Kaughst
Nyain San Renegade Alliance
312
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Posted - 2014.03.17 07:32:00 -
[1] - Quote
The thing is, there are no variants i.e Tactical Rail Rifle or Breach Scrambler Rifle to compare the AR variants to, while announced they would fall in line with appropriate ranges, damages and shortcomings. Arguably if you adjust the AR variant damage/range ect you mess with the logical place the future variants will have....once we do have all the variants I think that it would be easier to make radical stat changes to suit all of them more appropriately especially once they are placed in the hands of the players, much like they did with range changes on the rifles.
"That is not how you say my name."
"How do you say your name?"
"I don't know but that is not how you say it."
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Kaughst
Nyain San Renegade Alliance
312
|
Posted - 2014.03.17 07:57:00 -
[2] - Quote
Tweaksz wrote:Kaughst wrote:The thing is, there are no variants i.e Tactical Rail Rifle or Breach Scrambler Rifle to compare the AR variants to, while announced they would fall in line with appropriate ranges, damages and shortcomings. Arguably if you adjust the AR variant damage/range ect you mess with the logical place the future variants will have....once we do have all the variants I think that it would be easier to make radical stat changes to suit all of them more appropriately especially once they are placed in the hands of the players, much like they did with range changes on the rifles. I get what you mean though when you think about it variants are just one race's attempt to mimic another racial rifle. In that way I understand there could be underperformance. What troubles me is the incredible amount of obsoletion thanks to poor decision on the nerf . They could have kept the nerf but increased RoF (Edit: RoF increase would entail a matching the RR's RoF or a slightly lower RoF), this is cqc we're talking about.
To reiterate, that is not to say those stats wont be change to increase relevancy as regardless of the rifle it should still have its place.
What you may not expect is that should one variant be change, say the Tac AR, I.E a increase in damage, the RR may have to increase it's damage up from the Tac Combat rifle to the Tac Scrambler ending in a number of other possible problems. I am sure it's a complicated mathematical thing and eve concept that will be debated and nailed down with CCP's endless tweaking but it's hard to grasp from the community view point with the weapons we have and little variance that is available. Essentially we need to wait awhile until everything is in place to comment on what needs to be balanced.
"That is not how you say my name."
"How do you say your name?"
"I don't know but that is not how you say it."
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