Calamity Jane II wrote:Having just started playing again i really noticed some strange shenanigans with kb/m. It really has gotten clunky, granted i still need to brush a ton of rust off *hell i still hit the wrong butons and it sends me into an auto movement/ map screen that i can't get out of *but the mouse is very very sketchy. So much so i have been pondering getting an eagle eye or ebaying a xim edge.
I also noticed a weird "stutter" when you get shot. Ocassionaly when getting hit your character will literally stop moving when being shot for fractions of a second. Not just on the ground but in the air when jumping too. Almost like physics of a moving body has rapid brain farts.
Over all though coming back has been fun, those rifles hurt so bad! this 1.7 era reminds me of when AR's had scopes and light weapon range proficiency. Anyone not using them died in 2-3 bullets at sniper like ranges and god forbid if you had 2 people looking at you.
I've been playing M/KB the entire time and you're right. Mouse controls have gotten progressively worse. It's really evident in CQC when trying to stay on target. There's this weird input delay that is typically compounded with horrible framerates that makes target tracking really hard.
I've never had these kinds of problems tracking targets with M/KB. Hell, I play a game called Natural Selection 2 semi-competitively that involves shooting insanely fast wall-crawling aliens (actual players). That game is like THE testament to target tracking. Then I jump in this game and it feels like everything is in slow-motion and my mouse is a quarter to half second behind my actual movement. It's really frustrating.
I will tell you, though. I got an Eagle Eye from a friend who no longer used his and haven't put it down since. It's
still kinda clunky because it quite literally is emulating the controller meaning you get speed turning caps. After messing with the settings for hours I've gotten it to feel pretty close to 1:1. The biggest thing is you can turn aim assist on and marvel at the difference it makes. To all those naysayers that say AA doesn't even affect much, the difference with a mouse with and without aim assist is the difference between using an aimbot and being a complete scrub.
AA seems to even falsify hits sometimes. Like I'll quite literally not even have my crosshairs on someone and AA seems to curve my bullets to make them hit the target. I really feel ashamed that I had to resort to using the Eagle Eye, but until CCP can give us proper mouse controls this is the only way I see fit.
CCP gave the DS3 AA to compete with M/KB, and here I go and turn it around on them for an even bigger edge. Then again, I would happily use their M/KB scheme if they would fix the damn input delay and fix these ******* framerates.