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Thread Statistics | Show CCP posts - 0 post(s) |
VonSpliff
TeamPlayers Negative-Feedback
74
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Posted - 2014.03.17 18:26:00 -
[1] - Quote
I get why CCP want a lower amount of explosive grenades, but for the love of kittens keep 3 for AV. And maybe flux since they work ok for av as well. It takes 3 lia dia for a soma.
If they are not lowering RE it's complete BS.
And Nade spam is a crutch.
"It never got weird enough for me." Dr. T
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Cat Merc
Ahrendee Mercenaries General Tso's Alliance
7471
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Posted - 2014.03.17 18:29:00 -
[2] - Quote
Flux and AV should not be hit. AV for obvious reasons, and flux because it's really inferior to Locus grenades.
If it gave you more, then it would actually be worth carrying around.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
DUST514514
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DUST Fiend
OSG Planetary Operations Covert Intervention
12272
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Posted - 2014.03.17 18:52:00 -
[3] - Quote
I think what's most funny is they try to increase TTK by reducing grenades carried, but not by reducing the effectiveness of Core Atomic Bomb Grenades
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Cody Sietz
Bullet Cluster Legacy Rising
2694
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Posted - 2014.03.17 19:03:00 -
[4] - Quote
DUST Fiend wrote:I think what's most funny is they try to increase TTK by reducing grenades carried, but not by reducing the effectiveness of Core Atomic Bomb Grenades I would rather see them removed.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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VonSpliff
TeamPlayers Negative-Feedback
79
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Posted - 2014.03.17 19:14:00 -
[5] - Quote
Ok Cody, an fps without nades. Sounds horrible!
"It never got weird enough for me." Dr. T
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Cotsy
Kang Lo Directorate Gallente Federation
15
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Posted - 2014.03.17 19:17:00 -
[6] - Quote
Why not have option, 2 nades is worth this much CPU and pg while 3 nades is worth this much.. That's called balancing. There's no way 3 packed nades takes out anything but a noob tank now, how is two going to help in 1.8? |
Dauth Jenkins
Ultramarine Corp
237
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Posted - 2014.03.17 19:18:00 -
[7] - Quote
DUST Fiend wrote:I think what's most funny is they try to increase TTK by reducing grenades carried, but not by reducing the effectiveness of Core Atomic Bomb Grenades
Lol, the only people who use those spam them. I know for a fact that the only grenades I carry are packed AV grenades. Good to get rid of those pesky Murder taxis that are making a resurgence
Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher...
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Luk Manag
of Terror TRE GAFFEL
346
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Posted - 2014.03.17 19:47:00 -
[8] - Quote
Cal-logi will be the only viable grenade spammer.
There will be bullets. ACR+SMG
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8213
BIG BAD W0LVES Canis Eliminatus Operatives
1794
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Posted - 2014.03.17 20:08:00 -
[9] - Quote
I don't see why they didn't just lower the damage of Locus grenades. Maybe Flux too with the introduction of the Caldari Sentinel. But maybe the lack of grenade spam in general will be a breath of fresh air...
Until 20 MD rounds rain down on you at once from rooftops like the days of old... ...
I ain't got time for dat sh!t
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