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DozersMouse XIII
Ultramarine Corp
164
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Posted - 2014.03.16 20:57:00 -
[1] - Quote
10% to scan radius per level
10% to precision per level
10% to profile per level
10% to speed and movement per level
10% to hacking and melee damage per level
5% to stamina and stamina regen per level
this should dry up all the god given tears out there
Bacon pancakes makin' bacon pancakes
Take some bacon and I'll put it a pancake
Bacon pancakes thats what it's gonna make
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Texs Red
DUST University Ivy League
297
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Posted - 2014.03.16 21:04:00 -
[2] - Quote
DozersMouse XIII wrote:10% to scan radius per level
10% to precision per level
10% to profile per level
10% to speed and movement per level
10% to hacking and melee damage per level
5% to stamina and stamina regen per level
this should dry up all the god given tears out there
You forgot a 20% per level reduction to heat build up on laser weaponry. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8277
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Posted - 2014.03.16 21:06:00 -
[3] - Quote
DozersMouse XIII wrote:10% to scan radius per level
10% to precision per level
10% to profile per level
10% to speed and movement per level
10% to hacking and melee damage per level
5% to stamina and stamina regen per level
this should dry up all the god given tears out there
Why would we want that?
A simple 2% buff per level would satisfy me and most of the prospective Amarr scouts = a 35% bonus to our stamina biotics.
Seems to me like I am reasonably discussing this subject while the lot of you are overeacting and being "crybabies"
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
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C0TS
Sebiestor Field Sappers Minmatar Republic
27
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Posted - 2014.03.16 21:08:00 -
[4] - Quote
DozersMouse XIII wrote:10% to scan radius per level
10% to precision per level
10% to profile per level
10% to speed and movement per level
10% to hacking and melee damage per level
5% to stamina and stamina regen per level
this should dry up all the god given tears out there
Just let them be able to fire while cloaked. |
DozersMouse XIII
Ultramarine Corp
167
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Posted - 2014.03.16 21:11:00 -
[5] - Quote
True Adamance wrote:DozersMouse XIII wrote:10% to scan radius per level
10% to precision per level
10% to profile per level
10% to speed and movement per level
10% to hacking and melee damage per level
5% to stamina and stamina regen per level
this should dry up all the god given tears out there
Why would we want that? A simple 2% buff per level would satisfy me and most of the prospective Amarr scouts = a 35% bonus to our stamina biotics. Seems to me like I am reasonably discussing this subject while the lot of you are overeacting and being "crybabies" 15% to max stamina and 5% to regen or 5% to max stamina and stamina regen and 1% to repair module
Bacon pancakes makin' bacon pancakes
Take some bacon and I'll put it a pancake
Bacon pancakes thats what it's gonna make
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Magnus Amadeuss
Tal-Romon Legion Amarr Empire
564
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Posted - 2014.03.16 21:12:00 -
[6] - Quote
DozersMouse XIII wrote:10% to scan radius per level
10% to precision per level
10% to profile per level
10% to speed and movement per level
10% to hacking and melee damage per level
5% to stamina and stamina regen per level
this should dry up all the god given tears out there
Look at how stupid you are =)
I am loving these QQs though.
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
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DozersMouse XIII
Ultramarine Corp
167
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Posted - 2014.03.16 21:13:00 -
[7] - Quote
Magnus Amadeuss wrote:DozersMouse XIII wrote:10% to scan radius per level
10% to precision per level
10% to profile per level
10% to speed and movement per level
10% to hacking and melee damage per level
5% to stamina and stamina regen per level
this should dry up all the god given tears out there
Look at how stupid you are =) I am loving these QQs though. crying as much as every amarrian out there (check the forums bro)
Bacon pancakes makin' bacon pancakes
Take some bacon and I'll put it a pancake
Bacon pancakes thats what it's gonna make
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3979
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Posted - 2014.03.16 21:15:00 -
[8] - Quote
It's amusing that the Minmatar supporters are crying over the fact that we are having reasonable discussions over the Amarr Light Assault That can Fit a Cloak bonuses. For the most part we are not demanding change or threatening CCP, we are having legitimate discussion, I guess we just touched a nerve.
