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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8297
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Posted - 2014.03.17 00:27:00 -
[1] - Quote
Even if you are spot to spot runners, and you are assuming and urban situation where such movements are universal to all suits, we'd still do it the slowest. Now in open areas where marathon runs do take place, and Aisha makes them frequently to lay uplinks before we ever arrive at an objective, we would be slower.......
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8299
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Posted - 2014.03.17 00:37:00 -
[2] - Quote
Iron Wolf Saber wrote:Magnus Amadeuss wrote:Iron Wolf Saber wrote:Magnus Amadeuss wrote:DozersMouse XIII wrote: have never played in a scout suit before?
Of course I have, quite a bit actually. On the other hand, I have a question for you. WHAT THE FLYING **** DOES THAT HAVE TO DO WITH ANYHTING? I am trying as hard as I can to think of a question that is equally as stupid and I just can't. I am sure in your little brain you thought that somehow "being" a scout would have some ethereal value and lend credence to whatever inane drivel would follow, but it wouldn't. TLDR: Just stop. Quite a bit actually, Scouts are primarily are not marathon runners. We're not running the entire time in urbanized areas we're burst running spot to spot getting in and out of action as needed. Stamina stored is good, so is recovery. A math chart I would like to see is the x sec to x rest burst to cover to cover runs complete with a jump every 3 cycles. I'm an omni and know better. Only marathon scouts that exists are the snipers. So once again, the marathon is the absolute most advantageous scenerio possible for stamina/stamina regen bonuses. What it does is allow a suit with high stamina/regen to outlast and out-regen the other suits. In this testing scenario, with everything set up in it's favor, the amarrian suit fails. Ok, so a jump take a percentage of your stamina... not sure how many times I am going to have to say this. It is the absolute worst thing you could do as an amarr scout. The amarr scout is HORRIBLE at jumping, as it will burn through way more stamina, and ht amarrian suit is the slowest to regain percentages of it's stamina. Anyway, if you want to see who gets where faster, just look at the graph I posted in the other forum topic. No matter what situation you are in, the minmatar suit is better from a run/rest cover 2 cover scout, and it is not even close. No really, the minmatar suit DESTROYs the amarr suit in that capacity, oh and it doesn't have to waste a sh-tty bonus to do it either. GG CSM, once again you guys were involved with just f-cking horrible game balancing. Is it on purpose or is this CSM just that bad at balancing suggestion? Who in the hell marathons mid game? Also I didn't mention any suits specifically I just wanted the math.
Our scout currently does. Why should he run directly towards and enemy position? At which point we can essentially do a Terminator 40K esque Homing Strike with heavies or assault troops, etc.
From what I see of Aisha he treats his Gk.0 as though it already were and Ak.0 and makes use of what he supposes the bonus should allow him to do.
As such he is often gone so long from the main force I forget he is there unit I rock up on the point, disgorge 2 angry Amarrian SoB, and watch as the remainder of our squad teleports in from the war barge.
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8420
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Posted - 2014.03.19 23:44:00 -
[3] - Quote
Cotsy8 wrote:Magnus Amadeuss wrote:low genius wrote:it's my favorite bonus to a suit. personally. I am really not trying to be insulting here, seriously, but I have a question. Why is it that I only ever see non-amarr avatars stating this? They are just trying to lobby for the best scout. It's okay, that's playing the game. Some have elite positions in the community and try to use it to gain more, which is fine but there are so many more serious issues that need to be addressed.
Its not about having the best scout....its about having a scout, one that functions on par with its counter parts, not another combat unit.
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8420
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Posted - 2014.03.19 23:59:00 -
[4] - Quote
Cotsy8 wrote:Bojo The Mighty wrote:Cotsy8 wrote:Magnus Amadeuss wrote:low genius wrote:it's my favorite bonus to a suit. personally. I am really not trying to be insulting here, seriously, but I have a question. Why is it that I only ever see non-amarr avatars stating this? They are just trying to lobby for the best scout. It's okay, that's playing the game. Some have elite positions in the community and try to use it to gain more, which is fine but there are so many more serious issues that need to be addressed. Wow the conspiracies just don't end It's almost as if Forum Avatar = Faction You Currently Support If you are forced to pick Amarr, because according the True they are, then they just want to lobby for the best suit possible. Most others want to lobby for balanced but that's not what these thread spammers want. They see their suit as sub par at the Gal niche at prototype and want a better suit. There's nothing wrong with lobbying, it's just whether or not their delusions are acted upon by CCP. I've already made my suggestions long ago, the bonus should be 7% not 5%. At 7% it is on par with Gal while still requiring the Min to be fixed. There's nothing wrong with a Cal but i would like to see its slots be 3-3 and not 4-2. I suggested 5% counter hacking bonus or a 5% climbing ladder bonus + less fall damage to be added to their current bonus. These are not very important matters but do contain a niche as a saboteur or a silent killer capable of getting above you and taking you out. Even a 5% bonus to seeing equipment would make their saboteur role more prominent but no! these assholes in their many threads want ridiculous bonuses which not only make the Amarr scout the best scout but best suit in the game. I'm trying to be as objective as I can with my additional bonus suggestions but so far all the feedback I receive is give Amarr 10% stamina and stamina regen or give them 5% scan radius too. You'll see 1.8 will role around and those who got forced into Amarr will be thankful they weren't forced into Min scouts or any assault class. Realise that Magnus only joined PCLAS yesterday and had been campaigning for weeks before hand.
Regardless of whether or not I support PIE Inc in their operation in FW I am primarily concerned with balance, currently trying to establish dialogue with other AVers and HAVers who agree and want to see a change, and currently with the information provided by both sides of the argument I am inclined to agree with Magnus who thus far has provided evidence to back up his claims.
Until he is proven wrong I cannot argue against his statements which all seem logically sound and are backed up with the numbers to prove his point.
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8441
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Posted - 2014.03.20 02:13:00 -
[5] - Quote
Atiim wrote:At first I thought this was going to be another temper tantrum about Amarr Scouts, but it appears that I have been presented a well thought out and constructive post.
Congrats.
As a response to the OP, I find that speed is greater than stamina simply because it will allow you to cover a larger area in a shorter time span. I don't think sacrificing speed is a good idea on a Light Frame simply because it hampers it's flanking abilities, which is the Light Frame's niche.
Some could argue that you might want more Stamina if your using melee attacks on people, but that's only true to an extent. Speed is also a very important factor, because you have to be able to get within range to actually hit the target; without speed your basically a turtle trying to outmaneuver a cheetah.
Speed GëÑ Stamina
TY Atiim for looking at this argument and making an informed decision....frankly speaking I dont care about the Amarr scout in the slightest...I'm arguing because no evidence is being used to support the opposing position.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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