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          Cody Sietz 
          Bullet Cluster Legacy Rising
  2667
  
          
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        Posted - 2014.03.15 04:10:00 -
          [1] - Quote 
          
           
          Like they are still gonna wreck armour based suits since they can maybe only get 300 shields and the prof bonus will still ruin armour. While shield dmg weapons will get through 500+shields and still have to deal with 450+armour on a shield based suit?
  Or is this going to be ignored?
 "I do agree with you there though. shudders"
-Arkena Wyrnspire 
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          Viktor Hadah Jr 
          Critical-Impact
  3028
  
          
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        Posted - 2014.03.15 04:13:00 -
          [2] - Quote 
          
           
          Cody Sietz wrote:Like they are still gonna wreck armour based suits since they can maybe only get 300 shields and the prof bonus will still ruin armour. While shield dmg weapons will get through 500+shields and still have to deal with 450+armour on a shield based suit?
  Or is this going to be ignored?    It's the second one
 Selling Templar BPO's 250Mil Last of the BPO's(Click link) 
I feed off your tears 
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          Nocturnal Soul 
          Fatal Absolution General Tso's Alliance
  2312
  
          
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        Posted - 2014.03.15 04:14:00 -
          [3] - Quote 
          
           
          The CR will still be king because it can kill armor quicker than any other weapon and witch a 95% bonus to shields it can easily become a 100% with one complex dmg mod.
 Its alright everyone, no need to worry it's just an Amarr scout :( 
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          LEHON Xeon 
          Ahrendee Mercenaries General Tso's Alliance
  325
  
          
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        Posted - 2014.03.15 04:15:00 -
          [4] - Quote 
          
           
          Wouldn't get your hopes up. How many other things have been ignored and for how long already, from imbalance, to even mere technical issues?
 
 
 It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San 
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          Beck Weathers 
          Ghosts of Dawn General Tso's Alliance
  792
  
          
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        Posted - 2014.03.15 04:15:00 -
          [5] - Quote 
          
           
          Armor tanking suits are like armor tanking Tanks, If your in an armor tanking suit and your shields get waisted you usualy have time to dive out of the way or react, because the shields you dont give two hoots about gave you a buffer warning, now if a shield tankers gets suprised and his shields get waisted, hes going to die a second later because his armor buffer is likely not going to be enough to make it to cover.
  Also armor just has higher HP
 These forums must be located in the Californin country side, there is whine as far as the eye can see. 
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          Cody Sietz 
          Bullet Cluster Legacy Rising
  2667
  
          
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        Posted - 2014.03.15 04:17:00 -
          [6] - Quote 
          
           
          Beck Weathers wrote:Armor tanking suits are like armor tanking Tanks, If your in an armor tanking suit and your shields get waisted you usualy have time to dive out of the way or react, because the shields you dont give two hoots about gave you a buffer warning, now if a shield tankers gets suprised and his shields get waisted, hes going to die a second later because his armor buffer is likely not going to be enough to make it to cover.
  Also armor just has higher HP   Your semi right, except most shield dropsuits run armour plates, so they get tons of ehp with a nice buffer.
  Now if armour based suit got a extra 100-200 armour point, then it would be the same, but nope.
 "I do agree with you there though. shudders"
-Arkena Wyrnspire 
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          Beck Weathers 
          Ghosts of Dawn General Tso's Alliance
  792
  
          
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        Posted - 2014.03.15 04:24:00 -
          [7] - Quote 
          
           
          Cody Sietz wrote:Beck Weathers wrote:Armor tanking suits are like armor tanking Tanks, If your in an armor tanking suit and your shields get waisted you usualy have time to dive out of the way or react, because the shields you dont give two hoots about gave you a buffer warning, now if a shield tankers gets suprised and his shields get waisted, hes going to die a second later because his armor buffer is likely not going to be enough to make it to cover.
  Also armor just has higher HP  Your semi right, except most shield dropsuits run armour plates, so they get tons of ehp with a nice buffer. Now if armour based suit got a extra 100-200 armour point, then it would be the same, but nope.  
  Well with the damage mod nerf im expecting to see allot of armor tankers with shield extenders from now on
 These forums must be located in the Californin country side, there is whine as far as the eye can see. 
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          LEHON Xeon 
          Ahrendee Mercenaries General Tso's Alliance
  325
  
          
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        Posted - 2014.03.15 04:27:00 -
          [8] - Quote 
          