Meanwhile let us read through some of the threads were the Minmatar "discuss" the UP'ness of their Assault suit...oh wait, they're filled with nothing but anger and rage.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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The Infected One
Fatal Absolution General Tso's Alliance
1065
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Posted - 2014.03.16 21:29:00 -
[9] - Quote
Aisha Ctarl wrote:It's amusing that the Minmatar supporters are crying over the fact that we are having reasonable discussions over the Amarr Light Assault That can Fit a Cloak bonuses. For the most part we are not demanding change or threatening CCP, we are having legitimate discussion, I guess we just touched a nerve.
Meanwhile let us read through some of the threads were the Minmatar "discuss" the UP'ness of their Assault suit...oh wait, they're filled with nothing but anger and rage. Minmatar support is one thing against you Amarrian scum. As scouts in general, were all still kind of in the same boat. Paper suits, that are supposed to have bonuses to help our survivability and effectiveness.
Yes I'm a proud Minmatar scout, and since I don't have Minmatar knives to slit your throat with, I have to use Capitalist Caldari ones (For too high of a price you capitalist space pirates). My only issue with the Minmatar assault suits is that lore wise, their shield regen is far too low to make them an effective "Hit and run" race as you can achieve the same speed with greater shields, and regen rate with a Caldari suit and a kincat, and the slot layout for Minmatar assault and Caldari assault should be switched. Minmatar should have less shield tank than Caldari, less armor tank than Gallente but have the versatility in their suits to mimic either. They should also have a faster shield regen than the Caldari due to their lore based "Hit and run" play style. Switching the Caldari and Minmatar assault slots would allow for the Caldari to stack one more shield extender, and still have 2 low slots for a complex regulator and whatever else, and would allow the Minmatar the 4 highs for a moderate shield tank (with the aforementioned higher shield regen) and higher speed. I'll stop there because I'm starting to ramble.
That being said I did post in your other thread an actual idea that would keep the Amarr scout as an effective light suit. I was corrected on the bonuses by a fellow corp mate (Thank you), and have edited my idea.
Amarr scouts should get damps and precision. Sure they might be slower than Caldari and Gallente, and of course they should be slower than Minmatar, but being under scans, with passive precision to pick up all but the Gallente scout (At base stats) sounds like a pretty good bonus to me.
Ideas? Thoughts? Discuss.
I am here to ask you one question, and one question only: EXPLOSIONS?
--. . - + ..-. ..- -.-. -.- . -..
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C0TS
Sebiestor Field Sappers Minmatar Republic
27
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Posted - 2014.03.16 21:30:00 -
[10] - Quote
True Adamance wrote:DozersMouse XIII wrote:10% to scan radius per level
10% to precision per level
10% to profile per level
10% to speed and movement per level
10% to hacking and melee damage per level
5% to stamina and stamina regen per level
this should dry up all the god given tears out there
Why would we want that? A simple 2% buff per level would satisfy me and most of the prospective Amarr scouts = a 35% bonus to our stamina biotics. Seems to me like I am reasonably discussing this subject while the lot of you are overeacting and being "crybabies"
I've said this for a long time, a 7% per level boost is the most logical answer, but most scouts want some absurd bonus or stat increase. The stamina plus stamina regen is a grest multi purpose, versatile bonus.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8286
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Posted - 2014.03.16 21:34:00 -
[11] - Quote
C0TS wrote:True Adamance wrote:DozersMouse XIII wrote:10% to scan radius per level
10% to precision per level
10% to profile per level
10% to speed and movement per level
10% to hacking and melee damage per level
5% to stamina and stamina regen per level
this should dry up all the god given tears out there
Why would we want that? A simple 2% buff per level would satisfy me and most of the prospective Amarr scouts = a 35% bonus to our stamina biotics. Seems to me like I am reasonably discussing this subject while the lot of you are overeacting and being "crybabies" I've said this for a long time, a 7% per level boost is the most logical answer, but most scouts want some absurd bonus or stat increase. The stamina plus stamina regen is a grest multi purpose, versatile bonus.
indeed I read your posts found them reasonable and accepted that event a 2% increase per level is preferable and acceptable until I am convinced otherwise.
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
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BL4CKST4R
WarRavens League of Infamy
2090
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Posted - 2014.03.16 21:52:00 -
[12] - Quote
DozersMouse XIII wrote:10% to scan radius per level
10% to precision per level
10% to profile per level
10% to speed and movement per level
10% to hacking and melee damage per level
5% to stamina and stamina regen per level
this should dry up all the god given tears out there
And 20% damage reduction per level just because it's still weak with all these bonuses
For the Federation!
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