00 -
[2] - Quote
Charlotte O'Dell wrote:jerrmy12 kahoalii wrote:Charlotte O'Dell wrote:AV weapons may not kill tanks, but they sure can move them. If a few mines OHK a tanker who isn't paying attention, then he deserves to die no matter how many hardeners he is running. Also add Flux Mines for shield tanks. Oh great, more instakill crap, the kast thing we need is instakill mines They are fine. Put 2 or 3 in 1 place and use av with it, its automatic it shouldn't be that powerfull I run them over for fun in my tank. They have zero fear factor.
10 proxies stacked will OHK you. If we used your numbers I could setup 3 OHK traps by myself on the map. The numbers now allow them to be effective and limit spam-ability in addition to requiring time to properly setup. Why change this? |

AP Grasshopper
Ancient Exiles. Renegade Alliance
212
 |
Posted - 2014.03.18 22:46:00 -
[3] - Quote
On one side You want vehicles to be cheap and non elitist allowing anyone and there grandma to pilot. You also want them to be easily destroyed. So by being cheap and easily destroyed you nullify the risk vs reward which CCP is well known for. Throw away tanks aren't DUST, there battlefield 4. |
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