           
          Cody Sietz wrote:Beck Weathers wrote:Armor tanking suits are like armor tanking Tanks, If your in an armor tanking suit and your shields get waisted you usualy have time to dive out of the way or react, because the shields you dont give two hoots about gave you a buffer warning, now if a shield tankers gets suprised and his shields get waisted, hes going to die a second later because his armor buffer is likely not going to be enough to make it to cover.
  Also armor just has higher HP  Your semi right, except most shield dropsuits run armour plates, so they get tons of ehp with a nice buffer. Now if armour based suit got a extra 100-200 armour point, then it would be the same, but nope.  
  Having used Caldari logi and assault suits for the last several months, I can attest to the extra HP increase from the dual tank. It has also given me a bit more "survivability" overall in battles as I can just head behind cover for a shield recharge and come back out firing again. When you're 40/60 (shield/armor) split for HP it makes you a bit more versatile
  Get fired upon and the shields go down and you loose some armor? Not a big deal, can just take cover until the shields recharge and get back in the fight while you depend on your remaining armor to let you keep holding the point if they go down. Someone uses a flux? Not a big deal either as you still have around 500 HP to use yet with the bonus that if you don't get hit, the shields start replenishing.
 It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San 
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          The Robot Devil 
          Molon Labe. General Tso's Alliance
  1951
  
          
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        Posted - 2014.03.15 04:33:00 -
          [9] - Quote 
          
           
          LEHON Xeon wrote:Wouldn't get your hopes up. How many other things have been ignored and for how long already, from imbalance, to even mere technical issues?
 
   
 
  Read the part about software and it may give you a better idea why some things, while seeming like they are ignored, are just put on low priority. Other things may be more important than what we think is important.
 "One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production." 
Raoul Duke 
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          LEHON Xeon 
          Ahrendee Mercenaries General Tso's Alliance
  326
  
          
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        Posted - 2014.03.15 04:39:00 -
          [10] - Quote 
          
           
          The Robot Devil wrote:LEHON Xeon wrote:Wouldn't get your hopes up. How many other things have been ignored and for how long already, from imbalance, to even mere technical issues?
 
   Read the part about software and it may give you a better idea why some things, while seeming like they are ignored, are just put on low priority. Other things may be more important than what we think is important.  
  I find people locking up multiple times per day from fatal errors or random repeating freezes rather important, considering you can loose tons of suits, vehicles, and Isk doing that over a period of time.
  I certainly understand why many things aren't looked at as in the overall scheme of things, they don't need to be dealt with right away, but things like I mentioned above, tanks falling through maps, etc, that could be addressed.
 
 
 It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San 
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          The Robot Devil 
          Molon Labe. General Tso's Alliance
  1953
  
          
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        Posted - 2014.03.15 06:41:00 -
          [11] - Quote 
          
           
          LEHON Xeon wrote:The Robot Devil wrote:LEHON Xeon wrote:Wouldn't get your hopes up. How many other things have been ignored and for how long already, from imbalance, to even mere technical issues?
 
   Read the part about software and it may give you a better idea why some things, while seeming like they are ignored, are just put on low priority. Other things may be more important than what we think is important.  I find people locking up multiple times per day from fatal errors or random repeating freezes rather important, considering you can loose tons of suits, vehicles, and Isk doing that over a period of time. I certainly understand why many things aren't looked at as in the overall scheme of things, they don't need to be dealt with right away, but things like I mentioned above, tanks falling through maps, etc, that could be addressed.  
 
  But if only 2% of the population has that problem then it isn't as important when compared to to a problem that touches 25% of the community. I don't know the percent of whatever but I rarely have fatal error to be honest I can only remember having one in the past month. That's not the point. The point is they fix the things that do the most for the entire game.
 
 "One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production." 
Raoul Duke 
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          Cody Sietz 
          Bullet Cluster Legacy Rising
  2671
  
          
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        Posted - 2014.03.15 13:37:00 -
          [12] - Quote 
          
           
          Beck Weathers wrote:Cody Sietz wrote:Beck Weathers wrote:Armor tanking suits are like armor tanking Tanks, If your in an armor tanking suit and your shields get waisted you usualy have time to dive out of the way or react, because the shields you dont give two hoots about gave you a buffer warning, now if a shield tankers gets suprised and his shields get waisted, hes going to die a second later because his armor buffer is likely not going to be enough to make it to cover.
  Also armor just has higher HP  Your semi right, except most shield dropsuits run armour plates, so they get tons of ehp with a nice buffer. Now if armour based suit got a extra 100-200 armour point, then it would be the same, but nope.  Well with the damage mod nerf im expecting to see allot of armor tankers with shield extenders from now on   It's either that or dmg mods, honestly they are the only 2 options for a armour tanker. I'm hoping precision mods get a small buff so I can at least pick up heavies.
  But really, even if I put 1-3 complex extenders on my suit, I can only get 220-360 shields on my suit and around 477-504 armour without gimping my suit. A shield suit can get 400 shields and 400 armour easily with slots to spare.
 "I do agree with you there though. shudders"
-Arkena Wyrnspire 
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