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Django Quik
Dust2Dust.
2386
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Posted - 2014.03.16 19:15:00 -
[1] - Quote
+1 for awesome use of sarcasm and making a great point
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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Django Quik
Dust2Dust.
2390
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Posted - 2014.03.17 08:48:00 -
[2] - Quote
Let's not forget the point of the OP - that the massive overly-melodramatic manner in which amarr loyalists have over-reacted to the amarr scout suit is unhelpful even to themselves. Walls of text, ridiculous new bonus demands, etc. just confuse CCP and as a result of that would just end up with them giving you stuff you didn't ask for and do nothing but complicate things.
Keep it simple, keep in unemotional and you might get something worthwhile out of it.
The way I see it, there only needs to be some slight tweaking to bring the amarr scout up to scratch:
The minmatar scout's stamina regen is ridiculous and needs to be brought down to a reasonable level where it doesn't outclass the amarr. No one ever said the minmatar needed it and no one ever asked for it. It makes zero sense - unless, as someone said elsewhere, it's so they can melee a lot.
Increase the amarr stamina regen to something like 10% per level (whilst keeping the 5% to max stamina) and that would go a long way to improving the suits overall.
However, I'm still up for changing the cal/gal radar range to a role bonus that all would benefit from, in addition to the current cloak role bonus that only applies to select fittings using a specific piece of equipment. Then every scout would be on even footing in terms of benefits they get (though minnies might have to have something downgraded a little, not sure what).
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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Django Quik
Dust2Dust.
2390
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Posted - 2014.03.17 08:56:00 -
[3] - Quote
Also, in any balance discussion, listen to scouts when you talk about how having 0.2m/s speed (or whatever amount you refer to) is important because it's not. Not even in the slightest. Speed is irrelevant in this game because heavies can spin on a penny and a rail rifle can aim-assist snipe you from 100m whilst running at full speed. Why do so many people armor tank in this game? Because they realised that the speed you lose from doing so has no effect on your ability to stay alive. That's why the most dangerous scouts (e.g. marauder) armor tank their scouts into the ground.
So, yes, please forget anything you think you know about speed - it means nothing here.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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Django Quik
Dust2Dust.
2392
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Posted - 2014.03.17 12:29:00 -
[4] - Quote
DJINN Marauder wrote:Amarr logi is the best assault suit? Did I read that right?
Omg... Wtf lol.
It is not the best... Far from it. Any good player will tell you that. Hint: Strafe speed is important. Edit: I'm too lazy to quote the post itself. Strafe speed is meaningless in a game with auto-aim.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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Django Quik
Dust2Dust.
2399
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Posted - 2014.03.18 08:09:00 -
[5] - Quote
DEZKA DIABLO wrote:Django Quik wrote:DJINN Marauder wrote:Amarr logi is the best assault suit? Did I read that right?
Omg... Wtf lol.
It is not the best... Far from it. Any good player will tell you that. Hint: Strafe speed is important. Edit: I'm too lazy to quote the post itself. Strafe speed is meaningless in a game with auto-aim. Says this ^ to the best shot gunner in the game thatll go 50/0 in a dragonfly scout with a MTL SHOTGUN lol. *FACEPALM* I know full well who Marauder is and know that he was top scout back when he used to be dedicated to the cause.
This doesn't change the fact that it is impossible to outstrafe fire in a game with 'aim magnetism'. Shotgunning works in complexes and cities because it's easier to get the jump on people, not because you can strafe quickly.
Lorhak Gannarsein wrote:Ah, that must be why I'm losing to hardcore circle-strangers while I'm using a scrambler rifle (i.e. Massive alpha on their shields) and 200 EHP more than them!
Because their strafing is irrelevant! All suits now have the same ridiculously high turn speed, so if you can't spin fast enough to hit a strafing scout, you're doing something wrong.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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