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Thread Statistics | Show CCP posts - 0 post(s) |
Oxskull Duncarino
0uter.Heaven
498
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Posted - 2014.03.18 15:46:00 -
[1] - Quote
SPESHULz wrote:The hmg was my first love and i was still using it when mediums with ARs would win 1v1. But with increased rate of fire and selective weapon nerfing it will be joyous **** train central. I have always thought it ridiculous that you would be able to switch to a sidearm with a heavy weapon without dropping it but forge gunners would get smashed. As a heavy i think it would help balance if you have a hmg equiped you are unable to use a sidearm. Yes there is a longer reload but you asked for it with 425 bullets. Honestly, how in the hell do you think that is a good idea. I don't remember if the forge has it but the HMG is on a sling, and to think that the genetically modified, massively muscled, powered exoskeleton clone would have an issue with carrying/using a teeny tiny sidearm while the HMG is hanging from the sling is laughable . This idea is as bad as limited logis to just a sidearm. The graphics ingame aren't at a level to show this, but I'd hope we can see it in the future. Sorry if I'm a bit agro at your idea but................ |
Oxskull Duncarino
0uter.Heaven
498
|
Posted - 2014.03.18 15:53:00 -
[2] - Quote
Chunky Munkey wrote:Maybe a reduction to weapon switch speed.
I've always been amused at how rapidly I can pull up a pistol from seemingly nowhere. The weapon storage graphics ingame are non existent, but hopefully at some stage we will have the heavy with their sidearm displayed high on their chest, and when they switch, all that happens is the heavy weapon is dropped to hang from the sling and the sidearm is quickly deployed from the chest. Other suits would have a main weapon lock onto their back similar to Mass Effect through something like a magnetic clamp with the sidearm positioned somewhere else on the body. |
Oxskull Duncarino
0uter.Heaven
498
|
Posted - 2014.03.18 16:03:00 -
[3] - Quote
Reav Hannari wrote:Jake Diesel wrote:Reav Hannari wrote:The original switch speed was more realistic but someone decided to appease the COD crowd. I'd love to see it reduced and possibly based on suit type. When entering a 3 second fire fight you should pretty much be committed to what you have in your hand.
The Heavy animation should be changed so the Heavy continues to hold the main weapon with the off hand, supported by a strap, and you fire the sidearm with your right. What you're asking should be applied to everyone. Not just the heavy. So where exactly does the rifle go when you switch to your sidearm? If you're asking for this, all primary weapon carriers should be hampered by they're primary when using a secondary since it's supposed to be hanging from their bodies instead of just disappearing. Seems like everyone just wants to nerf the heavy. I'd like to see a Mass Effect style animation with the weapon stored somewhere visible. Really, where does that scout hide that Plasma Cannon? Wait, I'm not sure I want to know... Honest, I'm not happy to see ya and it's just my plasma cannon in my pocket |
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