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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Reav Hannari
Red Rock Outriders
3289
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Posted - 2014.03.18 16:33:00 -
[1] - Quote
What is the skill rank for Cloaking? Does it do anything other than unlock the cloaking device?
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Reav Hannari
Red Rock Outriders
3289
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Posted - 2014.03.18 16:38:00 -
[2] - Quote
"War Point rewards for vehicle damage have been reintroduced."
This should go part way towards helping the AV crowd. I think vehicle prices should be increased to make loss painful and reduce vehicle spam. About Assault Dropship level pricing should do it and maybe even higher for HAVs. Then the role of infantry based AV is to force vehicles to retreat and take the pressure off the infantry while they get busy capturing or killing other infantry. Now that infantry based AV gets their WP it'll make the role more attractive.
I've said it before but CCP will not talk about price changes until after the fact to avoid stockpiling.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Reav Hannari
Red Rock Outriders
3290
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Posted - 2014.03.18 16:39:00 -
[3] - Quote
CCP Logibro wrote:Reav Hannari wrote:What is the skill rank for Cloaking? Does it do anything other than unlock the cloaking device? Rank 3, nothing other than unlocks cloaking.
Thank you! I thought it would be rank 5. Time to update my 1.8 skill purchasing plan...
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Reav Hannari
Red Rock Outriders
3290
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Posted - 2014.03.18 16:42:00 -
[4] - Quote
TheDarthMa94 wrote:Great job CCP, but i really wish you guys add more new maps to play and murder players....
I'm betting that CCP is sitting on them so we get a nice, fat expansion to be announced at Fanfest. All the better to kick off the actual marketing campaign. Their "held back for optimization and performance" excuse is going on too long to be valid.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Reav Hannari
Red Rock Outriders
3292
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Posted - 2014.03.18 16:54:00 -
[5] - Quote
Spectral Clone wrote:3 month work for this proves that you have maximum of 5-6 people working with uprising. What are the other approximately 100 devs working on??
Port to new engine? 4 port? PC port?
Your most hardware fans deserve to know this.
The next big expansion. Rumors are the crew are happy with the direction CCP Rouge is leading them. This is a point fix to address issues and deliver stuff that was late in arriving. They could be working on racial parity for vehicles, racial parity for outposts and accompanying socket set (with Caldari and probably Minmatar already complete), PVE against Rogue Drones, new modes, player market integration will possible merc movement around New Eden.
Just releasing racial parity of outposts and sockets would be enough for a full expansion but I'm hoping for PVE.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Reav Hannari
Red Rock Outriders
3292
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Posted - 2014.03.18 17:04:00 -
[6] - Quote
Echo 1991 wrote:Forget racial parity, fix the frickin game first. No point introducing new game modes and mechanics and stuff of the sort if the game still plays horrible. I love this game but the lag, getting caught on terrain that isn't there and not being able to jump a curb is really getting annoying.
The only time I see lag is in the basement of Gallente Research and it's barely noticeable anymore. I don't bother with PC but FW and pub matches are totally fine. I haven't been caught on terrain since 1.7 shipped. If you want to jump a curb then stop stacking plates. Even my Minmatar Logistics can hop over fences.
For the game to thrive it needs both content and fixes and they seem to be doing that. If they only shipped fixes the players would wander off from boredom to play some other buggy game that has something new to look at.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Reav Hannari
Red Rock Outriders
3292
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Posted - 2014.03.18 17:06:00 -
[7] - Quote
Aero Yassavi wrote:Also something else that may possibly be arriving in the FanFest expansion is Conquest gamemode, where it strings together multiple maps on the same terrain (as many know, many of our maps are right next to each other in the redlines) to create a multistage battle similar to Battlefield's Rush gamemode.
That would be like the old Skirmish 1.0 multi-stage map? Yes, please.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Reav Hannari
Red Rock Outriders
3292
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Posted - 2014.03.18 17:10:00 -
[8] - Quote
howard sanchez wrote:Screw that. Spectral clone has this correct. CCP Shanghai has been a mess, is still a mess and this anemic list of 'improvements' after 4 months of nothing demonstrates that CCP is not understanding what this game needs: progress and clarity
What rumors? What crew? What direction? CCP rouge has yet to say three words publically to this forum. As far as anyone outside of the CPM and CCP payroll are concerned he is a non-entity and dust continues to wallow in mediocrity.
We'll see. I've actually been more hopefully about the future of this game lately and I think that all will be revealed at Fanfest. If they fail to deliver there then I agree the game will continue to wallow in its current state. A new EP can't turn the boat and deliver over night and signs point towards Fanfest as being the reveal.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Reav Hannari
Red Rock Outriders
3292
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Posted - 2014.03.18 17:25:00 -
[9] - Quote
howard sanchez wrote:Meh...frustrating-ass game company
This I can totally agree with.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Reav Hannari
Red Rock Outriders
3303
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Posted - 2014.03.18 22:19:00 -
[10] - Quote
Murt Lesp wrote:Please reply to this CCP
When we are refunded the isk and SP from the dropsuit command tree, will we be refunded for our dropsuits (ie. Scout gk.0 etc.)? Or are we holding onto things to sell when the player market comes around?
We had a reply from the CPM. The answer was 'No.'
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Reav Hannari
Red Rock Outriders
3311
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Posted - 2014.03.19 11:27:00 -
[11] - Quote
IgniteableAura wrote:Regardless of the overwhelming feedback and support for a more full respec. I would like a reason why it is not being offered. The vehicle users got a respec when their tree got changed dramatically. In fact one could argue that the dropsuit changes have a much bigger impact than those from vehicles. The changes are down right pervasive, effecting every single role. Yet the Developers of this game continue to ignore their customer base. I guess it makes sense CCP is losing a massive amount of money through Dust considering the newest financial statement. You treat your customers like garbage because you no longer see Dust as a worthwhile invest based on your financial report. http://www.ccpgames.com/media/47894/ccp_hf_financial_statements_december_31_2013.pdf
Show me where they break out profit and loss by game.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Reav Hannari
Red Rock Outriders
3311
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Posted - 2014.03.19 11:28:00 -
[12] - Quote
Victor889 wrote:Does anyone know if there are any numbers for the new suits?
I mean like PG/CPU for the new heavies and the new scouts, I haven't seen anything on them yet, I'd be interested to 'theory-craft'.
Look in the dev blogs. They have tables for all the suits.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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